// QOOLE // Brushes: 13 // Entities: 6 // Objects: 18 { // Brush 0 ( 0.0 -8.0 0.0 ) ( 0.0 -8.0 500.0 ) ( 500.0 -7.999956 0.0 ) city4_7 0 0 0 1.00 1.00 ( 0.0 8.0 0.0 ) ( 500.0 8.0 0.0 ) ( 0.0 8.0 500.0 ) city4_7 0 0 0 1.00 1.00 ( 0.0 0.0 -2.0 ) ( 500.0 0.0 -2.000022 ) ( 0.0 500.0 -2.0 ) city4_7 0 0 0 1.00 1.00 ( 34.0 0.0 0.0 ) ( 34.0 0.0 500.0 ) ( 34.000381 500.0 0.0 ) city4_7 0 0 0 1.00 1.00 ( -34.0 0.0 0.0 ) ( -34.000381 500.0 0.0 ) ( -34.0 0.0 500.0 ) city4_7 0 0 0 1.00 1.00 ( 0.0 0.0 3.0 ) ( 0.0 500.0 3.0 ) ( 500.0 0.0 3.000022 ) city4_7 0 0 0 1.00 1.00 } // Brush 0 { // Brush 1 ( 0.0 0.0 26.0 ) ( 0.0 500.0 25.999994 ) ( 500.0 0.0 25.999979 ) metal20 0 0 0 1.00 1.00 ( 24.000002 0.0 0.0 ) ( -213.049606 0.0 440.235718 ) ( 24.000441 500.0 0.0 ) metal20 0 0 0 1.00 1.00 ( 0.0 -52.23333 0.0 ) ( 0.0 254.842041 394.59436 ) ( 500.0 -52.233253 0.0 ) metal20 0 0 0 1.00 1.00 ( -23.999994 0.0 0.0 ) ( -24.000433 500.0 0.0 ) ( 213.049805 0.0 440.235626 ) metal20 0 0 0 1.00 1.00 ( 0.0 52.233322 0.0 ) ( 500.0 52.233585 0.0 ) ( 0.0 -254.84169 394.594635 ) metal20 0 0 0 1.00 1.00 ( 0.0 0.0 -25.999998 ) ( 500.0 0.0 -26.000019 ) ( 0.0 500.0 -25.99999 ) metal20 0 0 0 1.00 1.00 } // Brush 1 { // Brush 2 ( 0.0 0.0 31.999996 ) ( 0.0 500.0 32.000015 ) ( 500.0 0.0 32.000004 ) sfloor4_4 -6 0 0 1.00 1.00 ( 30.0 0.0 0.0 ) ( 30.0 0.0 500.0 ) ( 30.00032 500.0 0.0 ) sfloor4_4 0 0 0 1.00 1.00 ( 0.0 -45.666664 0.0 ) ( 0.0 -45.666664 500.0 ) ( 500.0 -45.666618 0.0 ) sfloor4_4 -6 0 0 1.00 1.00 ( -30.0 0.0 0.0 ) ( -30.00032 500.0 0.0 ) ( -30.0 0.0 500.0 ) sfloor4_4 0 0 0 1.00 1.00 ( 0.0 45.0 0.0 ) ( 500.0 44.999939 0.0 ) ( 0.0 44.999943 500.0 ) sfloor4_4 -6 0 0 1.00 1.00 ( 0.0 0.0 -32.000008 ) ( 500.0 0.0 -31.999987 ) ( 0.0 500.0 -32.000015 ) sfloor4_4 0 0 0 1.00 1.00 } // Brush 2 { // Brush 3 ( 2.000002 0.0 0.0 ) ( 2.000047 0.0 500.0 ) ( 2.000381 500.0 0.0 ) metal20 0 0 0 1.00 1.00 ( -2.000002 0.0 0.0 ) ( -2.000381 500.0 0.0 ) ( -1.999957 0.0 500.0 ) metal20 0 0 0 1.00 1.00 ( 0.0 -48.0 0.0 ) ( 0.0 -48.0 500.0 ) ( 500.0 -47.999954 0.0 ) metal20 0 0 0 1.00 1.00 ( 0.0 48.0 0.0 ) ( 500.0 48.0 0.0 ) ( 0.0 48.0 500.0 ) metal20 0 0 0 1.00 1.00 ( 0.0 0.0 -2.0 ) ( 500.0 0.0 -2.000022 ) ( 0.0 500.0 -2.0 ) metal20 0 0 0 1.00 1.00 ( 0.0 0.0 2.0 ) ( 0.0 500.0 2.0 ) ( 500.0 0.0 2.000022 ) metal20 0 0 0 1.00 1.00 } // Brush 3 { // Brush 4 ( 2.0 0.0 0.0 ) ( 2.0 0.0 500.0 ) ( 2.00038 500.0 0.0 ) metal20 0 0 0 1.00 1.00 ( -2.0 0.0 0.0 ) ( -2.00038 500.0 0.0 ) ( -2.0 0.0 500.0 ) metal20 0 0 0 1.00 1.00 ( 0.0 -48.0 0.0 ) ( 0.0 -48.0 500.0 ) ( 500.0 -47.999954 0.0 ) metal20 0 0 0 1.00 1.00 ( 0.0 48.0 0.0 ) ( 500.0 48.0 0.0 ) ( 0.0 48.0 500.0 ) metal20 0 0 0 1.00 1.00 ( 0.0 0.0 -2.0 ) ( 500.0 0.0 -2.000022 ) ( 0.0 500.0 -2.0 ) metal20 0 0 0 1.00 1.00 ( 0.0 0.0 2.0 ) ( 0.0 500.0 2.0 ) ( 500.0 0.0 2.000022 ) metal20 0 0 0 1.00 1.00 } // Brush 4 { // Brush 5 ( 2.0 0.0 0.0 ) ( 2.0 0.0 500.0 ) ( 2.00038 500.0 0.0 ) metal20 0 0 0 1.00 1.00 ( -2.0 0.0 0.0 ) ( -2.00038 500.0 0.0 ) ( -2.0 0.0 500.0 ) metal20 0 0 0 1.00 1.00 ( 0.0 -48.0 0.0 ) ( 0.0 -48.0 500.0 ) ( 500.0 -47.999954 0.0 ) metal20 0 0 0 1.00 1.00 ( 0.0 48.0 0.0 ) ( 500.0 48.0 0.0 ) ( 0.0 48.0 500.0 ) metal20 0 0 0 1.00 1.00 ( 0.0 0.0 -2.0 ) ( 500.0 0.0 -2.000022 ) ( 0.0 500.0 -2.0 ) metal20 0 0 0 1.00 1.00 ( 0.0 0.0 2.0 ) ( 0.0 500.0 2.0 ) ( 500.0 0.0 2.000022 ) metal20 0 0 0 1.00 1.00 } // Brush 5 { // Brush 6 ( 7.0 0.0 0.0 ) ( 7.0 0.0 500.0 ) ( 7.00038 500.0 0.0 ) metal20 0 0 0 1.00 1.00 ( 0.0 -7.999996 0.0 ) ( 0.0 -7.999996 500.0 ) ( 500.0 -7.999952 0.0 ) metal20 0 0 0 1.00 1.00 ( 0.0 8.0 0.0 ) ( 500.0 8.0 0.0 ) ( 0.0 8.0 500.0 ) metal20 0 0 0 1.00 1.00 ( 0.0 0.0 -50.0 ) ( 500.0 0.0 -50.000023 ) ( 0.0 500.0 -50.0 ) metal20 0 0 0 1.00 1.00 ( 0.0 0.0 51.0 ) ( 0.0 500.0 51.0 ) ( 500.0 0.0 51.000023 ) metal20 0 0 0 1.00 1.00 ( -7.0 0.0 0.0 ) ( -7.00038 500.0 0.0 ) ( -7.0 0.0 500.0 ) metal20 0 0 0 1.00 1.00 } // Brush 6 { // Brush 7 ( 0.0 0.0 6.0 ) ( 0.0 500.0 6.0 ) ( 500.0 0.0 6.000022 ) metal20 0 0 0 1.00 1.00 ( 48.0 0.0 0.0 ) ( 48.0 0.0 500.0 ) ( 48.000381 500.0 0.0 ) metal20 0 0 0 1.00 1.00 ( 0.0 -8.0 0.0 ) ( 0.0 -8.0 500.0 ) ( 500.0 -7.999956 0.0 ) metal20 0 0 0 1.00 1.00 ( -48.0 0.0 0.0 ) ( -48.000381 500.0 0.0 ) ( -48.0 0.0 500.0 ) metal20 0 0 0 1.00 1.00 ( 0.0 8.0 0.0 ) ( 500.0 8.0 0.0 ) ( 0.0 8.0 500.0 ) metal20 0 0 0 1.00 1.00 ( 0.0 0.0 -6.0 ) ( 500.0 0.0 -6.000022 ) ( 0.0 500.0 -6.0 ) metal20 0 0 0 1.00 1.00 } // Brush 7 { // Brush 8 ( 0.0 -8.000003 0.0 ) ( 0.0 -8.000003 500.0 ) ( 500.0 -7.999959 0.0 ) metal20 0 0 0 1.00 1.00 ( -7.0 0.0 0.0 ) ( -7.00038 500.0 0.0 ) ( -7.0 0.0 500.0 ) metal20 0 0 0 1.00 1.00 ( 0.0 8.0 0.0 ) ( 500.0 8.0 0.0 ) ( 0.0 8.0 500.0 ) metal20 0 0 0 1.00 1.00 ( 0.0 0.0 -50.0 ) ( 500.0 0.0 -50.000023 ) ( 0.0 500.0 -50.0 ) metal20 0 0 0 1.00 1.00 ( 0.0 0.0 50.0 ) ( 0.0 500.0 50.0 ) ( 500.0 0.0 50.000023 ) metal20 0 0 0 1.00 1.00 ( 7.0 0.0 0.0 ) ( 7.0 0.0 500.0 ) ( 7.00038 500.0 0.0 ) metal20 0 0 0 1.00 1.00 } // Brush 8 { // Brush 9 ( 0.0 0.0 30.0 ) ( 0.0 500.0 30.000023 ) ( 500.0 0.0 30.0 ) met5_1 0 0 0 1.00 1.00 ( 22.0 0.0 0.0 ) ( 22.0 0.0 500.0 ) ( 22.000023 500.0 0.0 ) met5_1 0 0 0 1.00 1.00 ( 0.0 -1.999997 0.0 ) ( 0.0 -1.999997 500.0 ) ( 500.0 -1.999954 0.0 ) met5_1 0 0 0 1.00 1.00 ( -22.0 0.0 0.0 ) ( -22.000023 500.0 0.0 ) ( -22.0 0.0 500.0 ) met5_1 0 0 0 1.00 1.00 ( 0.0 2.0 0.0 ) ( 500.0 2.0 0.0 ) ( 0.0 2.0 500.0 ) met5_1 0 0 0 1.00 1.00 ( 0.0 0.0 -29.0 ) ( 500.0 0.0 -29.000002 ) ( 0.0 500.0 -28.999977 ) met5_1 0 0 0 1.00 1.00 } // Brush 9 { // Brush 10 ( 0.0 0.0 28.999998 ) ( 0.0 500.0 29.000019 ) ( 500.0 0.0 29.0 ) met5_1 0 0 0 1.00 1.00 ( 23.0 0.0 0.0 ) ( 23.0 0.0 500.0 ) ( 23.000023 500.0 0.0 ) met5_1 0 0 0 1.00 1.00 ( 0.0 -1.999995 0.0 ) ( 0.0 -1.999995 500.0 ) ( 500.0 -1.999951 0.0 ) met5_1 0 0 0 1.00 1.00 ( -22.0 0.0 0.0 ) ( -22.000023 500.0 0.0 ) ( -22.0 0.0 500.0 ) met5_1 0 0 0 1.00 1.00 ( 0.0 2.0 0.0 ) ( 500.0 2.0 0.0 ) ( 0.0 2.0 500.0 ) met5_1 0 0 0 1.00 1.00 ( 0.0 0.0 -29.0 ) ( 500.0 0.0 -29.000002 ) ( 0.0 500.0 -28.999977 ) met5_1 0 0 0 1.00 1.00 } // Brush 10 { // Brush 11 ( 0.0 0.0 29.999998 ) ( 0.0 500.0 30.000019 ) ( 500.0 0.0 30.0 ) met5_1 0 0 0 1.00 1.00 ( 22.0 0.0 0.0 ) ( 22.0 0.0 500.0 ) ( 22.000023 500.0 0.0 ) met5_1 0 0 0 1.00 1.00 ( 0.0 -1.999995 0.0 ) ( 0.0 -1.999995 500.0 ) ( 500.0 -1.999951 0.0 ) met5_1 0 0 0 1.00 1.00 ( -23.0 0.0 0.0 ) ( -23.000023 500.0 0.0 ) ( -23.0 0.0 500.0 ) met5_1 0 0 0 1.00 1.00 ( 0.0 2.0 0.0 ) ( 500.0 2.0 0.0 ) ( 0.0 2.0 500.0 ) met5_1 0 0 0 1.00 1.00 ( 0.0 0.0 -29.0 ) ( 500.0 0.0 -29.000002 ) ( 0.0 500.0 -28.999977 ) met5_1 0 0 0 1.00 1.00 } // Brush 11 { // Brush 12 ( 0.0 0.0 29.0 ) ( 0.0 500.0 29.0 ) ( 500.0 0.0 29.000023 ) met5_1 0 0 0 1.00 1.00 ( 22.0 0.0 0.0 ) ( 22.0 0.0 500.0 ) ( 22.000141 500.0 0.0 ) met5_1 0 0 0 1.00 1.00 ( 0.0 -1.999996 0.0 ) ( 0.0 -1.999995 500.0 ) ( 500.0 -1.999952 0.0 ) met5_1 0 0 0 1.00 1.00 ( -22.0 0.0 0.0 ) ( -22.000141 500.0 0.0 ) ( -22.0 0.0 500.0 ) met5_1 0 0 0 1.00 1.00 ( 0.0 2.0 0.0 ) ( 500.0 2.0 0.0 ) ( 0.0 2.0 500.0 ) met5_1 0 0 0 1.00 1.00 ( 0.0 0.0 -29.0 ) ( 500.0 0.0 -29.000023 ) ( 0.0 500.0 -29.0 ) met5_1 0 0 0 1.00 1.00 } // Brush 12 { // Entity 0 "classname" "light_fluoro" "origin" "0 -152 72" "light" "300" } // Entity 0 { // Entity 1 "classname" "light_fluoro" "origin" "0 152 50" "light" "300" } // Entity 1 { // Entity 2 "classname" "func_door" "speed" "100" "sounds" "2" "wait" "3" "lip" "4" "angle" "0" } // Entity 2 { // Entity 3 "classname" "func_door" "speed" "100" "sounds" "0" "wait" "3" "lip" "4" "angle" "180" } // Entity 3 { // Entity 4 "classname" "func_door" "speed" "100" "sounds" "4" "wait" "3" "lip" "4" "angle" "-2" } // Entity 4 { // Entity 5 "classname" "func_door" "speed" "100" "sounds" "0" "wait" "3" "lip" "4" "angle" "-1" } // Entity 5 { // Object 0 : Position: (0.0, 0.0, 0.0) Orientation (rad): (0.0, 0.0, 0.0) Scale: (1.0, 1.0, 1.0) Objects: 1, 2, 3, 4, 5, 6, 7, 9, 11, 12 Objects: 13, 14, 15, 16, 17 } // Object 0 { // Object 1 : Position: (0.0, 0.000004, -69.083008) Orientation (rad): (0.0, 0.0, 0.0) Scale: (1.0, 1.0, 1.0) Brush: 0 } // Object 1 { // Object 2 : Position: (2.0, -11.999996, 63.916985) Orientation (rad): (0.0, 0.0, 0.0) Scale: (1.0, 1.0, 1.0) Entity: 0 } // Object 2 { // Object 3 : Position: (2.0, 12.000004, 63.916985) Orientation (rad): (0.0, 0.0, 0.0) Scale: (1.0, 1.0, 1.0) Entity: 1 } // Object 3 { // Object 4 : Cube Position: (2.0, 0.000004, 48.916985) Orientation (rad): (0.0, 0.0, -3.141593) Scale: (0.373333, 0.263889, 0.307693) Brush: 1 } // Object 4 { // Object 5 : Cube Position: (2.0, -0.999996, 64.916992) Orientation (rad): (0.0, 0.0, 0.0) Scale: (0.466667, 0.222222, 0.1875) Brush: 2 } // Object 5 { // Object 6 : Position: (2.0, -16.999996, 66.916992) Orientation (rad): (1.570796, 1.570796, 1.570794) Scale: (1.0, 0.229172, 1.0) Brush: 3 } // Object 6 { // Object 7 : Position: (1.0, 0.000003, 75.916992) Orientation (rad): (0.0, 0.0, 0.0) Scale: (1.0, 1.0, 1.0) Objects: 8 } // Object 7 { // Object 8 : Position: (0.000008, 0.0, 0.0) Orientation (rad): (-0.000007, -0.006541, -0.000003) Scale: (1.0, 0.333307, 1.000208) Brush: 4 } // Object 8 { // Object 9 : Position: (1.0, 17.000004, 66.916992) Orientation (rad): (0.0, 0.0, 0.0) Scale: (1.0, 1.0, 1.0) Objects: 10 } // Object 9 { // Object 10 : Position: (0.0, 0.0, -0.000001) Orientation (rad): (1.570796, 1.570796, 1.570794) Scale: (1.0, 0.229169, 1.0) Brush: 5 } // Object 10 { // Object 11 : Position: (41.0, 0.000004, -21.083015) Orientation (rad): (0.0, 0.0, 0.0) Scale: (1.0, 1.0, 1.0) Brush: 6 } // Object 11 { // Object 12 : Position: (0.0, 0.000004, 35.916985) Orientation (rad): (0.0, 0.0, 0.0) Scale: (1.0, 1.0, 1.0) Brush: 7 } // Object 12 { // Object 13 : Position: (-41.0, 0.000004, -21.083015) Orientation (rad): (0.0, 0.0, 0.0) Scale: (1.0, 1.0, 1.0) Brush: 8 } // Object 13 { // Object 14 : Position: (24.0, 0.000004, -48.530502) Orientation (rad): (0.0, 0.0, 0.0) Scale: (1.0, 0.666667, 1.016949) Brush: 9 Entity: 2 } // Object 14 { // Object 15 : Position: (-22.0, 0.000004, 11.469498) Orientation (rad): (0.0, 0.0, 0.0) Scale: (1.022223, 0.666667, 1.0) Brush: 10 Entity: 3 } // Object 15 { // Object 16 : Position: (-21.0, 0.000004, -48.530502) Orientation (rad): (0.0, 0.0, 0.0) Scale: (1.022223, 0.666667, 1.016949) Brush: 11 Entity: 4 } // Object 16 { // Object 17 : Position: (24.0, 0.000004, 11.469498) Orientation (rad): (0.0, 0.0, 0.0) Scale: (1.0, 0.666667, 1.0) Brush: 12 Entity: 5 } // Object 17