// QOOLE // Brushes: 15 // Entities: 10 // Objects: 25 { // Brush 0 ( 0.0 -8.0 0.0 ) ( 0.0 -8.0 500.0 ) ( 500.0 -7.999956 0.0 ) city4_7 0 0 0 1.00 1.00 ( 0.0 8.0 0.0 ) ( 500.0 8.0 0.0 ) ( 0.0 8.0 500.0 ) city4_7 0 0 0 1.00 1.00 ( 0.0 0.0 -2.0 ) ( 500.0 0.0 -2.000022 ) ( 0.0 500.0 -2.0 ) city4_7 0 0 0 1.00 1.00 ( 34.0 0.0 0.0 ) ( 34.0 0.0 500.0 ) ( 34.000141 500.0 0.0 ) city4_7 0 0 0 1.00 1.00 ( -34.0 0.0 0.0 ) ( -34.000141 500.0 0.0 ) ( -34.0 0.0 500.0 ) city4_7 0 0 0 1.00 1.00 ( 0.0 0.0 3.0 ) ( 0.0 500.0 3.0 ) ( 500.0 0.0 3.000022 ) city4_7 0 0 0 1.00 1.00 } // Brush 0 { // Brush 1 ( 0.0 0.0 58.0 ) ( 0.0 500.0 58.0 ) ( 500.0 0.0 58.000023 ) met5_1 0 0 0 1.00 1.00 ( 22.0 0.0 0.0 ) ( 22.0 0.0 500.0 ) ( 22.000141 500.0 0.0 ) met5_1 0 0 0 1.00 1.00 ( 0.0 -1.999997 0.0 ) ( 0.0 -1.999997 500.0 ) ( 500.0 -1.999953 0.0 ) met5_1 0 0 0 1.00 1.00 ( -22.0 0.0 0.0 ) ( -22.000141 500.0 0.0 ) ( -22.0 0.0 500.0 ) met5_1 0 0 0 1.00 1.00 ( 0.0 2.0 0.0 ) ( 500.0 2.0 0.0 ) ( 0.0 2.0 500.0 ) met5_1 0 0 0 1.00 1.00 ( 0.0 0.0 -58.0 ) ( 500.0 0.0 -58.000023 ) ( 0.0 500.0 -58.0 ) met5_1 0 0 0 1.00 1.00 } // Brush 1 { // Brush 2 ( 0.0 0.0 26.0 ) ( 0.0 500.0 25.999994 ) ( 500.0 0.0 25.999979 ) metal20 0 0 0 1.00 1.00 ( 24.000002 0.0 0.0 ) ( -213.049606 0.0 440.235718 ) ( 24.000202 500.0 0.0 ) metal20 0 0 0 1.00 1.00 ( 0.0 -52.23333 0.0 ) ( 0.0 254.842041 394.59436 ) ( 500.0 -52.233253 0.0 ) metal20 0 0 0 1.00 1.00 ( -23.999994 0.0 0.0 ) ( -24.000195 500.0 0.0 ) ( 213.049805 0.0 440.235626 ) metal20 0 0 0 1.00 1.00 ( 0.0 52.233322 0.0 ) ( 500.0 52.233585 0.0 ) ( 0.0 -254.84169 394.594635 ) metal20 0 0 0 1.00 1.00 ( 0.0 0.0 -25.999998 ) ( 500.0 0.0 -26.000019 ) ( 0.0 500.0 -25.99999 ) metal20 0 0 0 1.00 1.00 } // Brush 2 { // Brush 3 ( 0.0 0.0 31.999996 ) ( 0.0 500.0 32.000015 ) ( 500.0 0.0 32.000004 ) sfloor4_4 -6 0 0 1.00 1.00 ( 30.0 0.0 0.0 ) ( 30.0 0.0 500.0 ) ( 30.00008 500.0 0.0 ) sfloor4_4 0 0 0 1.00 1.00 ( 0.0 -45.666664 0.0 ) ( 0.0 -45.666664 500.0 ) ( 500.0 -45.666618 0.0 ) sfloor4_4 -6 0 0 1.00 1.00 ( -30.0 0.0 0.0 ) ( -30.00008 500.0 0.0 ) ( -30.0 0.0 500.0 ) sfloor4_4 0 0 0 1.00 1.00 ( 0.0 45.0 0.0 ) ( 500.0 44.999939 0.0 ) ( 0.0 44.999943 500.0 ) sfloor4_4 -6 0 0 1.00 1.00 ( 0.0 0.0 -32.000008 ) ( 500.0 0.0 -31.999987 ) ( 0.0 500.0 -32.000015 ) sfloor4_4 0 0 0 1.00 1.00 } // Brush 3 { // Brush 4 ( 2.000002 0.0 0.0 ) ( 2.000047 0.0 500.0 ) ( 2.000143 500.0 0.0 ) metal20 0 0 0 1.00 1.00 ( -2.000002 0.0 0.0 ) ( -2.000143 500.0 0.0 ) ( -1.999957 0.0 500.0 ) metal20 0 0 0 1.00 1.00 ( 0.0 -48.0 0.0 ) ( 0.0 -48.0 500.0 ) ( 500.0 -47.999954 0.0 ) metal20 0 0 0 1.00 1.00 ( 0.0 48.0 0.0 ) ( 500.0 48.0 0.0 ) ( 0.0 48.0 500.0 ) metal20 0 0 0 1.00 1.00 ( 0.0 0.0 -2.0 ) ( 500.0 0.0 -2.000022 ) ( 0.0 500.0 -2.0 ) metal20 0 0 0 1.00 1.00 ( 0.0 0.0 2.0 ) ( 0.0 500.0 2.0 ) ( 500.0 0.0 2.000022 ) metal20 0 0 0 1.00 1.00 } // Brush 4 { // Brush 5 ( 2.0 0.0 0.0 ) ( 2.0 0.0 500.0 ) ( 2.000141 500.0 0.0 ) metal20 0 0 0 1.00 1.00 ( -2.0 0.0 0.0 ) ( -2.000141 500.0 0.0 ) ( -2.0 0.0 500.0 ) metal20 0 0 0 1.00 1.00 ( 0.0 -48.0 0.0 ) ( 0.0 -48.0 500.0 ) ( 500.0 -47.999954 0.0 ) metal20 0 0 0 1.00 1.00 ( 0.0 48.0 0.0 ) ( 500.0 48.0 0.0 ) ( 0.0 48.0 500.0 ) metal20 0 0 0 1.00 1.00 ( 0.0 0.0 -2.0 ) ( 500.0 0.0 -2.000022 ) ( 0.0 500.0 -2.0 ) metal20 0 0 0 1.00 1.00 ( 0.0 0.0 2.0 ) ( 0.0 500.0 2.0 ) ( 500.0 0.0 2.000022 ) metal20 0 0 0 1.00 1.00 } // Brush 5 { // Brush 6 ( 2.0 0.0 0.0 ) ( 2.0 0.0 500.0 ) ( 2.000141 500.0 0.0 ) metal20 0 0 0 1.00 1.00 ( -2.0 0.0 0.0 ) ( -2.000141 500.0 0.0 ) ( -2.0 0.0 500.0 ) metal20 0 0 0 1.00 1.00 ( 0.0 -48.0 0.0 ) ( 0.0 -48.0 500.0 ) ( 500.0 -47.999954 0.0 ) metal20 0 0 0 1.00 1.00 ( 0.0 48.0 0.0 ) ( 500.0 48.0 0.0 ) ( 0.0 48.0 500.0 ) metal20 0 0 0 1.00 1.00 ( 0.0 0.0 -2.0 ) ( 500.0 0.0 -2.000022 ) ( 0.0 500.0 -2.0 ) metal20 0 0 0 1.00 1.00 ( 0.0 0.0 2.0 ) ( 0.0 500.0 2.0 ) ( 500.0 0.0 2.000022 ) metal20 0 0 0 1.00 1.00 } // Brush 6 { // Brush 7 ( 0.0 0.0 58.0 ) ( 0.0 500.0 58.0 ) ( 500.0 0.0 58.000023 ) met5_1 0 0 0 1.00 1.00 ( 24.0 0.0 0.0 ) ( 24.0 0.0 500.0 ) ( 24.000141 500.0 0.0 ) met5_1 0 0 0 1.00 1.00 ( 0.0 -2.000002 0.0 ) ( 0.0 -2.000002 500.0 ) ( 500.0 -1.999958 0.0 ) met5_1 0 0 0 1.00 1.00 ( -24.0 0.0 0.0 ) ( -24.000141 500.0 0.0 ) ( -24.0 0.0 500.0 ) met5_1 0 0 0 1.00 1.00 ( 0.0 2.0 0.0 ) ( 500.0 2.0 0.0 ) ( 0.0 2.0 500.0 ) met5_1 0 0 0 1.00 1.00 ( 0.0 0.0 -58.0 ) ( 500.0 0.0 -58.000023 ) ( 0.0 500.0 -58.0 ) met5_1 0 0 0 1.00 1.00 } // Brush 7 { // Brush 8 ( 0.0 0.0 29.0 ) ( 0.0 500.0 29.0 ) ( 500.0 0.0 29.000023 ) met5_1 0 0 0 1.00 1.00 ( 47.0 0.0 0.0 ) ( 47.0 0.0 500.0 ) ( 47.000141 500.0 0.0 ) met5_1 0 0 0 1.00 1.00 ( 0.0 -1.0 0.0 ) ( 0.0 -1.0 500.0 ) ( 500.0 -0.999956 0.0 ) met5_1 0 0 0 1.00 1.00 ( -47.0 0.0 0.0 ) ( -47.000141 500.0 0.0 ) ( -47.0 0.0 500.0 ) met5_1 0 0 0 1.00 1.00 ( 0.0 1.0 0.0 ) ( 500.0 1.0 0.0 ) ( 0.0 1.0 500.0 ) met5_1 0 0 0 1.00 1.00 ( 0.0 0.0 -29.0 ) ( 500.0 0.0 -29.000023 ) ( 0.0 500.0 -29.0 ) met5_1 0 0 0 1.00 1.00 } // Brush 8 { // Brush 9 ( 0.0 0.0 58.0 ) ( 0.0 500.0 58.0 ) ( 500.0 0.0 58.000023 ) met5_1 0 0 0 1.00 1.00 ( 24.0 0.0 0.0 ) ( 24.0 0.0 500.0 ) ( 24.000141 500.0 0.0 ) met5_1 0 0 0 1.00 1.00 ( 0.0 -2.000002 0.0 ) ( 0.0 -2.000002 500.0 ) ( 500.0 -1.999958 0.0 ) met5_1 0 0 0 1.00 1.00 ( -24.0 0.0 0.0 ) ( -24.000141 500.0 0.0 ) ( -24.0 0.0 500.0 ) met5_1 0 0 0 1.00 1.00 ( 0.0 2.0 0.0 ) ( 500.0 2.0 0.0 ) ( 0.0 2.0 500.0 ) met5_1 0 0 0 1.00 1.00 ( 0.0 0.0 -58.0 ) ( 500.0 0.0 -58.000023 ) ( 0.0 500.0 -58.0 ) met5_1 0 0 0 1.00 1.00 } // Brush 9 { // Brush 10 ( 0.0 0.0 29.0 ) ( 0.0 500.0 29.0 ) ( 500.0 0.0 29.000023 ) met5_1 0 0 0 1.00 1.00 ( 47.0 0.0 0.0 ) ( 47.0 0.0 500.0 ) ( 47.000141 500.0 0.0 ) met5_1 0 0 0 1.00 1.00 ( 0.0 -1.0 0.0 ) ( 0.0 -1.0 500.0 ) ( 500.0 -0.999956 0.0 ) met5_1 0 0 0 1.00 1.00 ( -47.0 0.0 0.0 ) ( -47.000141 500.0 0.0 ) ( -47.0 0.0 500.0 ) met5_1 0 0 0 1.00 1.00 ( 0.0 1.0 0.0 ) ( 500.0 1.0 0.0 ) ( 0.0 1.0 500.0 ) met5_1 0 0 0 1.00 1.00 ( 0.0 0.0 -29.0 ) ( 500.0 0.0 -29.000023 ) ( 0.0 500.0 -29.0 ) met5_1 0 0 0 1.00 1.00 } // Brush 10 { // Brush 11 ( 7.0 0.0 0.0 ) ( 7.0 0.0 500.0 ) ( 7.000141 500.0 0.0 ) metal20 0 0 0 1.00 1.00 ( 0.0 -7.999996 0.0 ) ( 0.0 -7.999996 500.0 ) ( 500.0 -7.999952 0.0 ) metal20 0 0 0 1.00 1.00 ( 0.0 8.0 0.0 ) ( 500.0 8.0 0.0 ) ( 0.0 8.0 500.0 ) metal20 0 0 0 1.00 1.00 ( 0.0 0.0 -50.0 ) ( 500.0 0.0 -50.000023 ) ( 0.0 500.0 -50.0 ) metal20 0 0 0 1.00 1.00 ( 0.0 0.0 51.0 ) ( 0.0 500.0 51.0 ) ( 500.0 0.0 51.000023 ) metal20 0 0 0 1.00 1.00 ( -7.0 0.0 0.0 ) ( -7.000141 500.0 0.0 ) ( -7.0 0.0 500.0 ) metal20 0 0 0 1.00 1.00 } // Brush 11 { // Brush 12 ( 0.0 0.0 6.0 ) ( 0.0 500.0 6.0 ) ( 500.0 0.0 6.000022 ) metal20 0 0 0 1.00 1.00 ( 48.0 0.0 0.0 ) ( 48.0 0.0 500.0 ) ( 48.000141 500.0 0.0 ) metal20 0 0 0 1.00 1.00 ( 0.0 -8.0 0.0 ) ( 0.0 -8.0 500.0 ) ( 500.0 -7.999956 0.0 ) metal20 0 0 0 1.00 1.00 ( -48.0 0.0 0.0 ) ( -48.000141 500.0 0.0 ) ( -48.0 0.0 500.0 ) metal20 0 0 0 1.00 1.00 ( 0.0 8.0 0.0 ) ( 500.0 8.0 0.0 ) ( 0.0 8.0 500.0 ) metal20 0 0 0 1.00 1.00 ( 0.0 0.0 -6.0 ) ( 500.0 0.0 -6.000022 ) ( 0.0 500.0 -6.0 ) metal20 0 0 0 1.00 1.00 } // Brush 12 { // Brush 13 ( 0.0 -8.000003 0.0 ) ( 0.0 -8.000003 500.0 ) ( 500.0 -7.999959 0.0 ) metal20 0 0 0 1.00 1.00 ( -7.0 0.0 0.0 ) ( -7.000141 500.0 0.0 ) ( -7.0 0.0 500.0 ) metal20 0 0 0 1.00 1.00 ( 0.0 8.0 0.0 ) ( 500.0 8.0 0.0 ) ( 0.0 8.0 500.0 ) metal20 0 0 0 1.00 1.00 ( 0.0 0.0 -50.0 ) ( 500.0 0.0 -50.000023 ) ( 0.0 500.0 -50.0 ) metal20 0 0 0 1.00 1.00 ( 0.0 0.0 50.0 ) ( 0.0 500.0 50.0 ) ( 500.0 0.0 50.000023 ) metal20 0 0 0 1.00 1.00 ( 7.0 0.0 0.0 ) ( 7.0 0.0 500.0 ) ( 7.000141 500.0 0.0 ) metal20 0 0 0 1.00 1.00 } // Brush 13 { // Brush 14 ( 0.0 0.0 58.0 ) ( 0.0 500.0 58.0 ) ( 500.0 0.0 58.000023 ) met5_1 0 0 0 1.00 1.00 ( 22.0 0.0 0.0 ) ( 22.0 0.0 500.0 ) ( 22.000141 500.0 0.0 ) met5_1 0 0 0 1.00 1.00 ( 0.0 -1.999997 0.0 ) ( 0.0 -1.999997 500.0 ) ( 500.0 -1.999953 0.0 ) met5_1 0 0 0 1.00 1.00 ( -22.0 0.0 0.0 ) ( -22.000141 500.0 0.0 ) ( -22.0 0.0 500.0 ) met5_1 0 0 0 1.00 1.00 ( 0.0 2.0 0.0 ) ( 500.0 2.0 0.0 ) ( 0.0 2.0 500.0 ) met5_1 0 0 0 1.00 1.00 ( 0.0 0.0 -58.0 ) ( 500.0 0.0 -58.000023 ) ( 0.0 500.0 -58.0 ) met5_1 0 0 0 1.00 1.00 } // Brush 14 { // Entity 0 "classname" "light_fluoro" "origin" "0 -152 72" "light" "300" } // Entity 0 { // Entity 1 "classname" "light_fluoro" "origin" "0 152 50" "light" "300" } // Entity 1 { // Entity 2 "classname" "func_door" "speed" "100" "sounds" "0" "wait" "3" "lip" "8" "angle" "0" } // Entity 2 { // Entity 3 "classname" "light_fluoro" "origin" "0 -152 72" "light" "200" } // Entity 3 { // Entity 4 "classname" "light_fluoro" "origin" "0 0 0" "light" "200" } // Entity 4 { // Entity 5 "classname" "func_door" "speed" "100" "sounds" "2" "wait" "3" "lip" "4" "angle" "180" } // Entity 5 { // Entity 6 "classname" "func_door" "speed" "100" "sounds" "4" "wait" "2" "lip" "8" "angle" "-1" } // Entity 6 { // Entity 7 "classname" "func_door" "speed" "100" "sounds" "0" "wait" "3" "lip" "8" "angle" "180" } // Entity 7 { // Entity 8 "classname" "func_door" "speed" "100" "sounds" "4" "wait" "2" "lip" "8" "angle" "-2" } // Entity 8 { // Entity 9 "classname" "func_door" "speed" "100" "sounds" "2" "wait" "3" "lip" "4" "angle" "0" } // Entity 9 { // Object 0 : Position: (0.0, 0.0, 0.0) Orientation (rad): (0.0, 0.0, 0.0) Scale: (1.0, 1.0, 1.0) Objects: 1, 2, 3, 4, 5, 6, 7, 8, 9, 10 Objects: 12, 14, 19, 20 } // Object 0 { // Object 1 : Position: (0.0, 0.0, -70.552513) Orientation (rad): (0.0, 0.0, 0.0) Scale: (1.0, 1.0, 1.0) Brush: 0 } // Object 1 { // Object 2 : Position: (2.0, -12.0, 62.447487) Orientation (rad): (0.0, 0.0, 0.0) Scale: (1.0, 1.0, 1.0) Entity: 0 } // Object 2 { // Object 3 : Position: (2.0, 12.0, 62.447487) Orientation (rad): (0.0, 0.0, 0.0) Scale: (1.0, 1.0, 1.0) Entity: 1 } // Object 3 { // Object 4 : Position: (25.0, 4.0, -17.552513) Orientation (rad): (0.0, 0.0, 0.0) Scale: (1.0, 1.0, 1.0) Brush: 1 Entity: 2 } // Object 4 { // Object 5 : Cube Position: (2.0, 0.0, 47.447487) Orientation (rad): (0.0, 0.0, -3.141593) Scale: (0.373333, 0.263889, 0.307692) Brush: 2 } // Object 5 { // Object 6 : Cube Position: (2.0, -1.0, 63.447487) Orientation (rad): (0.0, 0.0, 0.0) Scale: (0.466667, 0.222222, 0.1875) Brush: 3 } // Object 6 { // Object 7 : Position: (2.0, -154.0, 59.447487) Orientation (rad): (0.0, 0.0, 0.0) Scale: (1.0, 1.0, 1.0) Entity: 3 } // Object 7 { // Object 8 : Position: (2.0, 154.0, 61.447487) Orientation (rad): (0.0, 0.0, 0.0) Scale: (1.0, 1.0, 1.0) Entity: 4 } // Object 8 { // Object 9 : Position: (2.0, -17.0, 65.447487) Orientation (rad): (1.570796, 1.570796, 1.570794) Scale: (1.0, 0.229168, 1.0) Brush: 4 } // Object 9 { // Object 10 : Position: (1.0, -0.000001, 74.447487) Orientation (rad): (0.0, 0.0, 0.0) Scale: (1.0, 1.0, 1.0) Objects: 11 } // Object 10 { // Object 11 : Position: (0.000008, 0.0, 0.0) Orientation (rad): (-0.000007, -0.006541, -0.000003) Scale: (1.0, 0.333307, 1.000208) Brush: 5 } // Object 11 { // Object 12 : Position: (1.0, 17.0, 65.447487) Orientation (rad): (0.0, 0.0, 0.0) Scale: (1.0, 1.0, 1.0) Objects: 13 } // Object 12 { // Object 13 : Position: (0.0, 0.0, -0.000001) Orientation (rad): (1.570796, 1.570796, 1.570794) Scale: (1.0, 0.229169, 1.0) Brush: 6 } // Object 13 { // Object 14 : Position: (0.0, -0.000002, -17.552513) Orientation (rad): (0.0, 0.0, 0.0) Scale: (1.0, 1.0, 1.0) Objects: 15, 16 } // Object 14 { // Object 15 : Position: (-23.0, 4.000002, 0.0) Orientation (rad): (0.0, 0.0, 0.0) Scale: (1.0, 1.0, 1.0) Brush: 7 Entity: 5 } // Object 15 { // Object 16 : Position: (0.0, -2.5, 0.0) Orientation (rad): (0.0, 0.0, 0.0) Scale: (1.0, 1.0, 1.0) Objects: 17, 18 } // Object 16 { // Object 17 : Position: (0.0, 2.500002, 29.0) Orientation (rad): (0.0, 0.0, 0.0) Scale: (1.0, 1.0, 1.0) Brush: 8 Entity: 6 } // Object 17 { // Object 18 : Position: (-23.0, -1.499998, 0.0) Orientation (rad): (0.0, 0.0, 0.0) Scale: (1.0, 1.0, 1.0) Brush: 9 Entity: 7 } // Object 18 { // Object 19 : Position: (0.0, 0.0, -47.552513) Orientation (rad): (0.0, 0.0, 0.0) Scale: (1.0, 1.0, 1.0) Brush: 10 Entity: 8 } // Object 19 { // Object 20 : Position: (0.0, -0.000002, -17.552513) Orientation (rad): (0.0, 0.0, 0.0) Scale: (1.0, 1.0, 1.0) Objects: 21, 22, 23, 24 } // Object 20 { // Object 21 : Position: (41.0, 0.000002, -5.0) Orientation (rad): (0.0, 0.0, 0.0) Scale: (1.0, 1.0, 1.0) Brush: 11 } // Object 21 { // Object 22 : Position: (0.0, 0.000002, 52.0) Orientation (rad): (0.0, 0.0, 0.0) Scale: (1.0, 1.0, 1.0) Brush: 12 } // Object 22 { // Object 23 : Position: (-41.0, 0.000002, -5.0) Orientation (rad): (0.0, 0.0, 0.0) Scale: (1.0, 1.0, 1.0) Brush: 13 } // Object 23 { // Object 24 : Position: (25.0, -3.999998, 0.0) Orientation (rad): (0.0, 0.0, 0.0) Scale: (1.0, 1.0, 1.0) Brush: 14 Entity: 9 } // Object 24