// QOOLE // Brushes: 3 // Entities: 0 // Objects: 4 { // Brush 0 ( 0.0 0.0 14.0 ) ( 0.0 500.0 14.0 ) ( 500.0 0.0 13.999978 ) wizwood1_5 0 0 0 1.00 1.00 ( 7.999985 0.0 0.0 ) ( 7.999985 0.0 500.0 ) ( 8.00114 500.0 0.0 ) wizwood1_5 0 0 0 1.00 1.00 ( 0.0 -14.0 0.0 ) ( 0.0 -14.0 500.0 ) ( 500.0 -13.999925 0.0 ) wizwood1_5 0 0 0 1.00 1.00 ( -8.000015 0.0 0.0 ) ( -8.001169 500.0 0.0 ) ( -8.000015 0.0 500.0 ) wizwood1_5 0 0 0 1.00 1.00 ( 0.0 14.0 0.0 ) ( 500.0 14.0 0.0 ) ( 0.0 14.0 500.0 ) wizwood1_5 0 0 0 1.00 1.00 ( 0.0 0.0 -14.000002 ) ( 500.0 0.0 -13.99998 ) ( 0.0 500.0 -14.000002 ) wizwood1_5 0 0 0 1.00 1.00 } // Brush 0 { // Brush 1 ( 0.0 0.0 14.0 ) ( 0.0 500.0 14.0 ) ( 500.0 0.0 13.999978 ) wizwood1_5 0 0 0 1.00 1.00 ( 7.999985 0.0 0.0 ) ( 7.999985 0.0 500.0 ) ( 8.00114 500.0 0.0 ) wizwood1_5 0 0 0 1.00 1.00 ( 0.0 -14.0 0.0 ) ( 0.0 -14.0 500.0 ) ( 500.0 -13.999925 0.0 ) wizwood1_5 0 0 0 1.00 1.00 ( -8.000015 0.0 0.0 ) ( -8.001169 500.0 0.0 ) ( -8.000015 0.0 500.0 ) wizwood1_5 0 0 0 1.00 1.00 ( 0.0 14.0 0.0 ) ( 500.0 14.0 0.0 ) ( 0.0 14.0 500.0 ) wizwood1_5 0 0 0 1.00 1.00 ( 0.0 0.0 -14.000002 ) ( 500.0 0.0 -13.99998 ) ( 0.0 500.0 -14.000002 ) wizwood1_5 0 0 0 1.00 1.00 } // Brush 1 { // Brush 2 ( 0.0 0.0 18.0 ) ( 0.0 500.0 18.0 ) ( 500.0 0.0 17.999977 ) wizwood1_3 0 0 0 1.00 1.00 ( 11.999977 0.0 0.0 ) ( 11.999977 0.0 500.0 ) ( 12.001072 500.0 0.0 ) wizwood1_3 0 0 0 1.00 1.00 ( 0.0 -34.0 0.0 ) ( 0.0 -34.0 500.0 ) ( 500.0 -33.999924 0.0 ) wizwood1_3 0 0 0 1.00 1.00 ( -12.000023 0.0 0.0 ) ( -12.001118 500.0 0.0 ) ( -12.000023 0.0 500.0 ) wizwood1_3 0 0 0 1.00 1.00 ( 0.0 34.0 0.0 ) ( 500.0 34.0 0.0 ) ( 0.0 34.0 500.0 ) wizwood1_3 0 0 0 1.00 1.00 ( 0.0 0.0 -18.000002 ) ( 500.0 0.0 -17.999981 ) ( 0.0 500.0 -18.000002 ) wizwood1_3 0 0 0 1.00 1.00 } // Brush 2 { // Object 0 : Position: (0.0, 0.0, 0.0) Orientation (rad): (0.0, 0.0, 0.0) Scale: (1.0, 1.0, 1.0) Objects: 1, 2, 3 } // Object 0 { // Object 1 : Cube Position: (-6.0, -16.0, 0.0) Orientation (rad): (0.0, 0.0, 0.0) Scale: (1.0, 1.0, 1.0) Brush: 0 } // Object 1 { // Object 2 : Cube Position: (-6.0, 16.0, 0.0) Orientation (rad): (0.0, 0.0, 0.0) Scale: (1.0, 1.0, 1.0) Brush: 1 } // Object 2 { // Object 3 : Cube Position: (2.0, 0.0, 0.0) Orientation (rad): (0.0, 0.0, 0.0) Scale: (1.0, 1.0, 1.0) Brush: 2 } // Object 3