// QOOLE // Brushes: 14 // Entities: 0 // Objects: 18 { // Brush 0 ( 0.0 0.0 1.0 ) ( 0.0 500.0 1.0 ) ( 500.0 0.0 1.000022 ) wood1_7 0 0 0 0.40 0.40 ( 0.0 0.0 0.0 ) ( 500.0 0.0 -0.000022 ) ( 0.0 500.0 0.0 ) wood1_7 0 0 0 1.00 1.00 ( -1.0 0.0 0.0 ) ( -1.000022 500.0 0.0 ) ( -1.0 0.0 500.0 ) wood1_7 0 0 0 0.40 0.40 ( 0.0 0.0 0.0 ) ( 0.0 0.0 500.0 ) ( 0.000022 500.0 0.0 ) wood1_7 0 0 0 0.40 0.40 ( 0.0 1.0 0.0 ) ( 500.0 1.0 0.0 ) ( 0.0 1.0 500.0 ) wood1_7 0 0 0 1.00 1.00 ( 0.0 0.0 0.0 ) ( 0.0 0.0 500.0 ) ( 500.0 0.000044 0.0 ) wood1_7 0 0 0 1.00 1.00 } // Brush 0 { // Brush 1 ( 0.0 0.0 1.0 ) ( 0.0 500.0 1.0 ) ( 500.0 0.0 1.000022 ) wood1_7 0 0 0 0.40 0.40 ( 0.0 0.0 0.0 ) ( 500.0 0.0 -0.000022 ) ( 0.0 500.0 0.0 ) wood1_7 0 0 0 1.00 1.00 ( -1.0 0.0 0.0 ) ( -1.000022 500.0 0.0 ) ( -1.0 0.0 500.0 ) wood1_7 0 0 0 0.40 0.40 ( 0.0 0.0 0.0 ) ( 0.0 0.0 500.0 ) ( 0.000022 500.0 0.0 ) wood1_7 0 0 0 0.40 0.40 ( 0.0 1.0 0.0 ) ( 500.0 1.0 0.0 ) ( 0.0 1.0 500.0 ) wood1_7 0 0 0 1.00 1.00 ( 0.0 0.0 0.0 ) ( 0.0 0.0 500.0 ) ( 500.0 0.000044 0.0 ) wood1_7 0 0 0 1.00 1.00 } // Brush 1 { // Brush 2 ( 0.0 0.0 1.0 ) ( 0.0 500.0 1.0 ) ( 500.0 0.0 1.000022 ) wood1_7 0 0 0 0.40 0.40 ( 0.0 0.0 0.0 ) ( 500.0 0.0 -0.000022 ) ( 0.0 500.0 0.0 ) wood1_7 0 0 0 1.00 1.00 ( -1.0 0.0 0.0 ) ( -1.000022 500.0 0.0 ) ( -1.0 0.0 500.0 ) wood1_7 0 0 0 0.40 0.40 ( 0.0 0.0 0.0 ) ( 0.0 0.0 500.0 ) ( 0.000022 500.0 0.0 ) wood1_7 0 0 0 0.40 0.40 ( 0.0 1.0 0.0 ) ( 500.0 1.0 0.0 ) ( 0.0 1.0 500.0 ) wood1_7 0 0 0 1.00 1.00 ( 0.0 0.0 0.0 ) ( 0.0 0.0 500.0 ) ( 500.0 0.000044 0.0 ) wood1_7 0 0 0 1.00 1.00 } // Brush 2 { // Brush 3 ( 0.0 0.0 1.0 ) ( 0.0 500.0 1.0 ) ( 500.0 0.0 1.000022 ) wood1_7 0 0 0 0.40 0.40 ( 0.0 0.0 0.0 ) ( 500.0 0.0 -0.000022 ) ( 0.0 500.0 0.0 ) wood1_7 0 0 0 1.00 1.00 ( -3.0 0.0 0.0 ) ( -3.000022 500.0 0.0 ) ( -3.0 0.0 500.0 ) wood1_7 0 0 0 0.40 0.40 ( 2.0 0.0 0.0 ) ( 2.0 0.0 500.0 ) ( 2.000022 500.0 0.0 ) wood1_7 0 0 0 0.40 0.40 ( 0.0 1.0 0.0 ) ( 500.0 1.0 0.0 ) ( 0.0 1.0 500.0 ) wood1_7 0 0 0 1.00 1.00 ( 0.0 0.0 0.0 ) ( 0.0 0.0 500.0 ) ( 500.0 0.000044 0.0 ) wood1_7 0 0 0 0.40 0.40 } // Brush 3 { // Brush 4 ( 0.0 0.0 1.0 ) ( 0.0 500.0 1.0 ) ( 500.0 0.0 1.000022 ) wood1_7 0 0 0 0.40 0.40 ( 0.0 0.0 0.0 ) ( 500.0 0.0 -0.000022 ) ( 0.0 500.0 0.0 ) wood1_7 0 0 0 1.00 1.00 ( -3.0 0.0 0.0 ) ( -3.000022 500.0 0.0 ) ( -3.0 0.0 500.0 ) wood1_7 0 0 0 0.40 0.40 ( 2.0 0.0 0.0 ) ( 2.0 0.0 500.0 ) ( 2.000022 500.0 0.0 ) wood1_7 0 0 0 0.40 0.40 ( 0.0 1.0 0.0 ) ( 500.0 1.0 0.0 ) ( 0.0 1.0 500.0 ) wood1_7 0 0 0 1.00 1.00 ( 0.0 0.0 0.0 ) ( 0.0 0.0 500.0 ) ( 500.0 0.000044 0.0 ) wood1_7 0 0 0 0.40 0.40 } // Brush 4 { // Brush 5 ( 0.0 0.0 1.0 ) ( 0.0 500.0 1.0 ) ( 500.0 0.0 1.000022 ) wood1_7 0 0 0 0.40 0.40 ( 0.0 0.0 0.0 ) ( 500.0 0.0 -0.000022 ) ( 0.0 500.0 0.0 ) wood1_7 0 0 0 1.00 1.00 ( -1.0 0.0 0.0 ) ( -1.000022 500.0 0.0 ) ( -1.0 0.0 500.0 ) wood1_7 0 0 0 0.40 0.40 ( 0.0 0.0 0.0 ) ( 0.0 0.0 500.0 ) ( 0.000022 500.0 0.0 ) wood1_7 0 0 0 0.40 0.40 ( 0.0 1.0 0.0 ) ( 500.0 1.0 0.0 ) ( 0.0 1.0 500.0 ) wood1_7 0 0 0 1.00 1.00 ( 0.0 0.0 0.0 ) ( 0.0 0.0 500.0 ) ( 500.0 0.000044 0.0 ) wood1_7 0 0 0 1.00 1.00 } // Brush 5 { // Brush 6 ( 0.0 0.0 1.0 ) ( 0.0 500.0 1.0 ) ( 500.0 0.0 1.000022 ) 299 0 0 0 1.00 1.00 ( 0.0 0.0 0.0 ) ( 500.0 0.0 -0.000022 ) ( 0.0 500.0 0.0 ) 299 0 0 0 1.00 1.00 ( -11.000001 0.0 0.0 ) ( -11.000023 500.0 0.0 ) ( -11.000001 0.0 500.0 ) 299 0 0 0 0.40 0.40 ( 10.999999 0.0 0.0 ) ( 10.999999 0.0 500.0 ) ( 11.000021 500.0 0.0 ) 299 0 0 0 0.40 0.40 ( 0.0 11.0 0.0 ) ( 500.0 11.0 0.0 ) ( 0.0 11.0 500.0 ) 299 0 0 0 0.40 0.40 ( 0.0 -11.000001 0.0 ) ( 0.0 -11.000001 500.0 ) ( 500.0 -10.999957 0.0 ) 299 0 0 0 0.40 0.40 } // Brush 6 { // Brush 7 ( 0.0 0.0 1.0 ) ( 0.0 500.0 1.0 ) ( 500.0 0.0 1.000022 ) 299 0 0 0 0.40 0.40 ( 0.0 0.0 -0.000001 ) ( 500.0 0.0 -0.000022 ) ( 0.0 500.0 -0.000001 ) 299 0 0 0 1.00 1.00 ( -12.0 0.0 0.0 ) ( -12.000022 500.0 0.0 ) ( 341.553375 0.0 353.553406 ) 299 0 0 0 0.40 0.40 ( 12.0 0.0 0.0 ) ( -341.553375 0.0 353.553406 ) ( 12.000022 500.0 0.0 ) 299 0 0 0 0.40 0.40 ( 0.0 12.0 0.0 ) ( 500.0 12.0 0.0 ) ( 0.0 -341.553375 353.553406 ) 299 0 0 0 0.40 0.40 ( 0.0 -12.000001 0.0 ) ( 0.0 341.553375 353.553406 ) ( 500.0 -11.999957 0.0 ) 299 0 0 0 0.40 0.40 } // Brush 7 { // Brush 8 ( 0.0 -0.000001 0.0 ) ( 0.0 -0.000001 500.0 ) ( 500.0 0.000043 0.0 ) wizwood1_2 0 0 0 0.40 0.40 ( 0.0 1.0 0.0 ) ( 500.0 1.0 0.0 ) ( 0.0 1.0 500.0 ) wizwood1_2 0 0 0 1.00 1.00 ( 0.0 -6.0 0.0 ) ( 0.0 347.553375 353.553406 ) ( 500.0 -5.999957 0.0 ) wizwood1_2 0 0 0 0.40 0.40 ( 0.0 -5.0 0.0 ) ( 0.0 -358.553375 353.553406 ) ( 500.0 -4.999957 0.0 ) wizwood1_2 0 0 0 0.40 0.40 ( 8.0 0.0 0.0 ) ( 8.0 0.0 500.0 ) ( 361.553375 353.553375 0.0 ) wizwood1_2 0 0 0 0.40 0.40 ( -8.0 0.0 0.0 ) ( -361.553375 353.553375 0.0 ) ( -8.0 0.0 500.0 ) wizwood1_2 0 0 0 0.40 0.40 } // Brush 8 { // Brush 9 ( 0.0 0.0 2.0 ) ( 0.0 500.0 2.0 ) ( 500.0 0.0 2.000022 ) 299 0 0 0 1.00 1.00 ( 0.0 0.0 -2.0 ) ( 500.0 0.0 -2.000022 ) ( 0.0 500.0 -2.0 ) 299 0 0 0 1.00 1.00 ( -11.000001 0.0 0.0 ) ( -11.000023 500.0 0.0 ) ( -11.000001 0.0 500.0 ) 299 0 0 0 0.40 0.40 ( 10.999999 0.0 0.0 ) ( 10.999999 0.0 500.0 ) ( 11.000021 500.0 0.0 ) 299 0 0 0 0.40 0.40 ( 0.0 11.0 0.0 ) ( 500.0 11.0 0.0 ) ( 0.0 11.0 500.0 ) 299 0 0 0 0.40 0.40 ( 0.0 -11.000001 0.0 ) ( 0.0 -11.000001 500.0 ) ( 500.0 -10.999957 0.0 ) 299 0 0 0 0.40 0.40 } // Brush 9 { // Brush 10 ( 0.0 0.0 1.0 ) ( 0.0 500.0 1.0 ) ( 500.0 0.0 1.000022 ) 299 0 0 0 1.00 1.00 ( 0.0 0.0 0.0 ) ( 500.0 0.0 -0.000022 ) ( 0.0 500.0 0.0 ) 299 0 0 0 1.00 1.00 ( -11.0 0.0 0.0 ) ( -11.000022 500.0 0.0 ) ( 342.553375 0.0 353.553406 ) 299 0 0 0 0.40 0.40 ( 11.0 0.0 0.0 ) ( -342.553375 0.0 353.553406 ) ( 11.000022 500.0 0.0 ) 299 0 0 0 0.40 0.40 ( 0.0 11.0 0.0 ) ( 500.0 11.0 0.0 ) ( 0.0 -342.553375 353.553406 ) 299 0 0 0 0.40 0.40 ( 0.0 -11.000001 0.0 ) ( 0.0 342.553375 353.553406 ) ( 500.0 -10.999957 0.0 ) 299 0 0 0 0.40 0.40 } // Brush 10 { // Brush 11 ( 0.0 0.0 14.0 ) ( 0.0 500.0 14.0 ) ( 500.0 0.0 14.000022 ) 299 0 0 0 1.00 1.00 ( 0.0 0.0 -14.0 ) ( 500.0 0.0 -14.000022 ) ( 0.0 500.0 -14.0 ) 299 0 0 0 1.00 1.00 ( -10.0 0.0 0.0 ) ( -10.000022 500.0 0.0 ) ( -10.0 0.0 500.0 ) 299 0 0 0 0.40 0.40 ( 10.0 0.0 0.0 ) ( 10.0 0.0 500.0 ) ( 10.000022 500.0 0.0 ) 299 0 0 0 0.40 0.40 ( 0.0 10.0 0.0 ) ( 500.0 10.0 0.0 ) ( 0.0 10.0 500.0 ) 299 0 0 0 0.40 0.40 ( 0.0 -10.000001 0.0 ) ( 0.0 -10.000001 500.0 ) ( 500.0 -9.999957 0.0 ) 299 0 0 0 0.40 0.40 } // Brush 11 { // Brush 12 ( 0.0 0.0 1.0 ) ( 0.0 500.0 1.0 ) ( 500.0 0.0 1.000022 ) 299 0 0 0 1.00 1.00 ( 0.0 0.0 0.0 ) ( 500.0 0.0 -0.000022 ) ( 0.0 500.0 0.0 ) 299 0 0 0 1.00 1.00 ( -10.000001 0.0 0.0 ) ( -10.000023 500.0 0.0 ) ( -363.553375 0.0 353.553406 ) 299 0 0 0 0.40 0.40 ( 9.999999 0.0 0.0 ) ( 363.553375 0.0 353.553406 ) ( 10.000021 500.0 0.0 ) 299 0 0 0 0.40 0.40 ( 0.0 10.0 0.0 ) ( 500.0 10.0 0.0 ) ( 0.0 363.553375 353.553406 ) 299 0 0 0 0.40 0.40 ( 0.0 -10.000001 0.0 ) ( 0.0 -363.553375 353.553406 ) ( 500.0 -9.999957 0.0 ) 299 0 0 0 0.40 0.40 } // Brush 12 { // Brush 13 ( 0.0 -0.000001 0.0 ) ( 0.0 -0.000001 500.0 ) ( 500.0 0.000043 0.0 ) wizwood1_2 0 0 0 0.40 0.40 ( 0.0 1.0 0.0 ) ( 500.0 1.0 0.0 ) ( 0.0 1.0 500.0 ) wizwood1_2 0 0 0 1.00 1.00 ( 0.0 -6.0 0.0 ) ( 0.0 347.553375 353.553406 ) ( 500.0 -5.999957 0.0 ) wizwood1_2 0 0 0 0.40 0.40 ( 0.0 -5.0 0.0 ) ( 0.0 -358.553375 353.553406 ) ( 500.0 -4.999957 0.0 ) wizwood1_2 0 0 0 0.40 0.40 ( 8.0 0.0 0.0 ) ( 8.0 0.0 500.0 ) ( 361.553375 353.553375 0.0 ) wizwood1_2 0 0 0 0.40 0.40 ( -8.0 0.0 0.0 ) ( -361.553375 353.553375 0.0 ) ( -8.0 0.0 500.0 ) wizwood1_2 0 0 0 0.40 0.40 } // Brush 13 { // Object 0 : Position: (0.0, 0.0, 0.0) Orientation (rad): (0.0, 0.0, 0.0) Scale: (1.0, 1.0, 1.0) Objects: 1, 2, 3, 4 } // Object 0 { // Object 1 : Position: (1.999939, -11.499969, 3.0) Orientation (rad): (0.0, 0.0, 0.0) Scale: (1.0, 1.0, 1.0) Brush: 0 } // Object 1 { // Object 2 : Position: (-2.000061, -11.499969, 3.0) Orientation (rad): (0.0, 0.0, 0.0) Scale: (1.0, 1.0, 1.0) Brush: 1 } // Object 2 { // Object 3 : Position: (-2.000061, -11.499969, -10.0) Orientation (rad): (0.0, 0.0, 0.0) Scale: (1.0, 1.0, 1.0) Brush: 2 } // Object 3 { // Object 4 : Position: (0.0, 0.0, 0.0) Orientation (rad): (0.0, 0.0, 0.0) Scale: (1.0, 1.0, 1.0) Objects: 5, 6, 7, 8 } // Object 4 { // Object 5 : Position: (-0.000061, -12.499969, 3.0) Orientation (rad): (0.0, 0.0, 0.0) Scale: (1.0, 1.0, 1.0) Brush: 3 } // Object 5 { // Object 6 : Position: (-0.000061, -12.499969, -10.0) Orientation (rad): (0.0, 0.0, 0.0) Scale: (1.0, 1.0, 1.0) Brush: 4 } // Object 6 { // Object 7 : Position: (1.999939, -11.499969, -10.0) Orientation (rad): (0.0, 0.0, 0.0) Scale: (1.0, 1.0, 1.0) Brush: 5 } // Object 7 { // Object 8 : Position: (0.0, 0.499969, 0.0) Orientation (rad): (0.0, 0.0, 0.0) Scale: (1.0, 1.0, 1.0) Objects: 9, 10, 11, 12, 17 } // Object 8 { // Object 9 : Position: (-0.000061, 0.000061, 16.0) Orientation (rad): (0.0, 0.0, 0.0) Scale: (1.0, 1.0, 1.0) Brush: 6 } // Object 9 { // Object 10 : Position: (-0.000061, 0.000061, 17.0) Orientation (rad): (0.0, 0.0, 0.0) Scale: (1.0, 1.0, 1.0) Brush: 7 } // Object 10 { // Object 11 : Position: (-0.000061, -10.999939, 7.0) Orientation (rad): (0.0, 0.0, 0.0) Scale: (1.0, 1.0, 1.0) Brush: 8 } // Object 11 { // Object 12 : Position: (-0.000061, 0.000031, -1.0) Orientation (rad): (0.0, 0.0, 0.0) Scale: (1.0, 1.0, 1.0) Objects: 13, 14, 15, 16 } // Object 12 { // Object 13 : Position: (0.0, 0.000031, -15.0) Orientation (rad): (0.0, 0.0, 0.0) Scale: (1.0, 1.0, 1.0) Brush: 9 } // Object 13 { // Object 14 : Position: (0.0, 0.000031, -13.0) Orientation (rad): (0.0, 0.0, 0.0) Scale: (1.0, 1.0, 1.0) Brush: 10 } // Object 14 { // Object 15 : Position: (0.0, 0.000031, 2.0) Orientation (rad): (0.0, 0.0, 0.0) Scale: (1.0, 1.0, 1.0) Brush: 11 } // Object 15 { // Object 16 : Position: (0.0, 0.000031, 16.0) Orientation (rad): (0.0, 0.0, 0.0) Scale: (1.0, 1.0, 1.0) Brush: 12 } // Object 16 { // Object 17 : Position: (-0.000061, -10.999939, -6.0) Orientation (rad): (0.0, 0.0, 0.0) Scale: (1.0, 1.0, 1.0) Brush: 13 } // Object 17