// QOOLE // Brushes: 5 // Entities: 0 // Objects: 6 { // Brush 0 ( 0.0 0.0 -10.999996 ) ( 500.0 0.0 -11.000018 ) ( 0.0 500.0 -10.999996 ) 299 0 0 0 1.00 1.00 ( 80.0 0.0 0.0 ) ( 80.0 0.0 500.0 ) ( 80.000023 500.0 0.0 ) 299 0 0 0 1.00 1.00 ( -80.0 0.0 0.0 ) ( -80.000023 500.0 0.0 ) ( -80.0 0.0 500.0 ) 299 0 0 0 1.00 1.00 ( 0.0 -15.999993 0.0 ) ( 0.0 -15.999993 500.0 ) ( 500.0 -15.999949 0.0 ) 299 0 0 0 1.00 1.00 ( 0.0 16.0 0.0 ) ( 500.0 16.0 0.0 ) ( 0.0 16.0 500.0 ) 299 0 0 0 1.00 1.00 ( 0.0 0.0 11.000003 ) ( 0.0 500.0 11.000003 ) ( 500.0 0.0 11.000025 ) 299 0 0 0 1.00 1.00 } // Brush 0 { // Brush 1 ( -8.000001 0.0 0.0 ) ( -8.000023 500.0 0.0 ) ( -8.000001 0.0 500.0 ) 299 0 0 0 1.00 1.00 ( 0.0 -15.999999 0.0 ) ( 0.0 -15.999999 500.0 ) ( 500.0 -15.999955 0.0 ) 0 0 0 1.00 1.00 ( 0.0 16.0 0.0 ) ( 500.0 16.0 0.0 ) ( 0.0 16.0 500.0 ) 299 0 0 0 1.00 1.00 ( 0.0 0.0 35.999996 ) ( 0.0 500.0 35.999996 ) ( 500.0 0.0 36.000015 ) 299 0 0 0 1.00 1.00 ( 0.0 0.0 -35.999996 ) ( 500.0 0.0 -36.000015 ) ( 0.0 500.0 -35.999996 ) 299 0 0 0 1.00 1.00 ( 8.000001 0.0 0.0 ) ( 8.000001 0.0 500.0 ) ( 8.000023 500.0 0.0 ) 299 0 0 0 1.00 1.00 } // Brush 1 { // Brush 2 ( 0.0 15.0 0.0 ) ( 500.0 15.0 0.0 ) ( 0.0 15.0 500.0 ) 299 0 0 0 1.00 1.00 ( 0.0 0.0 35.999996 ) ( 0.0 500.0 35.999996 ) ( 500.0 0.0 36.000015 ) 299 0 0 0 1.00 1.00 ( 0.0 0.0 -35.999996 ) ( 500.0 0.0 -36.000015 ) ( 0.0 500.0 -35.999996 ) 299 0 0 0 1.00 1.00 ( 64.0 0.0 0.0 ) ( 64.0 0.0 500.0 ) ( 64.000023 500.0 0.0 ) 299 0 0 0 1.00 1.00 ( -64.0 0.0 0.0 ) ( -64.000023 500.0 0.0 ) ( -64.0 0.0 500.0 ) 299 0 0 0 1.00 1.00 ( 0.0 -15.000006 0.0 ) ( 0.0 -15.000006 500.0 ) ( 500.0 -14.999962 0.0 ) 330 0 -4 0 0.60 0.60 } // Brush 2 { // Brush 3 ( 0.0 0.0 4.999997 ) ( 0.0 500.0 4.999997 ) ( 500.0 0.0 5.000019 ) 299 0 0 0 1.00 1.00 ( 80.0 0.0 0.0 ) ( 80.0 0.0 500.0 ) ( 80.000023 500.0 0.0 ) 299 0 0 0 1.00 1.00 ( -80.0 0.0 0.0 ) ( -80.000023 500.0 0.0 ) ( -80.0 0.0 500.0 ) 299 0 0 0 1.00 1.00 ( 0.0 -15.999993 0.0 ) ( 0.0 -15.999993 500.0 ) ( 500.0 -15.999949 0.0 ) 299 0 0 0 1.00 1.00 ( 0.0 16.0 0.0 ) ( 500.0 16.0 0.0 ) ( 0.0 16.0 500.0 ) 299 0 0 0 1.00 1.00 ( 0.0 0.0 -5.000003 ) ( 500.0 0.0 -5.000025 ) ( 0.0 500.0 -5.000003 ) 299 0 0 0 1.00 1.00 } // Brush 3 { // Brush 4 ( 8.000001 0.0 0.0 ) ( 8.000001 0.0 500.0 ) ( 8.000023 500.0 0.0 ) 299 0 0 0 1.00 1.00 ( 0.0 -15.999987 0.0 ) ( 0.0 -15.999987 500.0 ) ( 500.0 -15.999943 0.0 ) 299 0 0 0 1.00 1.00 ( 0.0 16.0 0.0 ) ( 500.0 16.0 0.0 ) ( 0.0 16.0 500.0 ) 299 0 0 0 1.00 1.00 ( 0.0 0.0 36.0 ) ( 0.0 500.0 36.0 ) ( 500.0 0.0 36.000023 ) 299 0 0 0 1.00 1.00 ( 0.0 0.0 -36.0 ) ( 500.0 0.0 -36.000023 ) ( 0.0 500.0 -36.0 ) 299 0 0 0 1.00 1.00 ( -8.000001 0.0 0.0 ) ( -8.000023 500.0 0.0 ) ( -8.000001 0.0 500.0 ) 299 0 0 0 1.00 1.00 } // Brush 4 { // Object 0 : Position: (0.0, 0.0, 0.0) Orientation (rad): (0.0, 0.0, 0.0) Scale: (1.0, 1.0, 1.0) Objects: 1, 2, 3, 4, 5 } // Object 0 { // Object 1 : Position: (0.0, 0.0, -41.0) Orientation (rad): (0.0, 0.0, 0.0) Scale: (1.0, 1.0, 1.0) Brush: 0 } // Object 1 { // Object 2 : Position: (-72.0, 0.0, 6.0) Orientation (rad): (0.0, 0.0, 0.0) Scale: (1.0, 1.0, 1.0) Brush: 1 } // Object 2 { // Object 3 : Position: (0.0, 1.0, 6.0) Orientation (rad): (0.0, 0.0, 0.0) Scale: (1.0, 1.0, 1.0) Brush: 2 } // Object 3 { // Object 4 : Position: (0.0, 0.0, 47.0) Orientation (rad): (0.0, 0.0, 0.0) Scale: (1.0, 1.0, 1.0) Brush: 3 } // Object 4 { // Object 5 : Position: (72.0, 0.0, 6.0) Orientation (rad): (0.0, 0.0, 0.0) Scale: (1.0, 1.0, 1.0) Brush: 4 } // Object 5