// QOOLE // Brushes: 3 // Entities: 0 // Objects: 4 { // Brush 0 ( -32.0 0.0 0.0 ) ( -32.00008 500.0 0.0 ) ( -32.000011 0.0 500.0 ) dung01_2 0 0 0 1.00 1.00 ( 0.0 0.0 28.999996 ) ( 0.0 500.0 29.000015 ) ( 500.0 0.0 28.999985 ) dung01_2 0 0 0 1.00 1.00 ( 32.0 0.0 0.0 ) ( 31.999935 0.0 500.0 ) ( 31.999903 500.0 0.0 ) dung01_2 0 0 0 1.00 1.00 ( 0.0 28.0 0.0 ) ( 500.0 28.0 0.0 ) ( 0.0 27.999977 500.0 ) dung01_2 0 0 0 1.00 1.00 ( 0.0 -27.781816 0.0 ) ( 0.0 -371.287506 363.323334 ) ( 500.0 -27.78186 0.0 ) dung01_2 0 0 0 1.00 1.00 } // Brush 0 { // Brush 1 ( 0.0 0.0 31.999998 ) ( 0.0 500.0 31.999998 ) ( 500.0 0.0 32.000019 ) dung01_2 0 0 0 1.00 1.00 ( 31.999998 0.0 0.0 ) ( 31.999998 0.0 500.0 ) ( 32.000019 500.0 0.0 ) dung01_2 0 0 0 1.00 1.00 ( 0.0 -32.000004 0.0 ) ( 0.0 -32.000004 500.0 ) ( 500.0 -31.99996 0.0 ) dung01_2 0 0 0 1.00 1.00 ( -32.0 0.0 0.0 ) ( -32.000023 500.0 0.0 ) ( -32.0 0.0 500.0 ) dung01_2 0 0 0 1.00 1.00 ( 0.0 32.0 0.0 ) ( 500.0 32.0 0.0 ) ( 0.0 32.0 500.0 ) dung01_2 0 0 0 1.00 1.00 ( 0.0 0.0 -32.0 ) ( 500.0 0.0 -32.000023 ) ( 0.0 500.0 -32.0 ) dung01_2 0 0 0 1.00 1.00 } // Brush 1 { // Brush 2 ( -32.0 0.0 0.0 ) ( -32.00008 500.0 0.0 ) ( -32.000011 0.0 500.0 ) dung01_2 0 0 0 1.00 1.00 ( 0.0 0.0 28.999996 ) ( 0.0 500.0 29.000015 ) ( 500.0 0.0 28.999985 ) dung01_2 0 0 0 1.00 1.00 ( 32.0 0.0 0.0 ) ( 31.999935 0.0 500.0 ) ( 31.999903 500.0 0.0 ) dung01_2 0 0 0 1.00 1.00 ( 0.0 28.0 0.0 ) ( 500.0 28.0 0.0 ) ( 0.0 27.999977 500.0 ) dung01_2 0 0 0 1.00 1.00 ( 0.0 -27.781816 0.0 ) ( 0.0 -371.287506 363.323334 ) ( 500.0 -27.78186 0.0 ) dung01_2 0 0 0 1.00 1.00 } // Brush 2 { // Object 0 : Position: (0.0, 0.0, 0.0) Orientation (rad): (0.0, 0.0, 0.0) Scale: (1.0, 1.0, 1.0) Objects: 1, 2, 3 } // Object 0 { // Object 1 : Tent Position: (-44.0, 3.0, 0.6875) Orientation (rad): (0.0, 0.0, 0.0) Scale: (0.0625, 0.15625, 0.125) Brush: 0 } // Object 1 { // Object 2 : Cube Position: (0.0, 0.0, 4.6875) Orientation (rad): (0.0, 0.0, 0.0) Scale: (1.5, 0.25, 0.0625) Brush: 1 } // Object 2 { // Object 3 : Tent Position: (44.0, 3.0, 0.6875) Orientation (rad): (0.0, 0.0, 0.0) Scale: (0.0625, 0.15625, 0.125) Brush: 2 } // Object 3