// QOOLE // Brushes: 17 // Entities: 1 // Objects: 18 { // Brush 0 ( 0.0 0.0 63.999996 ) ( 0.0 500.0 63.999996 ) ( 500.0 0.0 64.000015 ) wswamp2_2 0 0 0 1.00 1.00 ( 63.999996 0.0 0.0 ) ( 63.999996 0.0 500.0 ) ( 64.000015 500.0 0.0 ) wswamp2_2 0 0 0 1.00 1.00 ( 0.0 -64.000008 0.0 ) ( 0.0 -64.000008 500.0 ) ( 500.0 -63.999962 0.0 ) wswamp2_2 0 0 0 1.00 1.00 ( -64.0 0.0 0.0 ) ( -64.000023 500.0 0.0 ) ( -64.0 0.0 500.0 ) wswamp2_2 0 0 0 1.00 1.00 ( 0.0 64.0 0.0 ) ( 500.0 64.0 0.0 ) ( 0.0 64.0 500.0 ) wswamp2_2 0 0 0 1.00 1.00 ( 0.0 0.0 -64.0 ) ( 500.0 0.0 -64.000023 ) ( 0.0 500.0 -64.0 ) wswamp2_2 0 0 0 1.00 1.00 } // Brush 0 { // Brush 1 ( 0.0 0.0 31.999998 ) ( 0.0 500.0 31.999998 ) ( 500.0 0.0 32.000019 ) sfloor4_2 0 0 0 1.00 1.00 ( 31.999998 0.0 0.0 ) ( 31.999998 0.0 500.0 ) ( 32.000019 500.0 0.0 ) sfloor4_2 0 0 0 1.00 1.00 ( 0.0 -32.000004 0.0 ) ( 0.0 -32.000004 500.0 ) ( 500.0 -31.99996 0.0 ) sfloor4_2 0 0 0 1.00 1.00 ( -32.0 0.0 0.0 ) ( -32.000023 500.0 0.0 ) ( -32.0 0.0 500.0 ) sfloor4_2 0 0 0 1.00 1.00 ( 0.0 32.0 0.0 ) ( 500.0 32.0 0.0 ) ( 0.0 32.0 500.0 ) sfloor4_2 0 0 0 1.00 1.00 ( 0.0 0.0 -32.0 ) ( 500.0 0.0 -32.000023 ) ( 0.0 500.0 -32.0 ) sfloor4_2 0 0 0 1.00 1.00 } // Brush 1 { // Brush 2 ( 0.0 0.0 31.999998 ) ( 0.0 500.0 31.999998 ) ( 500.0 0.0 32.000019 ) sfloor4_2 0 0 0 1.00 1.00 ( 31.999998 0.0 0.0 ) ( 31.999998 0.0 500.0 ) ( 32.000019 500.0 0.0 ) sfloor4_2 0 0 0 1.00 1.00 ( 0.0 -32.000004 0.0 ) ( 0.0 -32.000004 500.0 ) ( 500.0 -31.99996 0.0 ) sfloor4_2 0 0 0 1.00 1.00 ( -32.0 0.0 0.0 ) ( -32.000023 500.0 0.0 ) ( -32.0 0.0 500.0 ) sfloor4_2 0 0 0 1.00 1.00 ( 0.0 32.0 0.0 ) ( 500.0 32.0 0.0 ) ( 0.0 32.0 500.0 ) sfloor4_2 0 0 0 1.00 1.00 ( 0.0 0.0 -32.0 ) ( 500.0 0.0 -32.000023 ) ( 0.0 500.0 -32.0 ) sfloor4_2 0 0 0 1.00 1.00 } // Brush 2 { // Brush 3 ( 0.0 0.0 31.999998 ) ( 0.0 500.0 31.999998 ) ( 500.0 0.0 32.000019 ) sfloor4_2 0 0 0 1.00 1.00 ( 31.999998 0.0 0.0 ) ( 31.999998 0.0 500.0 ) ( 32.000019 500.0 0.0 ) sfloor4_2 0 0 0 1.00 1.00 ( 0.0 -32.000004 0.0 ) ( 0.0 -32.000004 500.0 ) ( 500.0 -31.99996 0.0 ) sfloor4_2 0 0 0 1.00 1.00 ( -32.0 0.0 0.0 ) ( -32.000023 500.0 0.0 ) ( -32.0 0.0 500.0 ) sfloor4_2 0 0 0 1.00 1.00 ( 0.0 32.0 0.0 ) ( 500.0 32.0 0.0 ) ( 0.0 32.0 500.0 ) sfloor4_2 0 0 0 1.00 1.00 ( 0.0 0.0 -32.0 ) ( 500.0 0.0 -32.000023 ) ( 0.0 500.0 -32.0 ) sfloor4_2 0 0 0 1.00 1.00 } // Brush 3 { // Brush 4 ( 0.0 0.0 31.999998 ) ( 0.0 500.0 31.999998 ) ( 500.0 0.0 32.000019 ) sfloor4_2 0 0 0 1.00 1.00 ( 31.999998 0.0 0.0 ) ( 31.999998 0.0 500.0 ) ( 32.000019 500.0 0.0 ) sfloor4_2 0 0 0 1.00 1.00 ( 0.0 -32.000004 0.0 ) ( 0.0 -32.000004 500.0 ) ( 500.0 -31.99996 0.0 ) sfloor4_2 0 0 0 1.00 1.00 ( -32.0 0.0 0.0 ) ( -32.000023 500.0 0.0 ) ( -32.0 0.0 500.0 ) sfloor4_2 0 0 0 1.00 1.00 ( 0.0 32.0 0.0 ) ( 500.0 32.0 0.0 ) ( 0.0 32.0 500.0 ) sfloor4_2 0 0 0 1.00 1.00 ( 0.0 0.0 -32.0 ) ( 500.0 0.0 -32.000023 ) ( 0.0 500.0 -32.0 ) sfloor4_2 0 0 0 1.00 1.00 } // Brush 4 { // Brush 5 ( 0.0 0.0 31.999998 ) ( 0.0 500.0 31.999998 ) ( 500.0 0.0 32.000019 ) sfloor4_2 0 0 0 1.00 1.00 ( 31.999998 0.0 0.0 ) ( 31.999998 0.0 500.0 ) ( 32.000019 500.0 0.0 ) sfloor4_2 0 0 0 1.00 1.00 ( 0.0 -32.000004 0.0 ) ( 0.0 -32.000004 500.0 ) ( 500.0 -31.99996 0.0 ) sfloor4_2 0 0 0 1.00 1.00 ( -32.0 0.0 0.0 ) ( -32.000023 500.0 0.0 ) ( -32.0 0.0 500.0 ) sfloor4_2 0 0 0 1.00 1.00 ( 0.0 32.0 0.0 ) ( 500.0 32.0 0.0 ) ( 0.0 32.0 500.0 ) sfloor4_2 0 0 0 1.00 1.00 ( 0.0 0.0 -32.0 ) ( 500.0 0.0 -32.000023 ) ( 0.0 500.0 -32.0 ) sfloor4_2 0 0 0 1.00 1.00 } // Brush 5 { // Brush 6 ( 0.0 0.0 31.999998 ) ( 0.0 500.0 31.999998 ) ( 500.0 0.0 32.000019 ) sfloor4_2 0 0 0 1.00 1.00 ( 31.999998 0.0 0.0 ) ( 31.999998 0.0 500.0 ) ( 32.000019 500.0 0.0 ) sfloor4_2 0 0 0 1.00 1.00 ( 0.0 -32.000004 0.0 ) ( 0.0 -32.000004 500.0 ) ( 500.0 -31.99996 0.0 ) sfloor4_2 0 0 0 1.00 1.00 ( -32.0 0.0 0.0 ) ( -32.000023 500.0 0.0 ) ( -32.0 0.0 500.0 ) sfloor4_2 0 0 0 1.00 1.00 ( 0.0 32.0 0.0 ) ( 500.0 32.0 0.0 ) ( 0.0 32.0 500.0 ) sfloor4_2 0 0 0 1.00 1.00 ( 0.0 0.0 -32.0 ) ( 500.0 0.0 -32.000023 ) ( 0.0 500.0 -32.0 ) sfloor4_2 0 0 0 1.00 1.00 } // Brush 6 { // Brush 7 ( 0.0 0.0 31.999998 ) ( 0.0 500.0 31.999998 ) ( 500.0 0.0 32.000019 ) sfloor4_2 0 0 0 1.00 1.00 ( 31.999998 0.0 0.0 ) ( 31.999998 0.0 500.0 ) ( 32.000019 500.0 0.0 ) sfloor4_2 0 0 0 1.00 1.00 ( 0.0 -32.000004 0.0 ) ( 0.0 -32.000004 500.0 ) ( 500.0 -31.99996 0.0 ) sfloor4_2 0 0 0 1.00 1.00 ( -32.0 0.0 0.0 ) ( -32.000023 500.0 0.0 ) ( -32.0 0.0 500.0 ) sfloor4_2 0 0 0 1.00 1.00 ( 0.0 32.0 0.0 ) ( 500.0 32.0 0.0 ) ( 0.0 32.0 500.0 ) sfloor4_2 0 0 0 1.00 1.00 ( 0.0 0.0 -32.0 ) ( 500.0 0.0 -32.000023 ) ( 0.0 500.0 -32.0 ) sfloor4_2 0 0 0 1.00 1.00 } // Brush 7 { // Brush 8 ( 0.0 0.0 31.999998 ) ( 0.0 500.0 31.999998 ) ( 500.0 0.0 32.000019 ) sfloor4_2 0 0 0 1.00 1.00 ( 31.999998 0.0 0.0 ) ( 31.999998 0.0 500.0 ) ( 32.000019 500.0 0.0 ) sfloor4_2 0 0 0 1.00 1.00 ( 0.0 -32.000004 0.0 ) ( 0.0 -32.000004 500.0 ) ( 500.0 -31.99996 0.0 ) sfloor4_2 0 0 0 1.00 1.00 ( -32.0 0.0 0.0 ) ( -32.000023 500.0 0.0 ) ( -32.0 0.0 500.0 ) sfloor4_2 0 0 0 1.00 1.00 ( 0.0 32.0 0.0 ) ( 500.0 32.0 0.0 ) ( 0.0 32.0 500.0 ) sfloor4_2 0 0 0 1.00 1.00 ( 0.0 0.0 -32.0 ) ( 500.0 0.0 -32.000023 ) ( 0.0 500.0 -32.0 ) sfloor4_2 0 0 0 1.00 1.00 } // Brush 8 { // Brush 9 ( 0.0 0.0 31.999998 ) ( 0.0 500.0 31.999998 ) ( 500.0 0.0 32.000019 ) sfloor4_2 0 0 0 1.00 1.00 ( 31.999998 0.0 0.0 ) ( 31.999998 0.0 500.0 ) ( 32.000019 500.0 0.0 ) sfloor4_2 0 0 0 1.00 1.00 ( 0.0 -32.000004 0.0 ) ( 0.0 -32.000004 500.0 ) ( 500.0 -31.99996 0.0 ) sfloor4_2 0 0 0 1.00 1.00 ( -32.0 0.0 0.0 ) ( -32.000023 500.0 0.0 ) ( -32.0 0.0 500.0 ) sfloor4_2 0 0 0 1.00 1.00 ( 0.0 32.0 0.0 ) ( 500.0 32.0 0.0 ) ( 0.0 32.0 500.0 ) sfloor4_2 0 0 0 1.00 1.00 ( 0.0 0.0 -32.0 ) ( 500.0 0.0 -32.000023 ) ( 0.0 500.0 -32.0 ) sfloor4_2 0 0 0 1.00 1.00 } // Brush 9 { // Brush 10 ( 0.0 0.0 31.999998 ) ( 0.0 500.0 31.999998 ) ( 500.0 0.0 32.000019 ) sfloor4_2 0 0 0 1.00 1.00 ( 31.999998 0.0 0.0 ) ( 31.999998 0.0 500.0 ) ( 32.000019 500.0 0.0 ) sfloor4_2 0 0 0 1.00 1.00 ( 0.0 -32.000004 0.0 ) ( 0.0 -32.000004 500.0 ) ( 500.0 -31.99996 0.0 ) sfloor4_2 0 0 0 1.00 1.00 ( -32.0 0.0 0.0 ) ( -32.000023 500.0 0.0 ) ( -32.0 0.0 500.0 ) sfloor4_2 0 0 0 1.00 1.00 ( 0.0 32.0 0.0 ) ( 500.0 32.0 0.0 ) ( 0.0 32.0 500.0 ) sfloor4_2 0 0 0 1.00 1.00 ( 0.0 0.0 -32.0 ) ( 500.0 0.0 -32.000023 ) ( 0.0 500.0 -32.0 ) sfloor4_2 0 0 0 1.00 1.00 } // Brush 10 { // Brush 11 ( 0.0 0.0 31.999998 ) ( 0.0 500.0 31.999998 ) ( 500.0 0.0 32.000019 ) sfloor4_2 0 0 0 1.00 1.00 ( 31.999998 0.0 0.0 ) ( 31.999998 0.0 500.0 ) ( 32.000019 500.0 0.0 ) sfloor4_2 0 0 0 1.00 1.00 ( 0.0 -32.000004 0.0 ) ( 0.0 -32.000004 500.0 ) ( 500.0 -31.99996 0.0 ) sfloor4_2 0 0 0 1.00 1.00 ( -32.0 0.0 0.0 ) ( -32.000023 500.0 0.0 ) ( -32.0 0.0 500.0 ) sfloor4_2 0 0 0 1.00 1.00 ( 0.0 32.0 0.0 ) ( 500.0 32.0 0.0 ) ( 0.0 32.0 500.0 ) sfloor4_2 0 0 0 1.00 1.00 ( 0.0 0.0 -32.0 ) ( 500.0 0.0 -32.000023 ) ( 0.0 500.0 -32.0 ) sfloor4_2 0 0 0 1.00 1.00 } // Brush 11 { // Brush 12 ( 0.0 0.0 31.999998 ) ( 0.0 500.0 31.999998 ) ( 500.0 0.0 32.000019 ) sfloor4_2 0 0 0 1.00 1.00 ( 31.999998 0.0 0.0 ) ( 31.999998 0.0 500.0 ) ( 32.000019 500.0 0.0 ) sfloor4_2 0 0 0 1.00 1.00 ( 0.0 -32.000004 0.0 ) ( 0.0 -32.000004 500.0 ) ( 500.0 -31.99996 0.0 ) sfloor4_2 0 0 0 1.00 1.00 ( -32.0 0.0 0.0 ) ( -32.000023 500.0 0.0 ) ( -32.0 0.0 500.0 ) sfloor4_2 0 0 0 1.00 1.00 ( 0.0 32.0 0.0 ) ( 500.0 32.0 0.0 ) ( 0.0 32.0 500.0 ) sfloor4_2 0 0 0 1.00 1.00 ( 0.0 0.0 -32.0 ) ( 500.0 0.0 -32.000023 ) ( 0.0 500.0 -32.0 ) sfloor4_2 0 0 0 1.00 1.00 } // Brush 12 { // Brush 13 ( 0.0 0.0 31.999998 ) ( 0.0 500.0 31.999998 ) ( 500.0 0.0 32.000019 ) sfloor4_2 0 0 0 1.00 1.00 ( 31.999998 0.0 0.0 ) ( 31.999998 0.0 500.0 ) ( 32.000019 500.0 0.0 ) sfloor4_2 0 0 0 1.00 1.00 ( 0.0 -32.000004 0.0 ) ( 0.0 -32.000004 500.0 ) ( 500.0 -31.99996 0.0 ) sfloor4_2 0 0 0 1.00 1.00 ( -32.0 0.0 0.0 ) ( -32.000023 500.0 0.0 ) ( -32.0 0.0 500.0 ) sfloor4_2 0 0 0 1.00 1.00 ( 0.0 32.0 0.0 ) ( 500.0 32.0 0.0 ) ( 0.0 32.0 500.0 ) sfloor4_2 0 0 0 1.00 1.00 ( 0.0 0.0 -32.0 ) ( 500.0 0.0 -32.000023 ) ( 0.0 500.0 -32.0 ) sfloor4_2 0 0 0 1.00 1.00 } // Brush 13 { // Brush 14 ( 0.0 0.0 31.999998 ) ( 0.0 500.0 31.999998 ) ( 500.0 0.0 32.000019 ) sfloor4_2 0 0 0 1.00 1.00 ( 31.999998 0.0 0.0 ) ( 31.999998 0.0 500.0 ) ( 32.000019 500.0 0.0 ) sfloor4_2 0 0 0 1.00 1.00 ( 0.0 -32.000004 0.0 ) ( 0.0 -32.000004 500.0 ) ( 500.0 -31.99996 0.0 ) sfloor4_2 0 0 0 1.00 1.00 ( -32.0 0.0 0.0 ) ( -32.000023 500.0 0.0 ) ( -32.0 0.0 500.0 ) sfloor4_2 0 0 0 1.00 1.00 ( 0.0 32.0 0.0 ) ( 500.0 32.0 0.0 ) ( 0.0 32.0 500.0 ) sfloor4_2 0 0 0 1.00 1.00 ( 0.0 0.0 -32.0 ) ( 500.0 0.0 -32.000023 ) ( 0.0 500.0 -32.0 ) sfloor4_2 0 0 0 1.00 1.00 } // Brush 14 { // Brush 15 ( 0.0 0.0 31.999998 ) ( 0.0 500.0 31.999998 ) ( 500.0 0.0 32.000019 ) sfloor4_2 0 0 0 1.00 1.00 ( 31.999998 0.0 0.0 ) ( 31.999998 0.0 500.0 ) ( 32.000019 500.0 0.0 ) sfloor4_2 0 0 0 1.00 1.00 ( 0.0 -32.000004 0.0 ) ( 0.0 -32.000004 500.0 ) ( 500.0 -31.99996 0.0 ) sfloor4_2 0 0 0 1.00 1.00 ( -32.0 0.0 0.0 ) ( -32.000023 500.0 0.0 ) ( -32.0 0.0 500.0 ) sfloor4_2 0 0 0 1.00 1.00 ( 0.0 32.0 0.0 ) ( 500.0 32.0 0.0 ) ( 0.0 32.0 500.0 ) sfloor4_2 0 0 0 1.00 1.00 ( 0.0 0.0 -32.0 ) ( 500.0 0.0 -32.000023 ) ( 0.0 500.0 -32.0 ) sfloor4_2 0 0 0 1.00 1.00 } // Brush 15 { // Brush 16 ( 0.0 0.0 63.999996 ) ( 0.0 500.0 63.999996 ) ( 500.0 0.0 64.000015 ) wswamp2_2 0 0 0 1.00 1.00 ( 63.999996 0.0 0.0 ) ( 63.999996 0.0 500.0 ) ( 64.000015 500.0 0.0 ) wswamp2_2 0 0 0 1.00 1.00 ( 0.0 -64.000008 0.0 ) ( 0.0 -64.000008 500.0 ) ( 500.0 -63.999962 0.0 ) wswamp2_2 0 0 0 1.00 1.00 ( -64.0 0.0 0.0 ) ( -64.000023 500.0 0.0 ) ( -64.0 0.0 500.0 ) wswamp2_2 0 0 0 1.00 1.00 ( 0.0 64.0 0.0 ) ( 500.0 64.0 0.0 ) ( 0.0 64.0 500.0 ) wswamp2_2 0 0 0 1.00 1.00 ( 0.0 0.0 -64.0 ) ( 500.0 0.0 -64.000023 ) ( 0.0 500.0 -64.0 ) wswamp2_2 0 0 0 1.00 1.00 } // Brush 16 { // Entity 0 "classname" "worldspawn" "wad" "qoole.wad" } // Entity 0 { // Object 0 : Position: (0.0, 0.0, 0.0) Orientation (rad): (0.0, 0.0, 0.0) Scale: (1.0, 1.0, 1.0) Objects: 1, 2, 3, 4, 5, 6, 7, 8, 9, 10 Objects: 11, 12, 13, 14, 15, 16, 17 Entity: 0 } // Object 0 { // Object 1 : Cube Position: (-56.0, 4.0, -20.0) Orientation (rad): (0.0, 0.0, 0.0) Scale: (0.0625, 0.9375, 0.9375) Brush: 0 } // Object 1 { // Object 2 : Cube Position: (-16.0, -52.0, -76.0) Orientation (rad): (0.0, 0.0, 0.0) Scale: (1.125, 0.125, 0.125) Brush: 1 } // Object 2 { // Object 3 : Cube Position: (-16.0, -44.0, -68.0) Orientation (rad): (0.0, 0.0, 0.0) Scale: (1.125, 0.125, 0.125) Brush: 2 } // Object 3 { // Object 4 : Cube Position: (-16.0, -36.0, -60.0) Orientation (rad): (0.0, 0.0, 0.0) Scale: (1.125, 0.125, 0.125) Brush: 3 } // Object 4 { // Object 5 : Cube Position: (-16.0, -28.0, -52.0) Orientation (rad): (0.0, 0.0, 0.0) Scale: (1.125, 0.125, 0.125) Brush: 4 } // Object 5 { // Object 6 : Cube Position: (-16.0, -20.0, -44.0) Orientation (rad): (0.0, 0.0, 0.0) Scale: (1.125, 0.125, 0.125) Brush: 5 } // Object 6 { // Object 7 : Cube Position: (-16.0, -12.0, -36.0) Orientation (rad): (0.0, 0.0, 0.0) Scale: (1.125, 0.125, 0.125) Brush: 6 } // Object 7 { // Object 8 : Cube Position: (-16.0, -4.0, -28.0) Orientation (rad): (0.0, 0.0, 0.0) Scale: (1.125, 0.125, 0.125) Brush: 7 } // Object 8 { // Object 9 : Cube Position: (-16.0, 4.0, -20.0) Orientation (rad): (0.0, 0.0, 0.0) Scale: (1.125, 0.125, 0.125) Brush: 8 } // Object 9 { // Object 10 : Cube Position: (-16.0, 12.0, -12.0) Orientation (rad): (0.0, 0.0, 0.0) Scale: (1.125, 0.125, 0.125) Brush: 9 } // Object 10 { // Object 11 : Cube Position: (-16.0, 20.0, -4.0) Orientation (rad): (0.0, 0.0, 0.0) Scale: (1.125, 0.125, 0.125) Brush: 10 } // Object 11 { // Object 12 : Cube Position: (-16.0, 28.0, 4.0) Orientation (rad): (0.0, 0.0, 0.0) Scale: (1.125, 0.125, 0.125) Brush: 11 } // Object 12 { // Object 13 : Cube Position: (-16.0, 36.0, 12.0) Orientation (rad): (0.0, 0.0, 0.0) Scale: (1.125, 0.125, 0.125) Brush: 12 } // Object 13 { // Object 14 : Cube Position: (-16.0, 44.0, 20.0) Orientation (rad): (0.0, 0.0, 0.0) Scale: (1.125, 0.125, 0.125) Brush: 13 } // Object 14 { // Object 15 : Cube Position: (-16.0, 52.0, 28.0) Orientation (rad): (0.0, 0.0, 0.0) Scale: (1.125, 0.125, 0.125) Brush: 14 } // Object 15 { // Object 16 : Cube Position: (-16.0, 60.0, 36.0) Orientation (rad): (0.0, 0.0, 0.0) Scale: (1.125, 0.125, 0.125) Brush: 15 } // Object 16 { // Object 17 : Cube Position: (24.0, 4.0, -20.0) Orientation (rad): (0.0, 0.0, 0.0) Scale: (0.0625, 0.9375, 0.9375) Brush: 16 } // Object 17