// QOOLE // Brushes: 11 // Entities: 0 // Objects: 13 { // Brush 0 ( 0.0 0.0 80.000046 ) ( 0.0 500.0 80.000046 ) ( 500.0 0.0 80.000069 ) metal2_8 0 0 0 1.00 1.00 ( 0.0 0.0 2.623101 ) ( 0.0 500.0 2.623171 ) ( 498.328735 0.0 -38.223728 ) metal2_8 0 0 0 1.00 1.00 ( 0.0 -32.000027 0.0 ) ( 0.0 -32.000027 500.0 ) ( 500.0 -31.999983 0.0 ) metal2_8 0 0 0 1.00 1.00 ( 0.0 0.0 -2.622827 ) ( 498.328735 0.0 -43.469654 ) ( 0.0 500.0 -2.622897 ) metal2_8 0 0 0 1.00 1.00 ( 0.0 32.0 0.0 ) ( 500.0 32.0 0.0 ) ( 0.0 32.0 500.0 ) metal2_8 0 0 0 1.00 1.00 ( 0.0 0.0 -79.999954 ) ( 500.0 0.0 -79.999977 ) ( 0.0 500.0 -79.999954 ) metal2_8 0 0 0 1.00 1.00 } // Brush 0 { // Brush 1 ( 0.0 0.0 80.000046 ) ( 0.0 500.0 80.000046 ) ( 500.0 0.0 80.000069 ) metal2_8 0 0 0 1.00 1.00 ( 0.0 0.0 2.623101 ) ( 0.0 500.0 2.623171 ) ( 498.328735 0.0 -38.223728 ) metal2_8 0 0 0 1.00 1.00 ( 0.0 -32.000027 0.0 ) ( 0.0 -32.000027 500.0 ) ( 500.0 -31.999983 0.0 ) metal2_8 0 0 0 1.00 1.00 ( 0.0 0.0 -2.622827 ) ( 498.328735 0.0 -43.469654 ) ( 0.0 500.0 -2.622897 ) metal2_8 0 0 0 1.00 1.00 ( 0.0 32.0 0.0 ) ( 500.0 32.0 0.0 ) ( 0.0 32.0 500.0 ) metal2_8 0 0 0 1.00 1.00 ( 0.0 0.0 -79.999954 ) ( 500.0 0.0 -79.999977 ) ( 0.0 500.0 -79.999954 ) metal2_8 0 0 0 1.00 1.00 } // Brush 1 { // Brush 2 ( 0.0 0.0 31.999998 ) ( 0.0 500.0 31.999998 ) ( 500.0 0.0 32.000019 ) wizwood1_2 0 0 0 1.00 1.00 ( 31.999998 0.0 0.0 ) ( 31.999998 0.0 500.0 ) ( 32.000614 500.0 0.0 ) wizwood1_2 0 0 0 1.00 1.00 ( 0.0 -32.000004 0.0 ) ( 0.0 -32.000004 500.0 ) ( 500.0 -31.99996 0.0 ) wizwood1_2 0 0 0 1.00 1.00 ( -32.0 0.0 0.0 ) ( -32.000618 500.0 0.0 ) ( -32.0 0.0 500.0 ) wizwood1_2 0 0 0 1.00 1.00 ( 0.0 32.0 0.0 ) ( 500.0 32.0 0.0 ) ( 0.0 32.0 500.0 ) wizwood1_2 0 0 0 1.00 1.00 ( 0.0 0.0 -32.0 ) ( 500.0 0.0 -32.000023 ) ( 0.0 500.0 -32.0 ) wizwood1_2 0 0 0 1.00 1.00 } // Brush 2 { // Brush 3 ( 0.0 0.0 31.999998 ) ( 0.0 500.0 31.999998 ) ( 500.0 0.0 32.000019 ) wizwood1_2 0 0 0 1.00 1.00 ( 31.999998 0.0 0.0 ) ( 31.999998 0.0 500.0 ) ( 32.000614 500.0 0.0 ) wizwood1_2 0 0 0 1.00 1.00 ( 0.0 -32.000004 0.0 ) ( 0.0 -32.000004 500.0 ) ( 500.0 -31.99996 0.0 ) wizwood1_2 0 0 0 1.00 1.00 ( -32.0 0.0 0.0 ) ( -32.000618 500.0 0.0 ) ( -32.0 0.0 500.0 ) wizwood1_2 0 0 0 1.00 1.00 ( 0.0 32.0 0.0 ) ( 500.0 32.0 0.0 ) ( 0.0 32.0 500.0 ) wizwood1_2 0 0 0 1.00 1.00 ( 0.0 0.0 -32.0 ) ( 500.0 0.0 -32.000023 ) ( 0.0 500.0 -32.0 ) wizwood1_2 0 0 0 1.00 1.00 } // Brush 3 { // Brush 4 ( 0.0 0.0 31.999998 ) ( 0.0 500.0 31.999998 ) ( 500.0 0.0 32.000019 ) wizwood1_2 0 0 0 1.00 1.00 ( 31.999998 0.0 0.0 ) ( 31.999998 0.0 500.0 ) ( 32.000614 500.0 0.0 ) wizwood1_2 0 0 0 1.00 1.00 ( 0.0 -32.000004 0.0 ) ( 0.0 -32.000004 500.0 ) ( 500.0 -31.99996 0.0 ) wizwood1_2 0 0 0 1.00 1.00 ( -32.0 0.0 0.0 ) ( -32.000618 500.0 0.0 ) ( -32.0 0.0 500.0 ) wizwood1_2 0 0 0 1.00 1.00 ( 0.0 32.0 0.0 ) ( 500.0 32.0 0.0 ) ( 0.0 32.0 500.0 ) wizwood1_2 0 0 0 1.00 1.00 ( 0.0 0.0 -32.0 ) ( 500.0 0.0 -32.000023 ) ( 0.0 500.0 -32.0 ) wizwood1_2 0 0 0 1.00 1.00 } // Brush 4 { // Brush 5 ( 0.0 0.0 31.999998 ) ( 0.0 500.0 31.999998 ) ( 500.0 0.0 32.000019 ) wizwood1_2 0 0 0 1.00 1.00 ( 31.999998 0.0 0.0 ) ( 31.999998 0.0 500.0 ) ( 32.000614 500.0 0.0 ) wizwood1_2 0 0 0 1.00 1.00 ( 0.0 -32.000004 0.0 ) ( 0.0 -32.000004 500.0 ) ( 500.0 -31.99996 0.0 ) wizwood1_2 0 0 0 1.00 1.00 ( -32.0 0.0 0.0 ) ( -32.000618 500.0 0.0 ) ( -32.0 0.0 500.0 ) wizwood1_2 0 0 0 1.00 1.00 ( 0.0 32.0 0.0 ) ( 500.0 32.0 0.0 ) ( 0.0 32.0 500.0 ) wizwood1_2 0 0 0 1.00 1.00 ( 0.0 0.0 -32.0 ) ( 500.0 0.0 -32.000023 ) ( 0.0 500.0 -32.0 ) wizwood1_2 0 0 0 1.00 1.00 } // Brush 5 { // Brush 6 ( 0.0 0.0 31.999998 ) ( 0.0 500.0 31.999998 ) ( 500.0 0.0 32.000019 ) wizwood1_2 0 0 0 1.00 1.00 ( 31.999998 0.0 0.0 ) ( 31.999998 0.0 500.0 ) ( 32.000614 500.0 0.0 ) wizwood1_2 0 0 0 1.00 1.00 ( 0.0 -32.000004 0.0 ) ( 0.0 -32.000004 500.0 ) ( 500.0 -31.99996 0.0 ) wizwood1_2 0 0 0 1.00 1.00 ( -32.0 0.0 0.0 ) ( -32.000618 500.0 0.0 ) ( -32.0 0.0 500.0 ) wizwood1_2 0 0 0 1.00 1.00 ( 0.0 32.0 0.0 ) ( 500.0 32.0 0.0 ) ( 0.0 32.0 500.0 ) wizwood1_2 0 0 0 1.00 1.00 ( 0.0 0.0 -32.0 ) ( 500.0 0.0 -32.000023 ) ( 0.0 500.0 -32.0 ) wizwood1_2 0 0 0 1.00 1.00 } // Brush 6 { // Brush 7 ( 0.0 0.0 31.999998 ) ( 0.0 500.0 31.999998 ) ( 500.0 0.0 32.000019 ) wizwood1_2 0 0 0 1.00 1.00 ( 31.999998 0.0 0.0 ) ( 31.999998 0.0 500.0 ) ( 32.000614 500.0 0.0 ) wizwood1_2 0 0 0 1.00 1.00 ( 0.0 -32.000004 0.0 ) ( 0.0 -32.000004 500.0 ) ( 500.0 -31.99996 0.0 ) wizwood1_2 0 0 0 1.00 1.00 ( -32.0 0.0 0.0 ) ( -32.000618 500.0 0.0 ) ( -32.0 0.0 500.0 ) wizwood1_2 0 0 0 1.00 1.00 ( 0.0 32.0 0.0 ) ( 500.0 32.0 0.0 ) ( 0.0 32.0 500.0 ) wizwood1_2 0 0 0 1.00 1.00 ( 0.0 0.0 -32.0 ) ( 500.0 0.0 -32.000023 ) ( 0.0 500.0 -32.0 ) wizwood1_2 0 0 0 1.00 1.00 } // Brush 7 { // Brush 8 ( 0.0 0.0 31.999998 ) ( 0.0 500.0 31.999998 ) ( 500.0 0.0 32.000019 ) wizwood1_2 0 0 0 1.00 1.00 ( 31.999998 0.0 0.0 ) ( 31.999998 0.0 500.0 ) ( 32.000614 500.0 0.0 ) wizwood1_2 0 0 0 1.00 1.00 ( 0.0 -32.000004 0.0 ) ( 0.0 -32.000004 500.0 ) ( 500.0 -31.99996 0.0 ) wizwood1_2 0 0 0 1.00 1.00 ( -32.0 0.0 0.0 ) ( -32.000618 500.0 0.0 ) ( -32.0 0.0 500.0 ) wizwood1_2 0 0 0 1.00 1.00 ( 0.0 32.0 0.0 ) ( 500.0 32.0 0.0 ) ( 0.0 32.0 500.0 ) wizwood1_2 0 0 0 1.00 1.00 ( 0.0 0.0 -32.0 ) ( 500.0 0.0 -32.000023 ) ( 0.0 500.0 -32.0 ) wizwood1_2 0 0 0 1.00 1.00 } // Brush 8 { // Brush 9 ( 0.0 0.0 31.999998 ) ( 0.0 500.0 31.999998 ) ( 500.0 0.0 32.000019 ) wizwood1_2 0 0 0 1.00 1.00 ( 31.999998 0.0 0.0 ) ( 31.999998 0.0 500.0 ) ( 32.000614 500.0 0.0 ) wizwood1_2 0 0 0 1.00 1.00 ( 0.0 -32.000004 0.0 ) ( 0.0 -32.000004 500.0 ) ( 500.0 -31.99996 0.0 ) wizwood1_2 0 0 0 1.00 1.00 ( -32.0 0.0 0.0 ) ( -32.000618 500.0 0.0 ) ( -32.0 0.0 500.0 ) wizwood1_2 0 0 0 1.00 1.00 ( 0.0 32.0 0.0 ) ( 500.0 32.0 0.0 ) ( 0.0 32.0 500.0 ) wizwood1_2 0 0 0 1.00 1.00 ( 0.0 0.0 -32.0 ) ( 500.0 0.0 -32.000023 ) ( 0.0 500.0 -32.0 ) wizwood1_2 0 0 0 1.00 1.00 } // Brush 9 { // Brush 10 ( 0.0 0.0 31.999998 ) ( 0.0 500.0 31.999998 ) ( 500.0 0.0 32.000019 ) wizwood1_2 0 0 0 1.00 1.00 ( 31.999998 0.0 0.0 ) ( 31.999998 0.0 500.0 ) ( 32.000614 500.0 0.0 ) wizwood1_2 0 0 0 1.00 1.00 ( 0.0 -32.000004 0.0 ) ( 0.0 -32.000004 500.0 ) ( 500.0 -31.99996 0.0 ) wizwood1_2 0 0 0 1.00 1.00 ( -32.0 0.0 0.0 ) ( -32.000618 500.0 0.0 ) ( -32.0 0.0 500.0 ) wizwood1_2 0 0 0 1.00 1.00 ( 0.0 32.0 0.0 ) ( 500.0 32.0 0.0 ) ( 0.0 32.0 500.0 ) wizwood1_2 0 0 0 1.00 1.00 ( 0.0 0.0 -32.0 ) ( 500.0 0.0 -32.000023 ) ( 0.0 500.0 -32.0 ) wizwood1_2 0 0 0 1.00 1.00 } // Brush 10 { // Object 0 : Position: (0.0, 0.0, 0.0) Orientation (rad): (0.0, 0.0, 0.0) Scale: (1.0, 1.0, 1.0) Objects: 1, 2, 3 } // Object 0 { // Object 1 : Cube Position: (0.0, 32.0, 0.0) Orientation (rad): (0.0, 0.0, 0.0) Scale: (0.125, 0.125, 1.0) Brush: 0 } // Object 1 { // Object 2 : Cube Position: (0.0, -32.0, 0.0) Orientation (rad): (0.0, 0.0, 0.0) Scale: (0.125, 0.125, 1.0) Brush: 1 } // Object 2 { // Object 3 : Position: (4.0, 0.0, 0.0) Orientation (rad): (0.0, 0.0, 0.0) Scale: (1.0, 1.0, 1.0) Objects: 4, 5, 6, 7, 8, 9, 10, 11, 12 } // Object 3 { // Object 4 : Cube Position: (96.0, 0.0, -64.0) Orientation (rad): (0.0, 0.0, 0.0) Scale: (0.375, 1.0, 0.125) Brush: 2 } // Object 4 { // Object 5 : Cube Position: (72.0, 0.0, -48.0) Orientation (rad): (0.0, 0.0, 0.0) Scale: (0.375, 1.0, 0.125) Brush: 3 } // Object 5 { // Object 6 : Cube Position: (48.0, 0.0, -32.0) Orientation (rad): (0.0, 0.0, 0.0) Scale: (0.375, 1.0, 0.125) Brush: 4 } // Object 6 { // Object 7 : Cube Position: (24.0, 0.0, -16.0) Orientation (rad): (0.0, 0.0, 0.0) Scale: (0.375, 1.0, 0.125) Brush: 5 } // Object 7 { // Object 8 : Cube Position: (0.0, 0.0, 0.0) Orientation (rad): (0.0, 0.0, 0.0) Scale: (0.375, 1.0, 0.125) Brush: 6 } // Object 8 { // Object 9 : Cube Position: (-24.0, 0.0, 16.0) Orientation (rad): (0.0, 0.0, 0.0) Scale: (0.375, 1.0, 0.125) Brush: 7 } // Object 9 { // Object 10 : Cube Position: (-48.0, 0.0, 32.0) Orientation (rad): (0.0, 0.0, 0.0) Scale: (0.375, 1.0, 0.125) Brush: 8 } // Object 10 { // Object 11 : Cube Position: (-72.0, 0.0, 48.0) Orientation (rad): (0.0, 0.0, 0.0) Scale: (0.375, 1.0, 0.125) Brush: 9 } // Object 11 { // Object 12 : Cube Position: (-96.0, 0.0, 64.0) Orientation (rad): (0.0, 0.0, 0.0) Scale: (0.375, 1.0, 0.125) Brush: 10 } // Object 12