// QOOLE // Brushes: 2 // Entities: 1 // Objects: 3 { // Brush 0 ( 0.0 0.0 31.999998 ) ( 0.0 500.0 31.999998 ) ( 500.0 0.0 32.000019 ) cop1_1 0 0 0 1.00 1.00 ( 31.999998 0.0 0.0 ) ( 31.999998 0.0 500.0 ) ( 32.000259 500.0 0.0 ) cop1_1 0 0 0 1.00 1.00 ( 0.0 -32.000004 0.0 ) ( 0.0 -32.000004 500.0 ) ( 500.0 -31.99996 0.0 ) cop1_1 0 0 0 1.00 1.00 ( -32.0 0.0 0.0 ) ( -32.000259 500.0 0.0 ) ( -32.0 0.0 500.0 ) +0basebtn 0 0 0 1.00 1.00 ( 0.0 32.0 0.0 ) ( 500.0 32.0 0.0 ) ( 0.0 32.0 500.0 ) cop1_1 0 0 0 1.00 1.00 ( 0.0 0.0 -32.0 ) ( 500.0 0.0 -32.000023 ) ( 0.0 500.0 -32.0 ) cop1_1 0 0 0 1.00 1.00 } // Brush 0 { // Brush 1 ( 0.0 0.0 31.999998 ) ( 0.0 500.0 31.999998 ) ( 500.0 0.0 32.000019 ) cop2_3 8 -8 0 1.00 1.00 ( 31.999998 0.0 0.0 ) ( 31.999998 0.0 500.0 ) ( 32.000259 500.0 0.0 ) cop2_3 8 -24 0 1.00 1.00 ( 0.0 -32.000004 0.0 ) ( 0.0 -32.000004 500.0 ) ( 500.0 -31.99996 0.0 ) cop2_3 -32 -16 0 1.00 1.00 ( -32.0 0.0 0.0 ) ( -32.000259 500.0 0.0 ) ( -32.0 0.0 500.0 ) cop2_3 8 -16 0 1.00 1.00 ( 0.0 32.0 0.0 ) ( 500.0 32.0 0.0 ) ( 0.0 32.0 500.0 ) cop2_3 -24 -24 0 1.00 1.00 ( 0.0 0.0 -32.0 ) ( 500.0 0.0 -32.000023 ) ( 0.0 500.0 -32.0 ) cop2_3 -32 -16 0 1.00 1.00 } // Brush 1 { // Entity 0 "classname" "func_button" "angle" "0" "speed" "100" "health" "0" "lip" "3" "sounds" "4" "wait" "3" } // Entity 0 { // Object 0 : Position: (0.0, 0.0, 0.0) Orientation (rad): (0.0, 0.0, 0.0) Scale: (1.0, 1.0, 1.0) Objects: 1, 2 } // Object 0 { // Object 1 : Cube Position: (-6.0, 0.0, 0.0) Orientation (rad): (0.0, 0.0, 0.0) Scale: (0.25, 0.5, 0.5) Brush: 0 Entity: 0 } // Object 1 { // Object 2 : Cube Position: (6.0, 0.0, 0.0) Orientation (rad): (0.0, 0.0, 0.0) Scale: (0.25, 0.75, 0.75) Brush: 1 } // Object 2