// QOOLE // Brushes: 6 // Entities: 1 // Objects: 7 { // Brush 0 ( 0.0 0.0 31.999998 ) ( 0.0 500.0 31.999998 ) ( 500.0 0.0 32.000019 ) comp1_7 0 0 0 1.00 1.00 ( 31.999998 0.0 0.0 ) ( 31.999998 0.0 500.0 ) ( 32.000019 500.0 0.0 ) comp1_7 0 0 0 1.00 1.00 ( 0.0 -32.000004 0.0 ) ( 0.0 -32.000004 500.0 ) ( 500.0 -31.99996 0.0 ) comp1_7 0 0 0 1.00 1.00 ( -32.0 0.0 0.0 ) ( -32.000023 500.0 0.0 ) ( -32.0 0.0 500.0 ) comp1_7 0 0 0 1.00 1.00 ( 0.0 32.0 0.0 ) ( 500.0 32.0 0.0 ) ( 0.0 32.0 500.0 ) comp1_7 0 0 0 1.00 1.00 ( 0.0 0.0 -32.0 ) ( 500.0 0.0 -32.000023 ) ( 0.0 500.0 -32.0 ) comp1_7 0 0 0 1.00 1.00 } // Brush 0 { // Brush 1 ( 0.0 0.0 20.0 ) ( 0.0 500.0 20.0 ) ( 500.0 0.0 20.000023 ) comp1_7 0 0 0 1.00 1.00 ( 24.000002 0.0 0.0 ) ( -161.695404 0.0 464.238312 ) ( 23.999905 500.0 0.0 ) comp1_7 0 0 0 1.00 1.00 ( 0.0 -24.000002 0.0 ) ( 0.0 161.695358 464.238342 ) ( 500.0 -23.999958 0.0 ) comp1_7 0 0 0 1.00 1.00 ( -24.000002 0.0 0.0 ) ( -23.999964 500.0 0.0 ) ( 161.695343 0.0 464.238342 ) comp1_7 0 0 0 1.00 1.00 ( 0.0 24.0 0.0 ) ( 500.0 24.000095 0.0 ) ( 0.0 -161.695282 464.238373 ) comp1_7 0 0 0 1.00 1.00 ( 0.0 0.0 -20.0 ) ( 500.0 0.0 -20.000015 ) ( 0.0 500.0 -19.999985 ) comp1_7 0 0 0 1.00 1.00 } // Brush 1 { // Brush 2 ( 0.0 0.0 31.999998 ) ( 0.0 500.0 31.999998 ) ( 500.0 0.0 32.000019 ) comp1_5 0 0 0 1.00 1.00 ( 31.999998 0.0 0.0 ) ( 31.999998 0.0 500.0 ) ( 32.000019 500.0 0.0 ) comp1_5 0 0 0 1.00 1.00 ( 0.0 -32.000004 0.0 ) ( 0.0 -32.000004 500.0 ) ( 500.0 -31.99996 0.0 ) comp1_5 0 0 0 1.00 1.00 ( -32.0 0.0 0.0 ) ( -32.000023 500.0 0.0 ) ( -32.0 0.0 500.0 ) comp1_5 0 0 0 1.00 1.00 ( 0.0 32.0 0.0 ) ( 500.0 32.0 0.0 ) ( 0.0 32.0 500.0 ) comp1_5 0 0 0 1.00 1.00 ( 0.0 0.0 -32.0 ) ( 500.0 0.0 -32.000023 ) ( 0.0 500.0 -32.0 ) comp1_5 0 0 0 1.00 1.00 } // Brush 2 { // Brush 3 ( 0.0 0.0 31.999998 ) ( 0.0 500.0 31.999998 ) ( 500.0 0.0 32.000019 ) comp1_5 0 0 0 1.00 1.00 ( 31.999998 0.0 0.0 ) ( 31.999998 0.0 500.0 ) ( 32.000019 500.0 0.0 ) comp1_5 0 0 0 1.00 1.00 ( 0.0 -32.000004 0.0 ) ( 0.0 -32.000004 500.0 ) ( 500.0 -31.99996 0.0 ) comp1_5 0 0 0 1.00 1.00 ( -32.0 0.0 0.0 ) ( -32.000023 500.0 0.0 ) ( -32.0 0.0 500.0 ) comp1_5 0 0 0 1.00 1.00 ( 0.0 32.0 0.0 ) ( 500.0 32.0 0.0 ) ( 0.0 32.0 500.0 ) comp1_5 0 0 0 1.00 1.00 ( 0.0 0.0 -32.0 ) ( 500.0 0.0 -32.000023 ) ( 0.0 500.0 -32.0 ) comp1_5 0 0 0 1.00 1.00 } // Brush 3 { // Brush 4 ( 0.0 0.0 32.0 ) ( 0.0 500.0 32.0 ) ( 500.0 0.0 32.000023 ) cop1_1 0 0 0 1.00 1.00 ( 31.999998 0.0 0.0 ) ( 31.999968 0.0 500.0 ) ( 32.000137 500.0 0.0 ) cop1_1 0 0 0 1.00 1.00 ( 0.0 -16.0 0.0 ) ( 0.0 -16.0 500.0 ) ( 500.0 -15.999956 0.0 ) cop1_1 0 0 0 1.00 1.00 ( -31.999998 0.0 0.0 ) ( -32.000137 500.0 0.0 ) ( -31.999954 0.0 500.0 ) cop1_1 0 0 0 1.00 1.00 ( 0.0 16.0 0.0 ) ( 500.0 16.0 0.0 ) ( 0.0 16.0 500.0 ) +0basebtn 0 0 0 0.25 0.25 ( 0.0 0.0 -32.0 ) ( 500.0 0.0 -32.000023 ) ( 0.0 500.0 -32.0 ) cop1_1 0 0 0 1.00 1.00 } // Brush 4 { // Brush 5 ( 0.0 0.0 32.0 ) ( 0.0 500.0 32.0 ) ( 500.0 0.0 32.000023 ) trigger 0 0 0 1.00 1.00 ( 31.999998 0.0 0.0 ) ( 31.999968 0.0 500.0 ) ( 32.000137 500.0 0.0 ) trigger 0 0 0 1.00 1.00 ( 0.0 -16.0 0.0 ) ( 0.0 -16.0 500.0 ) ( 500.0 -15.999956 0.0 ) trigger 0 0 0 1.00 1.00 ( -31.999998 0.0 0.0 ) ( -32.000137 500.0 0.0 ) ( -31.999954 0.0 500.0 ) trigger 0 0 0 1.00 1.00 ( 0.0 16.0 0.0 ) ( 500.0 16.0 0.0 ) ( 0.0 16.0 500.0 ) trigger 0 0 0 1.00 1.00 ( 0.0 0.0 -32.0 ) ( 500.0 0.0 -32.000023 ) ( 0.0 500.0 -32.0 ) trigger 0 0 0 1.00 1.00 } // Brush 5 { // Entity 0 "classname" "trigger_multiple" "sounds" "2" "wait" "3" "health" "5" "message" "Triggered" } // Entity 0 { // Object 0 : Position: (0.0, 0.0, 0.0) Orientation (rad): (0.0, 0.0, 0.0) Scale: (1.0, 1.0, 1.0) Objects: 1, 2, 3, 4, 5, 6 } // Object 0 { // Object 1 : Cube Position: (0.0, -1.0, 20.000002) Orientation (rad): (0.0, 0.0, 0.0) Scale: (0.1875, 0.1875, 0.3125) Brush: 0 } // Object 1 { // Object 2 : Cube Position: (0.0, -1.0, -10.0) Orientation (rad): (0.0, 0.0, 0.0) Scale: (0.375, 0.375, 1.0) Brush: 1 } // Object 2 { // Object 3 : Cube Position: (0.0, -1.0, -14.0) Orientation (rad): (0.0, 0.0, 0.0) Scale: (0.4375, 0.4375, 0.0625) Brush: 2 } // Object 3 { // Object 4 : Cube Position: (0.0, -1.0, -22.0) Orientation (rad): (0.0, 0.0, 0.0) Scale: (0.4375, 0.4375, 0.0625) Brush: 3 } // Object 4 { // Object 5 : Cube Position: (0.0, 5.0, 22.0) Orientation (rad): (0.0, 0.0, 0.0) Scale: (0.125, 0.125, 0.125) Brush: 4 } // Object 5 { // Object 6 : Cube Position: (0.0, 13.0, 22.0) Orientation (rad): (0.0, 0.0, 0.0) Scale: (0.25, 0.125, 0.25) Brush: 5 Entity: 0 } // Object 6