// QOOLE // Brushes: 7 // Entities: 0 // Objects: 9 { // Brush 0 ( 0.0 0.0 3.999999 ) ( 0.0 500.0 3.999999 ) ( 500.0 0.0 4.000021 ) altar1_8 0 0 0 0.00 0.00 ( 24.000002 0.0 0.0 ) ( 24.000002 0.0 500.0 ) ( 24.000023 500.0 0.0 ) altar1_8 0 0 0 0.00 0.00 ( 0.0 -31.999998 0.0 ) ( 0.0 -31.999998 500.0 ) ( 500.0 -31.999954 0.0 ) altar1_8 0 0 0 0.00 0.00 ( -23.999998 0.0 0.0 ) ( -24.000019 500.0 0.0 ) ( -23.999998 0.0 500.0 ) altar1_8 0 0 0 0.00 0.00 ( 0.0 32.0 0.0 ) ( 500.0 32.0 0.0 ) ( 0.0 32.0 500.0 ) altar1_8 0 0 0 0.00 0.00 ( 0.0 0.0 -3.999999 ) ( 500.0 0.0 -4.000021 ) ( 0.0 500.0 -3.999999 ) altar1_8 0 0 0 0.00 0.00 } // Brush 0 { // Brush 1 ( 4.000001 0.0 0.0 ) ( 4.000001 0.0 500.0 ) ( 4.000023 500.0 0.0 ) altar1_6 0 0 0 0.00 0.00 ( 0.0 -32.0 0.0 ) ( 0.0 -32.0 500.0 ) ( 500.0 -31.999956 0.0 ) altar1_6 0 0 0 0.00 0.00 ( 0.0 32.0 0.0 ) ( 500.0 32.0 0.0 ) ( 0.0 32.0 500.0 ) altar1_6 0 0 0 0.00 0.00 ( 0.0 0.0 -20.0 ) ( 500.0 0.0 -20.000023 ) ( 0.0 500.0 -20.0 ) altar1_6 0 0 0 0.00 0.00 ( 0.0 0.0 20.0 ) ( 0.0 500.0 20.0 ) ( 500.0 0.0 20.000023 ) altar1_6 0 0 0 0.00 0.00 ( -4.000001 0.0 0.0 ) ( -4.000023 500.0 0.0 ) ( -4.000001 0.0 500.0 ) altar1_6 0 0 0 0.00 0.00 } // Brush 1 { // Brush 2 ( 0.0 -3.999998 0.0 ) ( 0.0 -3.999998 500.0 ) ( 500.0 -3.999955 0.0 ) altar1_6 0 0 0 0.00 0.00 ( -20.0 0.0 0.0 ) ( -20.000023 500.0 0.0 ) ( -20.0 0.0 500.0 ) altar1_6 0 0 0 0.00 0.00 ( 0.0 0.0 -20.0 ) ( 500.0 0.0 -20.000023 ) ( 0.0 500.0 -20.0 ) altar1_6 0 0 0 0.00 0.00 ( 0.0 0.0 20.0 ) ( 0.0 500.0 20.0 ) ( 500.0 0.0 20.000023 ) altar1_6 0 0 0 0.00 0.00 ( 20.0 0.0 0.0 ) ( 20.0 0.0 500.0 ) ( 20.000023 500.0 0.0 ) altar1_6 0 0 0 0.00 0.00 ( 0.0 4.0 0.0 ) ( 500.0 4.0 0.0 ) ( 0.0 4.0 500.0 ) altar1_6 0 0 0 0.00 0.00 } // Brush 2 { // Brush 3 ( -3.999999 0.0 0.0 ) ( -4.000021 500.0 0.0 ) ( -3.999999 0.0 500.0 ) altar1_6 0 0 0 0.00 0.00 ( 0.0 28.0 0.0 ) ( 500.0 28.0 0.0 ) ( 0.0 28.0 500.0 ) altar1_6 0 0 0 0.00 0.00 ( 0.0 0.0 -20.0 ) ( 500.0 0.0 -20.000023 ) ( 0.0 500.0 -20.0 ) altar1_6 0 0 0 0.00 0.00 ( 0.0 0.0 20.0 ) ( 0.0 500.0 20.0 ) ( 500.0 0.0 20.000023 ) altar1_6 0 0 0 0.00 0.00 ( 0.0 -28.0 0.0 ) ( 0.0 -28.0 500.0 ) ( 500.0 -27.999956 0.0 ) altar1_6 0 0 0 0.00 0.00 ( 3.999999 0.0 0.0 ) ( 3.999999 0.0 500.0 ) ( 4.000021 500.0 0.0 ) altar1_6 0 0 0 0.00 0.00 } // Brush 3 { // Brush 4 ( 0.0 4.0 0.0 ) ( 500.0 4.0 0.0 ) ( 0.0 4.0 500.0 ) altar1_6 0 0 0 0.00 0.00 ( 0.0 0.0 -20.0 ) ( 500.0 0.0 -20.000023 ) ( 0.0 500.0 -20.0 ) altar1_6 0 0 0 0.00 0.00 ( 0.0 0.0 20.0 ) ( 0.0 500.0 20.0 ) ( 500.0 0.0 20.000023 ) altar1_6 0 0 0 0.00 0.00 ( 16.0 0.0 0.0 ) ( 16.0 0.0 500.0 ) ( 16.000023 500.0 0.0 ) altar1_6 0 0 0 0.00 0.00 ( -16.0 0.0 0.0 ) ( -16.000023 500.0 0.0 ) ( -16.0 0.0 500.0 ) altar1_6 0 0 0 0.00 0.00 ( 0.0 -4.000001 0.0 ) ( 0.0 -4.000001 500.0 ) ( 500.0 -3.999958 0.0 ) altar1_6 0 0 0 0.00 0.00 } // Brush 4 { // Brush 5 ( 0.0 0.0 -3.999999 ) ( 500.0 0.0 -4.000021 ) ( 0.0 500.0 -3.999999 ) altar1_4 0 0 0 0.00 0.00 ( 15.999999 0.0 0.0 ) ( 15.999999 0.0 500.0 ) ( 16.000021 500.0 0.0 ) altar1_4 0 0 0 0.00 0.00 ( 0.0 -24.000002 0.0 ) ( 0.0 -24.000002 500.0 ) ( 500.0 -23.999958 0.0 ) altar1_4 0 0 0 0.00 0.00 ( -16.000002 0.0 0.0 ) ( -16.000023 500.0 0.0 ) ( -16.000002 0.0 500.0 ) altar1_4 0 0 0 0.00 0.00 ( 0.0 24.0 0.0 ) ( 500.0 24.0 0.0 ) ( 0.0 24.0 500.0 ) altar1_4 0 0 0 0.00 0.00 ( 0.0 0.0 3.999999 ) ( 0.0 500.0 3.999999 ) ( 500.0 0.0 4.000021 ) altar1_4 0 0 0 0.00 0.00 } // Brush 5 { // Brush 6 ( 0.0 0.0 7.999999 ) ( 0.0 500.0 7.999999 ) ( 500.0 0.0 8.000021 ) altar1_4 0 0 0 0.00 0.00 ( 32.000011 0.0 0.0 ) ( 32.000011 0.0 500.0 ) ( 32.000153 500.0 0.0 ) altar1_4 0 0 0 0.00 0.00 ( 0.0 -39.999996 0.0 ) ( 0.0 -39.999996 500.0 ) ( 500.0 -39.999954 0.0 ) altar1_4 0 0 0 0.00 0.00 ( -31.999989 0.0 0.0 ) ( -32.00013 500.0 0.0 ) ( -31.999989 0.0 500.0 ) altar1_4 0 0 0 0.00 0.00 ( 0.0 40.0 0.0 ) ( 500.0 40.0 0.0 ) ( 0.0 40.0 500.0 ) altar1_4 0 0 0 0.00 0.00 ( 0.0 0.0 -7.999999 ) ( 500.0 0.0 -8.000021 ) ( 0.0 500.0 -7.999999 ) altar1_4 0 0 0 0.00 0.00 } // Brush 6 { // Object 0 : Position: (0.0, 0.0, 0.0) Orientation (rad): (0.0, 0.0, 0.0) Scale: (1.0, 1.0, 1.0) Objects: 1, 8 } // Object 0 { // Object 1 : Position: (0.0, 0.0, 4.0) Orientation (rad): (0.0, 0.0, 0.0) Scale: (1.0, 1.0, 1.0) Objects: 2, 3, 4, 5, 6, 7 } // Object 1 { // Object 2 : Position: (0.0, 0.0, 20.0) Orientation (rad): (0.0, 0.0, 0.0) Scale: (1.0, 1.0, 1.0) Brush: 0 } // Object 2 { // Object 3 : Position: (20.0, 0.0, -4.0) Orientation (rad): (0.0, 0.0, 0.0) Scale: (1.0, 1.0, 1.0) Brush: 1 } // Object 3 { // Object 4 : Position: (-4.0, -28.0, -4.0) Orientation (rad): (0.0, 0.0, 0.0) Scale: (1.0, 1.0, 1.0) Brush: 2 } // Object 4 { // Object 5 : Position: (-20.0, 4.0, -4.0) Orientation (rad): (0.0, 0.0, 0.0) Scale: (1.0, 1.0, 1.0) Brush: 3 } // Object 5 { // Object 6 : Position: (0.0, 28.0, -4.0) Orientation (rad): (0.0, 0.0, 0.0) Scale: (1.0, 1.0, 1.0) Brush: 4 } // Object 6 { // Object 7 : Position: (0.0, 0.0, -20.0) Orientation (rad): (0.0, 0.0, 0.0) Scale: (1.0, 1.0, 1.0) Brush: 5 } // Object 7 { // Object 8 : Brush Container. Position: (0.0, 0.0, -20.0) Orientation (rad): (0.0, 0.0, 0.0) Scale: (1.0, 1.0, 1.0) Brush: 6 } // Object 8