// QOOLE // Brushes: 5 // Entities: 0 // Objects: 6 { // Brush 0 ( 0.0 0.0 8.0 ) ( 0.0 500.0 8.0 ) ( 500.0 0.0 7.999978 ) redwood 0 0 0 1.00 1.00 ( 2.000008 0.0 0.0 ) ( 2.000008 0.0 500.0 ) ( 2.000924 500.0 0.0 ) redwood 0 0 0 1.00 1.00 ( 0.0 -2.0 0.0 ) ( 0.0 -2.0 500.0 ) ( 500.0 -1.999956 0.0 ) redwood 0 0 0 1.00 1.00 ( -1.999993 0.0 0.0 ) ( -2.000849 500.0 0.0 ) ( -1.999993 0.0 500.0 ) redwood 0 0 0 1.00 1.00 ( 0.0 2.0 0.0 ) ( 500.0 2.0 0.0 ) ( 0.0 2.0 500.0 ) redwood 0 0 0 1.00 1.00 ( 0.0 0.0 -8.0 ) ( 500.0 0.0 -7.999978 ) ( 0.0 500.0 -8.0 ) redwood 0 0 0 1.00 1.00 } // Brush 0 { // Brush 1 ( 0.0 0.0 8.0 ) ( 0.0 500.0 8.0 ) ( 500.0 0.0 7.999978 ) redwood 0 0 0 1.00 1.00 ( 2.000007 0.0 0.0 ) ( 2.000007 0.0 500.0 ) ( 2.000863 500.0 0.0 ) redwood 0 0 0 1.00 1.00 ( 0.0 -2.0 0.0 ) ( 0.0 -2.0 500.0 ) ( 500.0 -1.999956 0.0 ) redwood 0 0 0 1.00 1.00 ( -1.999992 0.0 0.0 ) ( -2.000848 500.0 0.0 ) ( -1.999992 0.0 500.0 ) redwood 0 0 0 1.00 1.00 ( 0.0 2.0 0.0 ) ( 500.0 2.0 0.0 ) ( 0.0 2.0 500.0 ) redwood 0 0 0 1.00 1.00 ( 0.0 0.0 -8.0 ) ( 500.0 0.0 -7.999978 ) ( 0.0 500.0 -8.0 ) redwood 0 0 0 1.00 1.00 } // Brush 1 { // Brush 2 ( 0.0 0.0 8.0 ) ( 0.0 500.0 8.0 ) ( 500.0 0.0 7.999978 ) redwood 0 0 0 1.00 1.00 ( 2.000007 0.0 0.0 ) ( 2.000007 0.0 500.0 ) ( 2.000863 500.0 0.0 ) redwood 0 0 0 1.00 1.00 ( 0.0 -2.0 0.0 ) ( 0.0 -2.0 500.0 ) ( 500.0 -1.999956 0.0 ) redwood 0 0 0 1.00 1.00 ( -1.999992 0.0 0.0 ) ( -2.000848 500.0 0.0 ) ( -1.999992 0.0 500.0 ) redwood 0 0 0 1.00 1.00 ( 0.0 2.0 0.0 ) ( 500.0 2.0 0.0 ) ( 0.0 2.0 500.0 ) redwood 0 0 0 1.00 1.00 ( 0.0 0.0 -8.0 ) ( 500.0 0.0 -7.999978 ) ( 0.0 500.0 -8.0 ) redwood 0 0 0 1.00 1.00 } // Brush 2 { // Brush 3 ( 0.0 0.0 8.0 ) ( 0.0 500.0 8.0 ) ( 500.0 0.0 7.999978 ) redwood 0 0 0 1.00 1.00 ( 2.000008 0.0 0.0 ) ( 2.000008 0.0 500.0 ) ( 2.000924 500.0 0.0 ) redwood 0 0 0 1.00 1.00 ( 0.0 -2.0 0.0 ) ( 0.0 -2.0 500.0 ) ( 500.0 -1.999956 0.0 ) redwood 0 0 0 1.00 1.00 ( -1.999993 0.0 0.0 ) ( -2.000849 500.0 0.0 ) ( -1.999993 0.0 500.0 ) redwood 0 0 0 1.00 1.00 ( 0.0 2.0 0.0 ) ( 500.0 2.0 0.0 ) ( 0.0 2.0 500.0 ) redwood 0 0 0 1.00 1.00 ( 0.0 0.0 -8.0 ) ( 500.0 0.0 -7.999978 ) ( 0.0 500.0 -8.0 ) redwood 0 0 0 1.00 1.00 } // Brush 3 { // Brush 4 ( 0.0 0.0 1.999999 ) ( 0.0 500.0 1.999999 ) ( 500.0 0.0 1.999977 ) redwood 0 0 0 1.00 1.00 ( 18.0 0.0 0.0 ) ( 18.0 0.0 500.0 ) ( 18.000916 500.0 0.0 ) redwood 0 0 0 1.00 1.00 ( 0.0 -17.999998 0.0 ) ( 0.0 -17.999998 500.0 ) ( 500.0 -18.000042 0.0 ) redwood 0 0 0 1.00 1.00 ( -18.0 0.0 0.0 ) ( -18.000916 500.0 0.0 ) ( -18.0 0.0 500.0 ) redwood 0 0 0 1.00 1.00 ( 0.0 18.0 0.0 ) ( 500.0 18.0 0.0 ) ( 0.0 18.0 500.0 ) redwood 0 0 0 1.00 1.00 ( 0.0 0.0 -2.000001 ) ( 500.0 0.0 -1.999979 ) ( 0.0 500.0 -2.000001 ) redwood 0 0 0 1.00 1.00 } // Brush 4 { // Object 0 : Position: (0.0, 0.0, 0.0) Orientation (rad): (0.0, 0.0, 0.0) Scale: (1.0, 1.0, 1.0) Objects: 1, 2, 3, 4, 5 } // Object 0 { // Object 1 : Cube Position: (16.0, -16.0, -1.0) Orientation (rad): (0.0, 0.0, 0.0) Scale: (1.0, 1.0, 1.0) Brush: 0 } // Object 1 { // Object 2 : Cube Position: (-16.0, -16.0, -1.0) Orientation (rad): (0.0, 0.0, 0.0) Scale: (1.0, 1.0, 1.0) Brush: 1 } // Object 2 { // Object 3 : Cube Position: (-16.0, 16.0, -1.0) Orientation (rad): (0.0, 0.0, 0.0) Scale: (1.0, 1.0, 1.0) Brush: 2 } // Object 3 { // Object 4 : Cube Position: (16.0, 16.0, -1.0) Orientation (rad): (0.0, 0.0, 0.0) Scale: (1.0, 1.0, 1.0) Brush: 3 } // Object 4 { // Object 5 : Cube Position: (0.0, 0.0, 7.0) Orientation (rad): (0.0, 0.0, 0.0) Scale: (1.0, 1.0, 1.0) Brush: 4 } // Object 5