// QOOLE // Brushes: 10 // Entities: 3 // Objects: 13 { // Brush 0 ( 0.0 0.0 31.999998 ) ( 0.0 500.0 31.999998 ) ( 500.0 0.0 32.000019 ) metal2_8 0 0 0 1.00 1.00 ( 31.999998 0.0 0.0 ) ( 31.999998 0.0 500.0 ) ( 32.000019 500.0 0.0 ) metal2_8 0 0 0 1.00 1.00 ( 0.0 -32.000004 0.0 ) ( 0.0 -32.000004 500.0 ) ( 500.0 -31.99996 0.0 ) metal2_8 0 0 0 1.00 1.00 ( -32.0 0.0 0.0 ) ( -32.000023 500.0 0.0 ) ( -32.0 0.0 500.0 ) metal2_8 0 0 0 1.00 1.00 ( 0.0 32.0 0.0 ) ( 500.0 32.0 0.0 ) ( 0.0 32.0 500.0 ) metal2_8 0 0 0 1.00 1.00 ( 0.0 0.0 -32.0 ) ( 500.0 0.0 -32.000023 ) ( 0.0 500.0 -32.0 ) metal2_8 0 0 0 1.00 1.00 } // Brush 0 { // Brush 1 ( 0.0 0.0 31.999998 ) ( 0.0 500.0 31.999998 ) ( 500.0 0.0 32.000019 ) metal2_8 0 0 0 1.00 1.00 ( 31.999998 0.0 0.0 ) ( 31.999998 0.0 500.0 ) ( 32.000019 500.0 0.0 ) metal2_8 0 0 0 1.00 1.00 ( 0.0 -32.000004 0.0 ) ( 0.0 -32.000004 500.0 ) ( 500.0 -31.99996 0.0 ) metal2_8 0 0 0 1.00 1.00 ( -32.0 0.0 0.0 ) ( -32.000023 500.0 0.0 ) ( -32.0 0.0 500.0 ) metal2_8 0 0 0 1.00 1.00 ( 0.0 32.0 0.0 ) ( 500.0 32.0 0.0 ) ( 0.0 32.0 500.0 ) metal2_8 0 0 0 1.00 1.00 ( 0.0 0.0 -32.0 ) ( 500.0 0.0 -32.000023 ) ( 0.0 500.0 -32.0 ) metal2_8 0 0 0 1.00 1.00 } // Brush 1 { // Brush 2 ( 0.0 0.0 31.999998 ) ( 0.0 500.0 31.999998 ) ( 500.0 0.0 32.000019 ) metal2_8 0 0 0 1.00 1.00 ( 31.999998 0.0 0.0 ) ( 31.999998 0.0 500.0 ) ( 32.000019 500.0 0.0 ) metal2_8 0 0 0 1.00 1.00 ( 0.0 -32.000004 0.0 ) ( 0.0 -32.000004 500.0 ) ( 500.0 -31.99996 0.0 ) metal2_8 0 0 0 1.00 1.00 ( -32.0 0.0 0.0 ) ( -32.000023 500.0 0.0 ) ( -32.0 0.0 500.0 ) metal2_8 0 0 0 1.00 1.00 ( 0.0 32.0 0.0 ) ( 500.0 32.0 0.0 ) ( 0.0 32.0 500.0 ) metal2_8 0 0 0 1.00 1.00 ( 0.0 0.0 -32.0 ) ( 500.0 0.0 -32.000023 ) ( 0.0 500.0 -32.0 ) metal2_8 0 0 0 1.00 1.00 } // Brush 2 { // Brush 3 ( 0.0 0.0 31.999998 ) ( 0.0 500.0 31.999998 ) ( 500.0 0.0 32.000019 ) metal2_8 0 0 0 1.00 1.00 ( 31.999998 0.0 0.0 ) ( 31.999998 0.0 500.0 ) ( 32.000019 500.0 0.0 ) metal2_8 0 0 0 1.00 1.00 ( 0.0 -32.000004 0.0 ) ( 0.0 -32.000004 500.0 ) ( 500.0 -31.99996 0.0 ) metal2_8 0 0 0 1.00 1.00 ( -32.0 0.0 0.0 ) ( -32.000023 500.0 0.0 ) ( -32.0 0.0 500.0 ) metal2_8 0 0 0 1.00 1.00 ( 0.0 32.0 0.0 ) ( 500.0 32.0 0.0 ) ( 0.0 32.0 500.0 ) metal2_8 0 0 0 1.00 1.00 ( 0.0 0.0 -32.0 ) ( 500.0 0.0 -32.000023 ) ( 0.0 500.0 -32.0 ) metal2_8 0 0 0 1.00 1.00 } // Brush 3 { // Brush 4 ( 24.0 0.0 0.0 ) ( 24.0 0.0 500.0 ) ( 24.000023 500.0 0.0 ) rock5_2 0 0 0 1.00 1.00 ( 0.0 -24.000002 0.0 ) ( 0.0 38.01738 496.138916 ) ( 500.0 -23.999958 0.0 ) rock5_2 0 0 0 1.00 1.00 ( -24.000011 0.0 0.0 ) ( -23.999973 500.0 0.0 ) ( 97.267776 0.0 485.071259 ) rock5_2 0 0 0 1.00 1.00 ( 0.0 24.0 0.0 ) ( 500.0 24.0 0.0 ) ( 0.0 -38.017365 496.138916 ) rock5_2 0 0 0 1.00 1.00 ( 0.0 0.0 64.0 ) ( 0.0 500.0 64.0 ) ( 500.0 0.0 64.000023 ) rock5_2 0 0 0 1.00 1.00 ( 0.0 0.0 -64.0 ) ( 500.0 0.0 -64.000023 ) ( 0.0 500.0 -64.0 ) rock5_2 0 0 0 1.00 1.00 } // Brush 4 { // Brush 5 ( 0.0 0.0 32.0 ) ( 0.0 500.0 32.0 ) ( 500.0 0.0 32.000023 ) rock5_2 0 0 0 1.00 1.00 ( 0.0 -64.0 0.0 ) ( 0.0 -64.0 500.0 ) ( 500.0 -63.999954 0.0 ) rock5_2 0 0 0 1.00 1.00 ( 0.0 64.0 0.0 ) ( 500.0 64.0 0.0 ) ( 0.0 64.0 500.0 ) rock5_2 0 0 0 1.00 1.00 ( 43.0 0.0 0.0 ) ( -207.005508 0.0 433.009521 ) ( 43.000023 500.0 0.0 ) rock5_2 0 0 0 1.00 1.00 ( -43.0 0.0 0.0 ) ( -43.000023 500.0 0.0 ) ( 207.005508 0.0 433.009521 ) rock5_2 0 0 0 1.00 1.00 ( 0.0 0.0 -32.0 ) ( 500.0 0.0 -32.000023 ) ( 0.0 500.0 -32.0 ) rock5_2 0 0 0 1.00 1.00 } // Brush 5 { // Brush 6 ( 24.0 0.0 0.0 ) ( 24.0 0.0 500.0 ) ( 24.000023 500.0 0.0 ) rock5_2 0 0 0 1.00 1.00 ( 0.0 -24.000002 0.0 ) ( 0.0 38.01738 496.138916 ) ( 500.0 -23.999958 0.0 ) rock5_2 0 0 0 1.00 1.00 ( -24.000011 0.0 0.0 ) ( -23.999973 500.0 0.0 ) ( 97.267776 0.0 485.071259 ) rock5_2 0 0 0 1.00 1.00 ( 0.0 24.0 0.0 ) ( 500.0 24.0 0.0 ) ( 0.0 -38.017365 496.138916 ) rock5_2 0 0 0 1.00 1.00 ( 0.0 0.0 64.0 ) ( 0.0 500.0 64.0 ) ( 500.0 0.0 64.000023 ) rock5_2 0 0 0 1.00 1.00 ( 0.0 0.0 -64.0 ) ( 500.0 0.0 -64.000023 ) ( 0.0 500.0 -64.0 ) rock5_2 0 0 0 1.00 1.00 } // Brush 6 { // Brush 7 ( 0.0 0.0 31.999998 ) ( 0.0 500.0 31.999998 ) ( 500.0 0.0 32.000019 ) *teleport 0 0 0 1.00 1.00 ( 31.999998 0.0 0.0 ) ( 31.999998 0.0 500.0 ) ( 32.000019 500.0 0.0 ) *teleport 0 0 0 1.00 1.00 ( 0.0 -32.000004 0.0 ) ( 0.0 -32.000004 500.0 ) ( 500.0 -31.99996 0.0 ) *teleport 0 0 0 1.00 1.00 ( -32.0 0.0 0.0 ) ( -32.000023 500.0 0.0 ) ( -32.0 0.0 500.0 ) *teleport 0 0 0 1.00 1.00 ( 0.0 32.0 0.0 ) ( 500.0 32.0 0.0 ) ( 0.0 32.0 500.0 ) *teleport 0 0 0 1.00 1.00 ( 0.0 0.0 -32.0 ) ( 500.0 0.0 -32.000023 ) ( 0.0 500.0 -32.0 ) *teleport 0 0 0 1.00 1.00 } // Brush 7 { // Brush 8 ( 0.0 0.0 31.999998 ) ( 0.0 500.0 31.999998 ) ( 500.0 0.0 32.000019 ) trigger 0 0 0 1.00 1.00 ( 31.999998 0.0 0.0 ) ( 31.999998 0.0 500.0 ) ( 32.000019 500.0 0.0 ) trigger 0 0 0 1.00 1.00 ( 0.0 -32.000004 0.0 ) ( 0.0 -32.000004 500.0 ) ( 500.0 -31.99996 0.0 ) trigger 0 0 0 1.00 1.00 ( -32.0 0.0 0.0 ) ( -32.000023 500.0 0.0 ) ( -32.0 0.0 500.0 ) trigger 0 0 0 1.00 1.00 ( 0.0 32.0 0.0 ) ( 500.0 32.0 0.0 ) ( 0.0 32.0 500.0 ) trigger 0 0 0 1.00 1.00 ( 0.0 0.0 -32.0 ) ( 500.0 0.0 -32.000023 ) ( 0.0 500.0 -32.0 ) trigger 0 0 0 1.00 1.00 } // Brush 8 { // Brush 9 ( 0.0 0.0 31.999998 ) ( 0.0 500.0 31.999998 ) ( 500.0 0.0 32.000019 ) trigger 0 0 0 1.00 1.00 ( 31.999998 0.0 0.0 ) ( 31.999998 0.0 500.0 ) ( 32.000019 500.0 0.0 ) trigger 0 0 0 1.00 1.00 ( 0.0 -32.000004 0.0 ) ( 0.0 -32.000004 500.0 ) ( 500.0 -31.99996 0.0 ) trigger 0 0 0 1.00 1.00 ( -32.0 0.0 0.0 ) ( -32.000023 500.0 0.0 ) ( -32.0 0.0 500.0 ) trigger 0 0 0 1.00 1.00 ( 0.0 32.0 0.0 ) ( 500.0 32.0 0.0 ) ( 0.0 32.0 500.0 ) trigger 0 0 0 1.00 1.00 ( 0.0 0.0 -32.0 ) ( 500.0 0.0 -32.000023 ) ( 0.0 500.0 -32.0 ) trigger 0 0 0 1.00 1.00 } // Brush 9 { // Entity 0 "classname" "light" "origin" "0 0 0" "light" "150" "style" "5" } // Entity 0 { // Entity 1 "classname" "trigger_teleport" "target" "Target2" } // Entity 1 { // Entity 2 "classname" "trigger_teleport" "target" "Target1" } // Entity 2 { // Object 0 : Position: (0.0, 0.0, 0.0) Orientation (rad): (0.0, 0.0, 0.0) Scale: (1.0, 1.0, 1.0) Objects: 1, 2, 3, 4, 5, 9, 10, 11, 12 } // Object 0 { // Object 1 : Cube Position: (0.000183, 0.0, 38.000156) Orientation (rad): (0.0, 0.0, 1.570796) Scale: (0.0625, 0.125, 1.3125) Brush: 0 } // Object 1 { // Object 2 : Cube Position: (0.000183, 0.0, -47.999844) Orientation (rad): (0.0, 0.0, 1.570796) Scale: (0.0625, 0.125, 1.3125) Brush: 1 } // Object 2 { // Object 3 : Cube Position: (-27.999817, 0.0, -3.999844) Orientation (rad): (0.0, 0.0, 0.0) Scale: (0.0625, 0.125, 1.5) Brush: 2 } // Object 3 { // Object 4 : Cube Position: (28.000183, 0.0, -3.999844) Orientation (rad): (0.0, 0.0, 0.0) Scale: (0.0625, 0.125, 1.5) Brush: 3 } // Object 4 { // Object 5 : Position: (0.0, 0.000275, 0.0) Orientation (rad): (0.0, 0.0, 0.0) Scale: (1.0, 1.0, 1.0) Objects: 6, 7, 8 } // Object 5 { // Object 6 : Rect Prism (4 sided) Position: (52.000183, -0.000275, -7.999844) Orientation (rad): (3.141585, -0.000008, -0.000009) Scale: (0.5, 0.5, 0.8125) Brush: 4 } // Object 6 { // Object 7 : Trapezoid Position: (0.000183, -0.000275, 52.000156) Orientation (rad): (0.0, 0.0, 0.0) Scale: (0.918033, 0.125, 0.25) Brush: 5 } // Object 7 { // Object 8 : Rect Prism (4 sided) Position: (-51.999817, -0.000275, -7.999844) Orientation (rad): (0.0, 0.0, 0.0) Scale: (0.5, 0.5, 0.8125) Brush: 6 } // Object 8 { // Object 9 : Position: (0.000183, 0.0, -1.999844) Orientation (rad): (0.0, 0.0, 0.0) Scale: (1.0, 1.0, 1.0) Entity: 0 } // Object 9 { // Object 10 : Cube Position: (0.000183, 0.0, -3.999844) Orientation (rad): (0.0, 0.0, 0.0) Scale: (0.8125, 0.0625, 1.3125) Brush: 7 } // Object 10 { // Object 11 : Cube Position: (0.000183, -10.0, -5.999844) Orientation (rad): (0.0, 0.0, 0.0) Scale: (1.25, 0.25, 1.5625) Brush: 8 Entity: 1 } // Object 11 { // Object 12 : Cube Position: (0.000183, 10.0, -5.999844) Orientation (rad): (0.0, 0.0, 0.0) Scale: (1.25, 0.25, 1.5625) Brush: 9 Entity: 2 } // Object 12