// QOOLE // Brushes: 16 // Entities: 2 // Objects: 18 { // Brush 0 ( 0.0 0.0 32.0 ) ( 0.0 500.0 32.0 ) ( 500.0 0.0 32.000023 ) metal2_8 0 0 0 1.00 1.00 ( 21.333336 0.0 0.0 ) ( -136.78067 0.0 474.341614 ) ( 21.333239 500.0 0.0 ) metal2_8 0 0 0 1.00 1.00 ( 0.0 -21.333328 0.0 ) ( 0.0 -298.68335 416.025177 ) ( 500.0 -21.333252 0.0 ) metal2_8 0 0 0 1.00 1.00 ( -21.333334 0.0 0.0 ) ( -21.333296 500.0 0.0 ) ( 136.780594 0.0 474.341644 ) metal2_8 0 0 0 1.00 1.00 ( 0.0 0.0 16.000011 ) ( 0.0 399.999969 -284.000031 ) ( 500.0 0.0 15.999997 ) metal2_8 0 0 0 1.00 1.00 ( 0.0 0.0 -32.0 ) ( 500.0 0.0 -32.000023 ) ( 0.0 500.0 -32.0 ) metal2_8 0 0 0 1.00 1.00 } // Brush 0 { // Brush 1 ( 0.0 0.0 32.0 ) ( 0.0 500.0 32.0 ) ( 500.0 0.0 32.000023 ) metal2_8 0 0 0 1.00 1.00 ( 21.333336 0.0 0.0 ) ( -136.78067 0.0 474.341614 ) ( 21.333239 500.0 0.0 ) metal2_8 0 0 0 1.00 1.00 ( 0.0 -21.333328 0.0 ) ( 0.0 -298.68335 416.025177 ) ( 500.0 -21.333252 0.0 ) metal2_8 0 0 0 1.00 1.00 ( -21.333334 0.0 0.0 ) ( -21.333296 500.0 0.0 ) ( 136.780594 0.0 474.341644 ) metal2_8 0 0 0 1.00 1.00 ( 0.0 0.0 16.000011 ) ( 0.0 399.999969 -284.000031 ) ( 500.0 0.0 15.999997 ) metal2_8 0 0 0 1.00 1.00 ( 0.0 0.0 -32.0 ) ( 500.0 0.0 -32.000023 ) ( 0.0 500.0 -32.0 ) metal2_8 0 0 0 1.00 1.00 } // Brush 1 { // Brush 2 ( 0.0 0.0 31.999998 ) ( 0.0 500.0 31.999998 ) ( 500.0 0.0 32.000019 ) metal2_8 0 0 0 1.00 1.00 ( 31.999998 0.0 0.0 ) ( 31.999998 0.0 500.0 ) ( 32.000019 500.0 0.0 ) metal2_8 0 0 0 1.00 1.00 ( 0.0 -32.000004 0.0 ) ( 0.0 -32.000004 500.0 ) ( 500.0 -31.99996 0.0 ) metal2_8 0 0 0 1.00 1.00 ( -32.0 0.0 0.0 ) ( -32.000023 500.0 0.0 ) ( -32.0 0.0 500.0 ) metal2_8 0 0 0 1.00 1.00 ( 0.0 32.0 0.0 ) ( 500.0 32.0 0.0 ) ( 0.0 32.0 500.0 ) metal2_8 0 0 0 1.00 1.00 ( 0.0 0.0 -32.0 ) ( 500.0 0.0 -32.000023 ) ( 0.0 500.0 -32.0 ) metal2_8 0 0 0 1.00 1.00 } // Brush 2 { // Brush 3 ( 0.0 0.0 31.999998 ) ( 0.0 500.0 31.999998 ) ( 500.0 0.0 32.000019 ) metal2_8 0 0 0 1.00 1.00 ( 31.999998 0.0 0.0 ) ( 31.999998 0.0 500.0 ) ( 32.000019 500.0 0.0 ) metal2_8 0 0 0 1.00 1.00 ( 0.0 -32.000004 0.0 ) ( 0.0 -32.000004 500.0 ) ( 500.0 -31.99996 0.0 ) metal2_8 0 0 0 1.00 1.00 ( -32.0 0.0 0.0 ) ( -32.000023 500.0 0.0 ) ( -32.0 0.0 500.0 ) metal2_8 0 0 0 1.00 1.00 ( 0.0 32.0 0.0 ) ( 500.0 32.0 0.0 ) ( 0.0 32.0 500.0 ) metal2_8 0 0 0 1.00 1.00 ( 0.0 0.0 -32.0 ) ( 500.0 0.0 -32.000023 ) ( 0.0 500.0 -32.0 ) metal2_8 0 0 0 1.00 1.00 } // Brush 3 { // Brush 4 ( 0.0 0.0 31.999998 ) ( 0.0 500.0 31.999998 ) ( 500.0 0.0 32.000019 ) metal1_6 0 0 0 1.00 1.00 ( 31.999998 0.0 0.0 ) ( 31.999998 0.0 500.0 ) ( 32.000019 500.0 0.0 ) metal1_6 0 0 0 1.00 1.00 ( 0.0 -32.000004 0.0 ) ( 0.0 -32.000004 500.0 ) ( 500.0 -31.99996 0.0 ) metal1_6 0 0 0 1.00 1.00 ( -32.0 0.0 0.0 ) ( -32.000023 500.0 0.0 ) ( -32.0 0.0 500.0 ) metal1_6 0 0 0 1.00 1.00 ( 0.0 32.0 0.0 ) ( 500.0 32.0 0.0 ) ( 0.0 32.0 500.0 ) metal1_6 0 0 0 1.00 1.00 ( 0.0 0.0 -32.0 ) ( 500.0 0.0 -32.000023 ) ( 0.0 500.0 -32.0 ) metal1_6 0 0 0 1.00 1.00 } // Brush 4 { // Brush 5 ( 0.0 0.0 31.999998 ) ( 0.0 500.0 31.999998 ) ( 500.0 0.0 32.000019 ) metal1_6 0 0 0 1.00 1.00 ( 31.999998 0.0 0.0 ) ( 31.999998 0.0 500.0 ) ( 32.000019 500.0 0.0 ) metal1_6 0 0 0 1.00 1.00 ( 0.0 -32.000004 0.0 ) ( 0.0 -32.000004 500.0 ) ( 500.0 -31.99996 0.0 ) metal1_6 0 0 0 1.00 1.00 ( -32.0 0.0 0.0 ) ( -32.000023 500.0 0.0 ) ( -32.0 0.0 500.0 ) metal1_6 0 0 0 1.00 1.00 ( 0.0 32.0 0.0 ) ( 500.0 32.0 0.0 ) ( 0.0 32.0 500.0 ) metal1_6 0 0 0 1.00 1.00 ( 0.0 0.0 -32.0 ) ( 500.0 0.0 -32.000023 ) ( 0.0 500.0 -32.0 ) metal1_6 0 0 0 1.00 1.00 } // Brush 5 { // Brush 6 ( 0.0 0.0 31.999998 ) ( 0.0 500.0 31.999998 ) ( 500.0 0.0 32.000019 ) metal1_6 0 0 0 1.00 1.00 ( 31.999998 0.0 0.0 ) ( 31.999998 0.0 500.0 ) ( 32.000019 500.0 0.0 ) metal1_6 0 0 0 1.00 1.00 ( 0.0 -32.000004 0.0 ) ( 0.0 -32.000004 500.0 ) ( 500.0 -31.99996 0.0 ) metal1_6 0 0 0 1.00 1.00 ( -32.0 0.0 0.0 ) ( -32.000023 500.0 0.0 ) ( -32.0 0.0 500.0 ) metal1_6 0 0 0 1.00 1.00 ( 0.0 32.0 0.0 ) ( 500.0 32.0 0.0 ) ( 0.0 32.0 500.0 ) metal1_6 0 0 0 1.00 1.00 ( 0.0 0.0 -32.0 ) ( 500.0 0.0 -32.000023 ) ( 0.0 500.0 -32.0 ) metal1_6 0 0 0 1.00 1.00 } // Brush 6 { // Brush 7 ( 0.0 0.0 31.999998 ) ( 0.0 500.0 31.999998 ) ( 500.0 0.0 32.000019 ) metal1_6 0 0 0 1.00 1.00 ( 31.999998 0.0 0.0 ) ( 31.999998 0.0 500.0 ) ( 32.000019 500.0 0.0 ) metal1_6 0 0 0 1.00 1.00 ( 0.0 -32.000004 0.0 ) ( 0.0 -32.000004 500.0 ) ( 500.0 -31.99996 0.0 ) metal1_6 0 0 0 1.00 1.00 ( -32.0 0.0 0.0 ) ( -32.000023 500.0 0.0 ) ( -32.0 0.0 500.0 ) metal1_6 0 0 0 1.00 1.00 ( 0.0 32.0 0.0 ) ( 500.0 32.0 0.0 ) ( 0.0 32.0 500.0 ) metal1_6 0 0 0 1.00 1.00 ( 0.0 0.0 -32.0 ) ( 500.0 0.0 -32.000023 ) ( 0.0 500.0 -32.0 ) metal1_6 0 0 0 1.00 1.00 } // Brush 7 { // Brush 8 ( 0.0 0.0 31.999998 ) ( 0.0 500.0 31.999998 ) ( 500.0 0.0 32.000019 ) metal1_6 0 0 0 1.00 1.00 ( 31.999998 0.0 0.0 ) ( 31.999998 0.0 500.0 ) ( 32.000019 500.0 0.0 ) metal1_6 0 0 0 1.00 1.00 ( 0.0 -32.000004 0.0 ) ( 0.0 -32.000004 500.0 ) ( 500.0 -31.99996 0.0 ) metal1_6 0 0 0 1.00 1.00 ( -32.0 0.0 0.0 ) ( -32.000023 500.0 0.0 ) ( -32.0 0.0 500.0 ) metal1_6 0 0 0 1.00 1.00 ( 0.0 32.0 0.0 ) ( 500.0 32.0 0.0 ) ( 0.0 32.0 500.0 ) metal1_6 0 0 0 1.00 1.00 ( 0.0 0.0 -32.0 ) ( 500.0 0.0 -32.000023 ) ( 0.0 500.0 -32.0 ) metal1_6 0 0 0 1.00 1.00 } // Brush 8 { // Brush 9 ( 0.0 0.0 31.999998 ) ( 0.0 500.0 31.999998 ) ( 500.0 0.0 32.000019 ) metal1_6 0 0 0 1.00 1.00 ( 31.999998 0.0 0.0 ) ( 31.999998 0.0 500.0 ) ( 32.000019 500.0 0.0 ) metal1_6 0 0 0 1.00 1.00 ( 0.0 -32.000004 0.0 ) ( 0.0 -32.000004 500.0 ) ( 500.0 -31.99996 0.0 ) metal1_6 0 0 0 1.00 1.00 ( -32.0 0.0 0.0 ) ( -32.000023 500.0 0.0 ) ( -32.0 0.0 500.0 ) metal1_6 0 0 0 1.00 1.00 ( 0.0 32.0 0.0 ) ( 500.0 32.0 0.0 ) ( 0.0 32.0 500.0 ) metal1_6 0 0 0 1.00 1.00 ( 0.0 0.0 -32.0 ) ( 500.0 0.0 -32.000023 ) ( 0.0 500.0 -32.0 ) metal1_6 0 0 0 1.00 1.00 } // Brush 9 { // Brush 10 ( 0.0 0.0 31.999998 ) ( 0.0 500.0 31.999998 ) ( 500.0 0.0 32.000019 ) metal1_6 0 0 0 1.00 1.00 ( 31.999998 0.0 0.0 ) ( 31.999998 0.0 500.0 ) ( 32.000019 500.0 0.0 ) metal1_6 0 0 0 1.00 1.00 ( 0.0 -32.000004 0.0 ) ( 0.0 -32.000004 500.0 ) ( 500.0 -31.99996 0.0 ) metal1_6 0 0 0 1.00 1.00 ( -32.0 0.0 0.0 ) ( -32.000023 500.0 0.0 ) ( -32.0 0.0 500.0 ) metal1_6 0 0 0 1.00 1.00 ( 0.0 32.0 0.0 ) ( 500.0 32.0 0.0 ) ( 0.0 32.0 500.0 ) metal1_6 0 0 0 1.00 1.00 ( 0.0 0.0 -32.0 ) ( 500.0 0.0 -32.000023 ) ( 0.0 500.0 -32.0 ) metal1_6 0 0 0 1.00 1.00 } // Brush 10 { // Brush 11 ( 0.0 0.0 31.999998 ) ( 0.0 500.0 31.999998 ) ( 500.0 0.0 32.000019 ) metal1_6 0 0 0 1.00 1.00 ( 31.999998 0.0 0.0 ) ( 31.999998 0.0 500.0 ) ( 32.000019 500.0 0.0 ) metal1_6 0 0 0 1.00 1.00 ( 0.0 -32.000004 0.0 ) ( 0.0 -32.000004 500.0 ) ( 500.0 -31.99996 0.0 ) metal1_6 0 0 0 1.00 1.00 ( -32.0 0.0 0.0 ) ( -32.000023 500.0 0.0 ) ( -32.0 0.0 500.0 ) metal1_6 0 0 0 1.00 1.00 ( 0.0 32.0 0.0 ) ( 500.0 32.0 0.0 ) ( 0.0 32.0 500.0 ) metal1_6 0 0 0 1.00 1.00 ( 0.0 0.0 -32.0 ) ( 500.0 0.0 -32.000023 ) ( 0.0 500.0 -32.0 ) metal1_6 0 0 0 1.00 1.00 } // Brush 11 { // Brush 12 ( 0.0 0.0 31.999998 ) ( 0.0 500.0 31.999998 ) ( 500.0 0.0 32.000019 ) metal1_6 0 0 0 1.00 1.00 ( 31.999998 0.0 0.0 ) ( 31.999998 0.0 500.0 ) ( 32.000019 500.0 0.0 ) metal1_6 0 0 0 1.00 1.00 ( 0.0 -32.000004 0.0 ) ( 0.0 -32.000004 500.0 ) ( 500.0 -31.99996 0.0 ) metal1_6 0 0 0 1.00 1.00 ( -32.0 0.0 0.0 ) ( -32.000023 500.0 0.0 ) ( -32.0 0.0 500.0 ) metal1_6 0 0 0 1.00 1.00 ( 0.0 32.0 0.0 ) ( 500.0 32.0 0.0 ) ( 0.0 32.0 500.0 ) metal1_6 0 0 0 1.00 1.00 ( 0.0 0.0 -32.0 ) ( 500.0 0.0 -32.000023 ) ( 0.0 500.0 -32.0 ) metal1_6 0 0 0 1.00 1.00 } // Brush 12 { // Brush 13 ( 0.0 0.0 31.999998 ) ( 0.0 500.0 31.999998 ) ( 500.0 0.0 32.000019 ) metal1_6 0 0 0 1.00 1.00 ( 31.999998 0.0 0.0 ) ( 31.999998 0.0 500.0 ) ( 32.000019 500.0 0.0 ) metal1_6 0 0 0 1.00 1.00 ( 0.0 -32.000004 0.0 ) ( 0.0 -32.000004 500.0 ) ( 500.0 -31.99996 0.0 ) metal1_6 0 0 0 1.00 1.00 ( -32.0 0.0 0.0 ) ( -32.000023 500.0 0.0 ) ( -32.0 0.0 500.0 ) metal1_6 0 0 0 1.00 1.00 ( 0.0 32.0 0.0 ) ( 500.0 32.0 0.0 ) ( 0.0 32.0 500.0 ) metal1_6 0 0 0 1.00 1.00 ( 0.0 0.0 -32.0 ) ( 500.0 0.0 -32.000023 ) ( 0.0 500.0 -32.0 ) metal1_6 0 0 0 1.00 1.00 } // Brush 13 { // Brush 14 ( 0.0 0.0 32.0 ) ( 0.0 500.0 32.0 ) ( 500.0 0.0 32.000023 ) *teleport 0 0 0 1.00 1.00 ( 32.0 0.0 0.0 ) ( 31.999973 0.0 500.0 ) ( 31.999962 500.0 0.0 ) *teleport 0 0 0 1.00 1.00 ( 0.0 -26.0 0.0 ) ( 0.0 80.848442 488.450012 ) ( 500.0 -25.999956 0.0 ) *teleport 0 0 0 1.00 1.00 ( -32.0 0.0 0.0 ) ( -32.000023 500.0 0.0 ) ( -32.0 0.0 500.0 ) *teleport 0 0 0 1.00 1.00 ( 0.0 25.500002 0.0 ) ( 500.0 25.500011 0.0 ) ( 0.0 -59.195618 492.774445 ) *teleport 0 0 0 1.00 1.00 ( 0.0 0.0 -32.0 ) ( 500.0 0.0 -32.000023 ) ( 0.0 500.0 -32.0 ) *teleport 0 0 0 1.00 1.00 } // Brush 14 { // Brush 15 ( 0.0 0.0 31.999998 ) ( 0.0 500.0 31.999998 ) ( 500.0 0.0 32.000019 ) trigger 0 0 0 1.00 1.00 ( 31.999998 0.0 0.0 ) ( 31.999998 0.0 500.0 ) ( 32.000019 500.0 0.0 ) trigger 0 0 0 1.00 1.00 ( 0.0 -32.000004 0.0 ) ( 0.0 -32.000004 500.0 ) ( 500.0 -31.99996 0.0 ) trigger 0 0 0 1.00 1.00 ( -32.0 0.0 0.0 ) ( -32.000023 500.0 0.0 ) ( -32.0 0.0 500.0 ) trigger 0 0 0 1.00 1.00 ( 0.0 32.0 0.0 ) ( 500.0 32.0 0.0 ) ( 0.0 32.0 500.0 ) trigger 0 0 0 1.00 1.00 ( 0.0 0.0 -32.0 ) ( 500.0 0.0 -32.000023 ) ( 0.0 500.0 -32.0 ) trigger 0 0 0 1.00 1.00 } // Brush 15 { // Entity 0 "classname" "trigger_teleport" "target" "Target4" } // Entity 0 { // Entity 1 "classname" "light" "origin" "0 0 0" "light" "150" "style" "5" } // Entity 1 { // Object 0 : Position: (0.0, 0.0, 0.0) Orientation (rad): (0.0, 0.0, 0.0) Scale: (1.0, 1.0, 1.0) Objects: 1, 2, 3, 4, 5, 6, 7, 8, 9, 10 Objects: 11, 12, 13, 14, 15, 16, 17 } // Object 0 { // Object 1 : Cube Position: (1.0, -31.999344, 0.0) Orientation (rad): (-3.141593, 0.00002, 0.0) Scale: (0.375, 0.375, 2.0) Brush: 0 } // Object 1 { // Object 2 : Cube Position: (1.0, 32.000656, 0.0) Orientation (rad): (0.0, 0.0, 0.0) Scale: (0.375, 0.375, 2.0) Brush: 1 } // Object 2 { // Object 3 : Cube Position: (1.0, 0.0, 52.0) Orientation (rad): (0.0, 0.0, 0.0) Scale: (0.125, 1.0, 0.125) Brush: 2 } // Object 3 { // Object 4 : Cube Position: (1.0, 0.0, -52.0) Orientation (rad): (0.0, 0.0, 0.0) Scale: (0.125, 1.875, 0.125) Brush: 3 } // Object 4 { // Object 5 : Cube Position: (1.0, 40.0, -40.0) Orientation (rad): (0.0, 0.0, 0.0) Scale: (0.4375, 0.15625, 0.15625) Brush: 4 } // Object 5 { // Object 6 : Cube Position: (1.0, -40.0, -40.0) Orientation (rad): (0.0, 0.0, 0.0) Scale: (0.4375, 0.15625, 0.15625) Brush: 5 } // Object 6 { // Object 7 : Cube Position: (1.0, -34.0, -16.0) Orientation (rad): (0.0, 0.0, 0.0) Scale: (0.40625, 0.125, 0.125) Brush: 6 } // Object 7 { // Object 8 : Cube Position: (1.0, 34.0, -16.0) Orientation (rad): (0.0, 0.0, 0.0) Scale: (0.40625, 0.125, 0.125) Brush: 7 } // Object 8 { // Object 9 : Cube Position: (1.0, 30.0, 8.0) Orientation (rad): (0.0, 0.0, 0.0) Scale: (0.375, 0.09375, 0.09375) Brush: 8 } // Object 9 { // Object 10 : Cube Position: (1.0, -30.0, 8.0) Orientation (rad): (0.0, 0.0, 0.0) Scale: (0.375, 0.09375, 0.09375) Brush: 9 } // Object 10 { // Object 11 : Cube Position: (1.0, -26.0, 32.0) Orientation (rad): (0.0, 0.0, 0.0) Scale: (0.3125, 0.0625, 0.0625) Brush: 10 } // Object 11 { // Object 12 : Cube Position: (1.0, 26.0, 32.0) Orientation (rad): (0.0, 0.0, 0.0) Scale: (0.3125, 0.0625, 0.0625) Brush: 11 } // Object 12 { // Object 13 : Cube Position: (1.0, 22.0, 52.0) Orientation (rad): (0.0, 0.0, 0.0) Scale: (0.25, 0.03125, 0.03125) Brush: 12 } // Object 13 { // Object 14 : Cube Position: (1.0, -22.0, 52.0) Orientation (rad): (0.0, 0.0, 0.0) Scale: (0.25, 0.03125, 0.03125) Brush: 13 } // Object 14 { // Object 15 : Cube Position: (1.0, 1.0, 0.0) Orientation (rad): (0.0, 0.0, 0.0) Scale: (0.0625, 1.0, 1.53125) Brush: 14 } // Object 15 { // Object 16 : Cube Position: (-11.0, 0.0, 0.0) Orientation (rad): (0.0, 0.0, 0.0) Scale: (0.125, 1.0, 1.75) Brush: 15 Entity: 0 } // Object 16 { // Object 17 : Position: (1.0, 0.0, 1.0) Orientation (rad): (0.0, 0.0, 0.0) Scale: (1.0, 1.0, 1.0) Entity: 1 } // Object 17