// QOOLE // Brushes: 17 // Entities: 2 // Objects: 19 { // Brush 0 ( 0.0 0.0 4.000002 ) ( 0.0 500.0 4.000002 ) ( 500.0 0.0 3.99998 ) metal2_8 0 0 0 1.00 1.00 ( 39.999992 0.0 0.0 ) ( 39.999992 0.0 500.0 ) ( 40.000488 500.0 0.0 ) metal2_8 0 0 0 1.00 1.00 ( 0.0 -7.999997 0.0 ) ( 0.0 -7.999997 500.0 ) ( 500.0 -8.00004 0.0 ) metal2_8 0 0 0 1.00 1.00 ( -40.000008 0.0 0.0 ) ( -40.000504 500.0 0.0 ) ( -40.000008 0.0 500.0 ) metal2_8 0 0 0 1.00 1.00 ( 0.0 8.0 0.0 ) ( 500.0 8.0 0.0 ) ( 0.0 8.0 500.0 ) metal2_8 0 0 0 1.00 1.00 ( 0.0 0.0 -4.000001 ) ( 500.0 0.0 -3.999979 ) ( 0.0 500.0 -4.000001 ) metal2_8 0 0 0 1.00 1.00 } // Brush 0 { // Brush 1 ( 3.999992 0.0 0.0 ) ( 3.999992 0.0 500.0 ) ( 4.000491 500.0 0.0 ) metal2_8 0 0 0 1.00 1.00 ( 0.0 -8.0 0.0 ) ( 0.0 -8.0 500.0 ) ( 500.0 -8.000043 0.0 ) metal2_8 0 0 0 1.00 1.00 ( 0.0 8.0 0.0 ) ( 500.0 8.0 0.0 ) ( 0.0 8.0 500.0 ) metal2_8 0 0 0 1.00 1.00 ( 0.0 0.0 -68.0 ) ( 500.0 0.0 -67.999977 ) ( 0.0 500.0 -68.0 ) metal2_8 0 0 0 1.00 1.00 ( 0.0 0.0 68.0 ) ( 0.0 500.0 68.0 ) ( 500.0 0.0 68.000023 ) metal2_8 0 0 0 1.00 1.00 ( -4.000007 0.0 0.0 ) ( -3.999791 500.0 0.0 ) ( -4.000007 0.0 500.0 ) metal2_8 0 0 0 1.00 1.00 } // Brush 1 { // Brush 2 ( 0.0 -7.999993 0.0 ) ( 0.0 -7.999993 500.0 ) ( 500.0 -8.000037 0.0 ) metal2_8 0 0 0 1.00 1.00 ( -4.000008 0.0 0.0 ) ( -4.000507 500.0 0.0 ) ( -4.000008 0.0 500.0 ) metal2_8 0 0 0 1.00 1.00 ( 0.0 8.0 0.0 ) ( 500.0 8.0 0.0 ) ( 0.0 8.0 500.0 ) metal2_8 0 0 0 1.00 1.00 ( 0.0 0.0 -68.0 ) ( 500.0 0.0 -67.999977 ) ( 0.0 500.0 -68.0 ) metal2_8 0 0 0 1.00 1.00 ( 0.0 0.0 68.0 ) ( 0.0 500.0 68.0 ) ( 500.0 0.0 68.000023 ) metal2_8 0 0 0 1.00 1.00 ( 3.999993 0.0 0.0 ) ( 3.999993 0.0 500.0 ) ( 3.999776 500.0 0.0 ) metal2_8 0 0 0 1.00 1.00 } // Brush 2 { // Brush 3 ( 0.0 -7.999997 0.0 ) ( 0.0 -7.999997 500.0 ) ( 500.0 -8.00004 0.0 ) metal2_8 0 0 0 1.00 1.00 ( 0.0 8.0 0.0 ) ( 500.0 8.0 0.0 ) ( 0.0 8.0 500.0 ) metal2_8 0 0 0 1.00 1.00 ( 0.0 0.0 -3.999998 ) ( 500.0 0.0 -3.999977 ) ( 0.0 500.0 -3.999998 ) metal2_8 0 0 0 1.00 1.00 ( 31.999975 0.0 0.0 ) ( 31.999975 0.0 500.0 ) ( 32.000771 500.0 0.0 ) metal2_8 0 0 0 1.00 1.00 ( -32.000027 0.0 0.0 ) ( -32.000824 500.0 0.0 ) ( -32.000027 0.0 500.0 ) metal2_8 0 0 0 1.00 1.00 ( 0.0 0.0 3.999999 ) ( 0.0 500.0 3.999999 ) ( 500.0 0.0 3.999977 ) metal2_8 0 0 0 1.00 1.00 } // Brush 3 { // Brush 4 ( 20.0 0.0 0.0 ) ( -113.82193 0.0 481.758942 ) ( -230.765198 432.570007 0.0 ) metal1_6 0 0 0 1.00 1.00 ( 0.0 -17.250004 0.0 ) ( 0.0 99.244919 486.239594 ) ( 500.0 -17.24996 0.0 ) metal1_6 0 0 0 1.00 1.00 ( -19.999998 0.0 0.0 ) ( 230.765198 432.570007 0.0 ) ( 113.821915 0.0 481.758942 ) metal1_6 0 0 0 1.00 1.00 ( 0.0 0.0 -24.0 ) ( 500.0 0.0 -24.000023 ) ( 0.0 500.0 -24.0 ) metal1_6 0 0 0 1.00 1.00 } // Brush 4 { // Brush 5 ( 20.0 0.0 0.0 ) ( -113.82193 0.0 481.758942 ) ( -230.765198 432.570007 0.0 ) metal1_6 0 0 0 1.00 1.00 ( 0.0 -17.250004 0.0 ) ( 0.0 99.244919 486.239594 ) ( 500.0 -17.24996 0.0 ) metal1_6 0 0 0 1.00 1.00 ( -19.999998 0.0 0.0 ) ( 230.765198 432.570007 0.0 ) ( 113.821915 0.0 481.758942 ) metal1_6 0 0 0 1.00 1.00 ( 0.0 0.0 -24.0 ) ( 500.0 0.0 -24.000023 ) ( 0.0 500.0 -24.0 ) metal1_6 0 0 0 1.00 1.00 } // Brush 5 { // Brush 6 ( 20.0 0.0 0.0 ) ( -113.82193 0.0 481.758942 ) ( -230.765198 432.570007 0.0 ) metal1_6 0 0 0 1.00 1.00 ( 0.0 -17.250004 0.0 ) ( 0.0 99.244919 486.239594 ) ( 500.0 -17.24996 0.0 ) metal1_6 0 0 0 1.00 1.00 ( -19.999998 0.0 0.0 ) ( 230.765198 432.570007 0.0 ) ( 113.821915 0.0 481.758942 ) metal1_6 0 0 0 1.00 1.00 ( 0.0 0.0 -24.0 ) ( 500.0 0.0 -24.000023 ) ( 0.0 500.0 -24.0 ) metal1_6 0 0 0 1.00 1.00 } // Brush 6 { // Brush 7 ( 20.0 0.0 0.0 ) ( -113.82193 0.0 481.758942 ) ( -230.765198 432.570007 0.0 ) metal1_6 0 0 0 1.00 1.00 ( 0.0 -17.250004 0.0 ) ( 0.0 99.244919 486.239594 ) ( 500.0 -17.24996 0.0 ) metal1_6 0 0 0 1.00 1.00 ( -19.999998 0.0 0.0 ) ( 230.765198 432.570007 0.0 ) ( 113.821915 0.0 481.758942 ) metal1_6 0 0 0 1.00 1.00 ( 0.0 0.0 -24.0 ) ( 500.0 0.0 -24.000023 ) ( 0.0 500.0 -24.0 ) metal1_6 0 0 0 1.00 1.00 } // Brush 7 { // Brush 8 ( 20.0 0.0 0.0 ) ( -113.82193 0.0 481.758942 ) ( -230.765198 432.570007 0.0 ) metal1_6 0 0 0 1.00 1.00 ( 0.0 -17.250004 0.0 ) ( 0.0 99.244919 486.239594 ) ( 500.0 -17.24996 0.0 ) metal1_6 0 0 0 1.00 1.00 ( -19.999998 0.0 0.0 ) ( 230.765198 432.570007 0.0 ) ( 113.821915 0.0 481.758942 ) metal1_6 0 0 0 1.00 1.00 ( 0.0 0.0 -24.0 ) ( 500.0 0.0 -24.000023 ) ( 0.0 500.0 -24.0 ) metal1_6 0 0 0 1.00 1.00 } // Brush 8 { // Brush 9 ( 20.0 0.0 0.0 ) ( -113.82193 0.0 481.758942 ) ( -230.765198 432.570007 0.0 ) metal1_6 0 0 0 1.00 1.00 ( 0.0 -17.250004 0.0 ) ( 0.0 99.244919 486.239594 ) ( 500.0 -17.24996 0.0 ) metal1_6 0 0 0 1.00 1.00 ( -19.999998 0.0 0.0 ) ( 230.765198 432.570007 0.0 ) ( 113.821915 0.0 481.758942 ) metal1_6 0 0 0 1.00 1.00 ( 0.0 0.0 -24.0 ) ( 500.0 0.0 -24.000023 ) ( 0.0 500.0 -24.0 ) metal1_6 0 0 0 1.00 1.00 } // Brush 9 { // Brush 10 ( 20.0 0.0 0.0 ) ( -113.82193 0.0 481.758942 ) ( -230.765198 432.570007 0.0 ) metal1_6 0 0 0 1.00 1.00 ( 0.0 -17.250004 0.0 ) ( 0.0 99.244919 486.239594 ) ( 500.0 -17.24996 0.0 ) metal1_6 0 0 0 1.00 1.00 ( -19.999998 0.0 0.0 ) ( 230.765198 432.570007 0.0 ) ( 113.821915 0.0 481.758942 ) metal1_6 0 0 0 1.00 1.00 ( 0.0 0.0 -24.0 ) ( 500.0 0.0 -24.000023 ) ( 0.0 500.0 -24.0 ) metal1_6 0 0 0 1.00 1.00 } // Brush 10 { // Brush 11 ( 20.0 0.0 0.0 ) ( -113.82193 0.0 481.758942 ) ( -230.765198 432.570007 0.0 ) metal1_6 0 0 0 1.00 1.00 ( 0.0 -17.250004 0.0 ) ( 0.0 99.244919 486.239594 ) ( 500.0 -17.24996 0.0 ) metal1_6 0 0 0 1.00 1.00 ( -19.999998 0.0 0.0 ) ( 230.765198 432.570007 0.0 ) ( 113.821915 0.0 481.758942 ) metal1_6 0 0 0 1.00 1.00 ( 0.0 0.0 -24.0 ) ( 500.0 0.0 -24.000023 ) ( 0.0 500.0 -24.0 ) metal1_6 0 0 0 1.00 1.00 } // Brush 11 { // Brush 12 ( 20.0 0.0 0.0 ) ( -113.82193 0.0 481.758942 ) ( -230.765198 432.570007 0.0 ) metal1_6 0 0 0 1.00 1.00 ( 0.0 -17.250004 0.0 ) ( 0.0 99.244919 486.239594 ) ( 500.0 -17.24996 0.0 ) metal1_6 0 0 0 1.00 1.00 ( -19.999998 0.0 0.0 ) ( 230.765198 432.570007 0.0 ) ( 113.821915 0.0 481.758942 ) metal1_6 0 0 0 1.00 1.00 ( 0.0 0.0 -24.0 ) ( 500.0 0.0 -24.000023 ) ( 0.0 500.0 -24.0 ) metal1_6 0 0 0 1.00 1.00 } // Brush 12 { // Brush 13 ( 20.0 0.0 0.0 ) ( -113.82193 0.0 481.758942 ) ( -230.765198 432.570007 0.0 ) metal1_6 0 0 0 1.00 1.00 ( 0.0 -17.250004 0.0 ) ( 0.0 99.244919 486.239594 ) ( 500.0 -17.24996 0.0 ) metal1_6 0 0 0 1.00 1.00 ( -19.999998 0.0 0.0 ) ( 230.765198 432.570007 0.0 ) ( 113.821915 0.0 481.758942 ) metal1_6 0 0 0 1.00 1.00 ( 0.0 0.0 -24.0 ) ( 500.0 0.0 -24.000023 ) ( 0.0 500.0 -24.0 ) metal1_6 0 0 0 1.00 1.00 } // Brush 13 { // Brush 14 ( 20.0 0.0 0.0 ) ( -113.82193 0.0 481.758942 ) ( -230.765198 432.570007 0.0 ) metal1_6 0 0 0 1.00 1.00 ( 0.0 -17.250004 0.0 ) ( 0.0 99.244919 486.239594 ) ( 500.0 -17.24996 0.0 ) metal1_6 0 0 0 1.00 1.00 ( -19.999998 0.0 0.0 ) ( 230.765198 432.570007 0.0 ) ( 113.821915 0.0 481.758942 ) metal1_6 0 0 0 1.00 1.00 ( 0.0 0.0 -24.0 ) ( 500.0 0.0 -24.000023 ) ( 0.0 500.0 -24.0 ) metal1_6 0 0 0 1.00 1.00 } // Brush 14 { // Brush 15 ( 0.0 0.0 31.999998 ) ( 0.0 500.0 31.999998 ) ( 500.0 0.0 32.000019 ) metal2_2 0 0 0 1.00 1.00 ( 31.999998 0.0 0.0 ) ( 31.999998 0.0 500.0 ) ( 32.000019 500.0 0.0 ) metal2_2 0 0 0 1.00 1.00 ( 0.0 -32.000004 0.0 ) ( 0.0 -32.000004 500.0 ) ( 500.0 -31.99996 0.0 ) metal2_2 0 0 0 1.00 1.00 ( -32.0 0.0 0.0 ) ( -32.000023 500.0 0.0 ) ( -32.0 0.0 500.0 ) metal2_2 0 0 0 1.00 1.00 ( 0.0 32.0 0.0 ) ( 500.0 32.0 0.0 ) ( 0.0 32.0 500.0 ) metal2_2 0 0 0 1.00 1.00 ( 0.0 0.0 -32.0 ) ( 500.0 0.0 -32.000023 ) ( 0.0 500.0 -32.0 ) metal2_2 0 0 0 1.00 1.00 } // Brush 15 { // Brush 16 ( 0.0 0.0 31.999998 ) ( 0.0 500.0 31.999998 ) ( 500.0 0.0 32.000019 ) metal2_2 0 0 0 1.00 1.00 ( 31.999998 0.0 0.0 ) ( 31.999998 0.0 500.0 ) ( 32.000019 500.0 0.0 ) metal2_2 0 0 0 1.00 1.00 ( 0.0 -32.000004 0.0 ) ( 0.0 -32.000004 500.0 ) ( 500.0 -31.99996 0.0 ) metal2_2 0 0 0 1.00 1.00 ( -32.0 0.0 0.0 ) ( -32.000023 500.0 0.0 ) ( -32.0 0.0 500.0 ) metal2_2 0 0 0 1.00 1.00 ( 0.0 32.0 0.0 ) ( 500.0 32.0 0.0 ) ( 0.0 32.0 500.0 ) metal2_2 0 0 0 1.00 1.00 ( 0.0 0.0 -32.0 ) ( 500.0 0.0 -32.000023 ) ( 0.0 500.0 -32.0 ) metal2_2 0 0 0 1.00 1.00 } // Brush 16 { // Entity 0 "classname" "worldspawn" "wad" "qoole.wad" } // Entity 0 { // Entity 1 "classname" "monster_zombie" "origin" "0 0 0" "angle" "0" "spawnflags" "1" } // Entity 1 { // Object 0 : Position: (0.0, 0.0, 0.0) Orientation (rad): (0.0, 0.0, 0.0) Scale: (1.0, 1.0, 1.0) Objects: 1, 2, 3, 4, 5, 6, 7, 8, 9, 10 Objects: 11, 12, 13, 14, 15, 16, 17, 18 Entity: 0 } // Object 0 { // Object 1 : Position: (0.0, 0.0, 68.0) Orientation (rad): (0.0, 0.0, 0.0) Scale: (1.2, 1.0, 1.0) Brush: 0 } // Object 1 { // Object 2 : Position: (36.0, 0.0, -4.0) Orientation (rad): (0.0, 0.0, 0.0) Scale: (1.0, 1.0, 1.0) Brush: 1 } // Object 2 { // Object 3 : Position: (-36.0, 0.0, -4.0) Orientation (rad): (0.0, 0.0, 0.0) Scale: (1.0, 1.0, 1.0) Brush: 2 } // Object 3 { // Object 4 : Position: (0.0, 0.0, -68.0) Orientation (rad): (0.0, 0.0, 0.0) Scale: (1.5, 1.0, 1.0) Brush: 3 } // Object 4 { // Object 5 : Tri Prism (3 sided) Position: (-36.0, 0.0, 80.0) Orientation (rad): (0.0, 0.0, 0.0) Scale: (0.1, 0.115942, 0.333333) Brush: 4 } // Object 5 { // Object 6 : Tri Prism (3 sided) Position: (36.0, 0.0, 80.0) Orientation (rad): (0.0, 0.0, 0.0) Scale: (0.1, 0.115942, 0.333333) Brush: 5 } // Object 6 { // Object 7 : Tri Prism (3 sided) Position: (0.0, 0.0, 84.0) Orientation (rad): (0.0, 0.0, 0.0) Scale: (0.1, 0.115942, 0.5) Brush: 6 } // Object 7 { // Object 8 : Tri Prism (3 sided) Position: (52.0, -1.0, 53.0) Orientation (rad): (0.0, 0.0, 1.570796) Scale: (0.1, 0.115942, 0.5) Brush: 7 } // Object 8 { // Object 9 : Tri Prism (3 sided) Position: (-52.0, -1.0, 53.0) Orientation (rad): (0.0, 0.0, -1.570796) Scale: (0.1, 0.115942, 0.5) Brush: 8 } // Object 9 { // Object 10 : Tri Prism (3 sided) Position: (-18.0, 0.0, 78.0) Orientation (rad): (0.0, 0.0, 0.0) Scale: (0.1, 0.115942, 0.270833) Brush: 9 } // Object 10 { // Object 11 : Tri Prism (3 sided) Position: (16.0, 0.0, 78.0) Orientation (rad): (0.0, 0.0, 0.0) Scale: (0.1, 0.115942, 0.270833) Brush: 10 } // Object 11 { // Object 12 : Tri Prism (3 sided) Position: (48.0, -1.0, 36.0) Orientation (rad): (0.0, 0.0, 1.570796) Scale: (0.1, 0.115942, 0.333333) Brush: 11 } // Object 12 { // Object 13 : Tri Prism (3 sided) Position: (-48.0, -1.0, 36.0) Orientation (rad): (0.0, 0.0, -1.570796) Scale: (0.1, 0.115942, 0.333333) Brush: 12 } // Object 13 { // Object 14 : Tri Prism (3 sided) Position: (-43.0, -1.0, 20.0) Orientation (rad): (0.0, 0.0, -1.570796) Scale: (0.125, 0.115942, 0.125) Brush: 13 } // Object 14 { // Object 15 : Tri Prism (3 sided) Position: (43.0, -1.0, 20.0) Orientation (rad): (0.0, 0.0, 1.570796) Scale: (0.125, 0.115942, 0.125) Brush: 14 } // Object 15 { // Object 16 : Cube Position: (0.0, 0.0, 26.0) Orientation (rad): (0.0, 0.0, 0.0) Scale: (1.09375, 0.0625, 0.09375) Brush: 15 } // Object 16 { // Object 17 : Cube Position: (0.0, 0.0, -1.0) Orientation (rad): (0.0, 0.0, 1.570796) Scale: (2.15625, 0.0625, 0.09375) Brush: 16 } // Object 17 { // Object 18 : Position: (0.0, -3.0, -7.0) Orientation (rad): (3.141593, 0.0, 0.0) Scale: (1.0, 1.0, 1.0) Entity: 1 } // Object 18