// QOOLE // Brushes: 27 // Entities: 1 // Objects: 38 { // Brush 0 ( 14 0 0 ) ( -2 8 -4 ) ( -2 0 -8 ) metal3_2 0 0 0 1.00 1.00 ( -2 8 -4 ) ( 14 0 0 ) ( -2 8 4 ) metal3_2 0 0 0 1.00 1.00 ( -2 8 4 ) ( 14 0 0 ) ( -2 0 8 ) metal3_2 0 0 0 1.00 1.00 ( -2 0 8 ) ( 14 0 0 ) ( -2 -8 4 ) metal3_2 0 0 0 1.00 1.00 ( -2 -8 4 ) ( 14 0 0 ) ( -2 -8 -4 ) metal3_2 0 0 0 1.00 1.00 ( 14 0 0 ) ( -2 0 -8 ) ( -2 -8 -4 ) metal3_2 0 0 0 1.00 1.00 ( -2 0 -8 ) ( -2 8 -4 ) ( -2 8 4 ) metal3_2 0 0 0 1.00 1.00 } // Brush 0 { // Brush 1 ( 24 32 23 ) ( 24 -32 23 ) ( -32 -32 -9 ) metal1_6 0 0 0 1.00 1.00 ( 24 -32 23 ) ( 24 32 23 ) ( 32 32 9 ) metal1_6 0 0 0 1.00 1.00 ( -32 -32 -9 ) ( 24 -32 23 ) ( 32 -32 9 ) metal1_6 0 0 0 1.00 1.00 ( -32 32 -9 ) ( -32 -32 -9 ) ( -24 -32 -23 ) metal1_6 0 0 0 1.00 1.00 ( 24 32 23 ) ( -32 32 -9 ) ( -24 32 -23 ) metal1_6 0 0 0 1.00 1.00 ( 32 -32 9 ) ( 32 32 9 ) ( -24 32 -23 ) metal1_6 0 0 0 1.00 1.00 } // Brush 1 { // Brush 2 ( 40 32 8 ) ( 40 -32 8 ) ( -40 -32 8 ) metal2_2 0 0 0 1.00 1.00 ( 40 -32 8 ) ( 40 32 8 ) ( 40 32 -8 ) metal2_2 0 0 0 1.00 1.00 ( -40 -32 8 ) ( 40 -32 8 ) ( 40 -32 -8 ) metal2_2 0 0 0 1.00 1.00 ( -40 32 8 ) ( -40 -32 8 ) ( -40 -32 -8 ) metal2_2 0 0 0 1.00 1.00 ( 40 32 8 ) ( -40 32 8 ) ( -40 32 -8 ) metal2_2 0 0 0 1.00 1.00 ( 40 -32 -8 ) ( 40 32 -8 ) ( -40 32 -8 ) metal2_2 0 0 0 1.00 1.00 } // Brush 2 { // Brush 3 ( 32 32 -9 ) ( 32 -32 -9 ) ( -24 -32 23 ) metal1_6 0 0 0 1.00 1.00 ( 32 -32 -9 ) ( 32 32 -9 ) ( 24 32 -23 ) metal1_6 0 0 0 1.00 1.00 ( -24 -32 23 ) ( 32 -32 -9 ) ( 24 -32 -23 ) metal1_6 0 0 0 1.00 1.00 ( -24 32 23 ) ( -24 -32 23 ) ( -32 -32 9 ) metal1_6 0 0 0 1.00 1.00 ( 32 32 -9 ) ( -24 32 23 ) ( -32 32 9 ) metal1_6 0 0 0 1.00 1.00 ( 24 -32 -23 ) ( 24 32 -23 ) ( -32 32 9 ) metal1_6 0 0 0 1.00 1.00 } // Brush 3 { // Brush 4 ( 40 32 8 ) ( 40 -32 8 ) ( -40 -32 8 ) metal2_2 0 0 0 1.00 1.00 ( 40 -32 8 ) ( 40 32 8 ) ( 40 32 -8 ) metal2_2 0 0 0 1.00 1.00 ( -40 -32 8 ) ( 40 -32 8 ) ( 40 -32 -8 ) metal2_2 0 0 0 1.00 1.00 ( -40 32 8 ) ( -40 -32 8 ) ( -40 -32 -8 ) metal2_2 0 0 0 1.00 1.00 ( 40 32 8 ) ( -40 32 8 ) ( -40 32 -8 ) metal2_2 0 0 0 1.00 1.00 ( 40 -32 -8 ) ( 40 32 -8 ) ( -40 32 -8 ) metal2_2 0 0 0 1.00 1.00 } // Brush 4 { // Brush 5 ( 40 32 8 ) ( 40 -32 8 ) ( -40 -32 8 ) metal2_2 0 0 0 1.00 1.00 ( 40 -32 8 ) ( 40 32 8 ) ( 40 32 -8 ) metal2_2 0 0 0 1.00 1.00 ( -40 -32 8 ) ( 40 -32 8 ) ( 40 -32 -8 ) metal2_2 0 0 0 1.00 1.00 ( -40 32 8 ) ( -40 -32 8 ) ( -40 -32 -8 ) metal2_2 0 0 0 1.00 1.00 ( 40 32 8 ) ( -40 32 8 ) ( -40 32 -8 ) metal2_2 0 0 0 1.00 1.00 ( 40 -32 -8 ) ( 40 32 -8 ) ( -40 32 -8 ) metal2_2 0 0 0 1.00 1.00 } // Brush 5 { // Brush 6 ( -24 8 0 ) ( -24 -8 0 ) ( -12 -8 -24 ) m5_3 0 0 0 1.00 1.00 ( -24 -8 0 ) ( -24 8 0 ) ( -12 8 24 ) m5_3 0 0 0 1.00 1.00 ( -12 -8 24 ) ( -12 8 24 ) ( 12 8 24 ) m5_3 0 0 0 1.00 1.00 ( 12 -8 24 ) ( 12 8 24 ) ( 24 8 0 ) m5_3 0 0 0 1.00 1.00 ( 24 -8 0 ) ( 24 8 0 ) ( 12 8 -24 ) m5_3 0 0 0 1.00 1.00 ( -12 8 -24 ) ( -12 -8 -24 ) ( 12 -8 -24 ) m5_3 0 0 0 1.00 1.00 ( -12 -8 -24 ) ( -24 -8 0 ) ( -12 -8 24 ) m5_3 0 0 0 1.00 1.00 ( -24 8 0 ) ( -12 8 -24 ) ( 12 8 -24 ) m5_3 0 0 0 1.00 1.00 } // Brush 6 { // Brush 7 ( 72 32 16 ) ( 72 -32 16 ) ( -72 -32 16 ) metal2_2 0 0 0 1.00 1.00 ( 72 -32 16 ) ( 72 32 16 ) ( 72 32 -16 ) metal2_2 0 0 0 1.00 1.00 ( -72 -32 16 ) ( 72 -32 16 ) ( 72 -32 -16 ) metal2_2 0 0 0 1.00 1.00 ( -72 32 16 ) ( -72 -32 16 ) ( -72 -32 -16 ) metal2_2 0 0 0 1.00 1.00 ( 72 32 16 ) ( -72 32 16 ) ( -72 32 -16 ) metal2_2 0 0 0 1.00 1.00 ( 72 -32 -16 ) ( 72 32 -16 ) ( -72 32 -16 ) metal2_2 0 0 0 1.00 1.00 } // Brush 7 { // Brush 8 ( 40 32 8 ) ( 40 -32 8 ) ( -40 -32 8 ) metal2_2 0 0 0 1.00 1.00 ( 40 -32 8 ) ( 40 32 8 ) ( 40 32 -8 ) metal2_2 0 0 0 1.00 1.00 ( -40 -32 8 ) ( 40 -32 8 ) ( 40 -32 -8 ) metal2_2 0 0 0 1.00 1.00 ( -40 32 8 ) ( -40 -32 8 ) ( -40 -32 -8 ) metal2_2 0 0 0 1.00 1.00 ( 40 32 8 ) ( -40 32 8 ) ( -40 32 -8 ) metal2_2 0 0 0 1.00 1.00 ( 40 -32 -8 ) ( 40 32 -8 ) ( -40 32 -8 ) metal2_2 0 0 0 1.00 1.00 } // Brush 8 { // Brush 9 ( 40 32 24 ) ( 40 -32 24 ) ( -40 -32 24 ) metal1_6 0 0 0 1.00 1.00 ( 40 -32 24 ) ( 40 32 24 ) ( 40 32 -24 ) metal1_6 0 0 0 1.00 1.00 ( -40 -32 24 ) ( 40 -32 24 ) ( 40 -32 -24 ) metal1_6 0 0 0 1.00 1.00 ( -40 32 24 ) ( -40 -32 24 ) ( -40 -32 -24 ) metal1_6 0 0 0 1.00 1.00 ( 40 32 24 ) ( -40 32 24 ) ( -40 32 -24 ) metal1_6 0 0 0 1.00 1.00 ( 40 -32 -24 ) ( 40 32 -24 ) ( -40 32 -24 ) metal1_6 0 0 0 1.00 1.00 } // Brush 9 { // Brush 10 ( 40 32 24 ) ( 40 -32 24 ) ( -40 -32 24 ) metal1_6 0 0 0 1.00 1.00 ( 40 -32 24 ) ( 40 32 24 ) ( 40 32 -24 ) metal1_6 0 0 0 1.00 1.00 ( -40 -32 24 ) ( 40 -32 24 ) ( 40 -32 -24 ) metal1_6 0 0 0 1.00 1.00 ( -40 32 24 ) ( -40 -32 24 ) ( -40 -32 -24 ) metal1_6 0 0 0 1.00 1.00 ( 40 32 24 ) ( -40 32 24 ) ( -40 32 -24 ) metal1_6 0 0 0 1.00 1.00 ( 40 -32 -24 ) ( 40 32 -24 ) ( -40 32 -24 ) metal1_6 0 0 0 1.00 1.00 } // Brush 10 { // Brush 11 ( 40 32 8 ) ( 40 -32 8 ) ( -40 -32 8 ) metal2_2 0 0 0 1.00 1.00 ( 40 -32 8 ) ( 40 32 8 ) ( 40 32 -8 ) metal2_2 0 0 0 1.00 1.00 ( -40 -32 8 ) ( 40 -32 8 ) ( 40 -32 -8 ) metal2_2 0 0 0 1.00 1.00 ( -40 32 8 ) ( -40 -32 8 ) ( -40 -32 -8 ) metal2_2 0 0 0 1.00 1.00 ( 40 32 8 ) ( -40 32 8 ) ( -40 32 -8 ) metal2_2 0 0 0 1.00 1.00 ( 40 -32 -8 ) ( 40 32 -8 ) ( -40 32 -8 ) metal2_2 0 0 0 1.00 1.00 } // Brush 11 { // Brush 12 ( -16 -32 -27 ) ( -16 32 -27 ) ( -20 32 30 ) metal1_6 0 0 0 1.00 1.00 ( -16 32 -27 ) ( -16 -32 -27 ) ( 36 -32 -2 ) metal1_6 0 0 0 1.00 1.00 ( -20 -32 30 ) ( -20 32 30 ) ( 36 32 -2 ) metal1_6 0 0 0 1.00 1.00 ( -16 -32 -27 ) ( -20 -32 30 ) ( 36 -32 -2 ) metal1_6 0 0 0 1.00 1.00 ( -20 32 30 ) ( -16 32 -27 ) ( 36 32 -2 ) metal1_6 0 0 0 1.00 1.00 } // Brush 12 { // Brush 13 ( 24 32 8 ) ( 24 -32 8 ) ( -24 -32 8 ) metal2_2 0 0 0 1.00 1.00 ( 24 -32 8 ) ( 24 32 8 ) ( 24 32 -8 ) metal2_2 0 0 0 1.00 1.00 ( -24 -32 8 ) ( 24 -32 8 ) ( 24 -32 -8 ) metal2_2 0 0 0 1.00 1.00 ( -24 32 8 ) ( -24 -32 8 ) ( -24 -32 -8 ) metal2_2 0 0 0 1.00 1.00 ( 24 32 8 ) ( -24 32 8 ) ( -24 32 -8 ) metal2_2 0 0 0 1.00 1.00 ( 24 -32 -8 ) ( 24 32 -8 ) ( -24 32 -8 ) metal2_2 0 0 0 1.00 1.00 } // Brush 13 { // Brush 14 ( -8 32 24 ) ( -8 -32 24 ) ( -8 -32 -24 ) cop2_5 0 0 0 1.00 1.00 ( -8 -32 24 ) ( -8 32 24 ) ( 8 32 24 ) cop2_5 0 0 0 1.00 1.00 ( -8 -32 -24 ) ( -8 -32 24 ) ( 8 -32 24 ) cop2_5 0 0 0 1.00 1.00 ( -8 32 -24 ) ( -8 -32 -24 ) ( 8 -32 -24 ) cop2_5 0 0 0 1.00 1.00 ( -8 32 24 ) ( -8 32 -24 ) ( 8 32 -24 ) cop2_5 0 0 0 1.00 1.00 ( 8 -32 24 ) ( 8 32 24 ) ( 8 32 -24 ) cop2_5 0 0 0 1.00 1.00 } // Brush 14 { // Brush 15 ( 14 0 0 ) ( -2 8 -4 ) ( -2 0 -8 ) metal3_2 0 0 0 1.00 1.00 ( -2 8 -4 ) ( 14 0 0 ) ( -2 8 4 ) metal3_2 0 0 0 1.00 1.00 ( -2 8 4 ) ( 14 0 0 ) ( -2 0 8 ) metal3_2 0 0 0 1.00 1.00 ( -2 0 8 ) ( 14 0 0 ) ( -2 -8 4 ) metal3_2 0 0 0 1.00 1.00 ( -2 -8 4 ) ( 14 0 0 ) ( -2 -8 -4 ) metal3_2 0 0 0 1.00 1.00 ( 14 0 0 ) ( -2 0 -8 ) ( -2 -8 -4 ) metal3_2 0 0 0 1.00 1.00 ( -2 0 -8 ) ( -2 8 -4 ) ( -2 8 4 ) metal3_2 0 0 0 1.00 1.00 } // Brush 15 { // Brush 16 ( 17 32 19 ) ( 17 -32 19 ) ( -25 -32 -5 ) metal2_2 0 0 0 1.00 1.00 ( 17 -32 19 ) ( 17 32 19 ) ( 25 32 5 ) metal2_2 0 0 0 1.00 1.00 ( -25 -32 -5 ) ( 17 -32 19 ) ( 25 -32 5 ) metal2_2 0 0 0 1.00 1.00 ( -25 32 -5 ) ( -25 -32 -5 ) ( -17 -32 -19 ) metal2_2 0 0 0 1.00 1.00 ( 17 32 19 ) ( -25 32 -5 ) ( -17 32 -19 ) metal2_2 0 0 0 1.00 1.00 ( 25 -32 5 ) ( 25 32 5 ) ( -17 32 -19 ) metal2_2 0 0 0 1.00 1.00 } // Brush 16 { // Brush 17 ( 16 -32 -27 ) ( 16 32 -27 ) ( -36 32 -2 ) metal1_6 0 0 0 1.00 1.00 ( 16 32 -27 ) ( 16 -32 -27 ) ( 20 -32 30 ) metal1_6 0 0 0 1.00 1.00 ( -36 -32 -2 ) ( -36 32 -2 ) ( 20 32 30 ) metal1_6 0 0 0 1.00 1.00 ( 16 -32 -27 ) ( -36 -32 -2 ) ( 20 -32 30 ) metal1_6 0 0 0 1.00 1.00 ( -36 32 -2 ) ( 16 32 -27 ) ( 20 32 30 ) metal1_6 0 0 0 1.00 1.00 } // Brush 17 { // Brush 18 ( 40 32 8 ) ( 40 -32 8 ) ( -40 -32 8 ) metal2_2 0 0 0 1.00 1.00 ( 40 -32 8 ) ( 40 32 8 ) ( 40 32 -8 ) metal2_2 0 0 0 1.00 1.00 ( -40 -32 8 ) ( 40 -32 8 ) ( 40 -32 -8 ) metal2_2 0 0 0 1.00 1.00 ( -40 32 8 ) ( -40 -32 8 ) ( -40 -32 -8 ) metal2_2 0 0 0 1.00 1.00 ( 40 32 8 ) ( -40 32 8 ) ( -40 32 -8 ) metal2_2 0 0 0 1.00 1.00 ( 40 -32 -8 ) ( 40 32 -8 ) ( -40 32 -8 ) metal2_2 0 0 0 1.00 1.00 } // Brush 18 { // Brush 19 ( -24 8 0 ) ( -24 -8 0 ) ( -12 -8 -24 ) m5_3 0 0 0 1.00 1.00 ( -24 -8 0 ) ( -24 8 0 ) ( -12 8 24 ) m5_3 0 0 0 1.00 1.00 ( -12 -8 24 ) ( -12 8 24 ) ( 12 8 24 ) m5_3 0 0 0 1.00 1.00 ( 12 -8 24 ) ( 12 8 24 ) ( 24 8 0 ) m5_3 0 0 0 1.00 1.00 ( 24 -8 0 ) ( 24 8 0 ) ( 12 8 -24 ) m5_3 0 0 0 1.00 1.00 ( -12 8 -24 ) ( -12 -8 -24 ) ( 12 -8 -24 ) m5_3 0 0 0 1.00 1.00 ( -12 -8 -24 ) ( -24 -8 0 ) ( -12 -8 24 ) m5_3 0 0 0 1.00 1.00 ( -24 8 0 ) ( -12 8 -24 ) ( 12 8 -24 ) m5_3 0 0 0 1.00 1.00 } // Brush 19 { // Brush 20 ( -8 32 24 ) ( -8 -32 24 ) ( -8 -32 -24 ) cop2_5 0 0 0 1.00 1.00 ( -8 -32 24 ) ( -8 32 24 ) ( 8 32 24 ) cop2_5 0 0 0 1.00 1.00 ( -8 -32 -24 ) ( -8 -32 24 ) ( 8 -32 24 ) cop2_5 0 0 0 1.00 1.00 ( -8 32 -24 ) ( -8 -32 -24 ) ( 8 -32 -24 ) cop2_5 0 0 0 1.00 1.00 ( -8 32 24 ) ( -8 32 -24 ) ( 8 32 -24 ) cop2_5 0 0 0 1.00 1.00 ( 8 -32 24 ) ( 8 32 24 ) ( 8 32 -24 ) cop2_5 0 0 0 1.00 1.00 } // Brush 20 { // Brush 21 ( 14 0 0 ) ( -2 8 -4 ) ( -2 0 -8 ) metal3_2 0 0 0 1.00 1.00 ( -2 8 -4 ) ( 14 0 0 ) ( -2 8 4 ) metal3_2 0 0 0 1.00 1.00 ( -2 8 4 ) ( 14 0 0 ) ( -2 0 8 ) metal3_2 0 0 0 1.00 1.00 ( -2 0 8 ) ( 14 0 0 ) ( -2 -8 4 ) metal3_2 0 0 0 1.00 1.00 ( -2 -8 4 ) ( 14 0 0 ) ( -2 -8 -4 ) metal3_2 0 0 0 1.00 1.00 ( 14 0 0 ) ( -2 0 -8 ) ( -2 -8 -4 ) metal3_2 0 0 0 1.00 1.00 ( -2 0 -8 ) ( -2 8 -4 ) ( -2 8 4 ) metal3_2 0 0 0 1.00 1.00 } // Brush 21 { // Brush 22 ( 24 32 8 ) ( 24 -32 8 ) ( -24 -32 8 ) metal2_2 0 0 0 1.00 1.00 ( 24 -32 8 ) ( 24 32 8 ) ( 24 32 -8 ) metal2_2 0 0 0 1.00 1.00 ( -24 -32 8 ) ( 24 -32 8 ) ( 24 -32 -8 ) metal2_2 0 0 0 1.00 1.00 ( -24 32 8 ) ( -24 -32 8 ) ( -24 -32 -8 ) metal2_2 0 0 0 1.00 1.00 ( 24 32 8 ) ( -24 32 8 ) ( -24 32 -8 ) metal2_2 0 0 0 1.00 1.00 ( 24 -32 -8 ) ( 24 32 -8 ) ( -24 32 -8 ) metal2_2 0 0 0 1.00 1.00 } // Brush 22 { // Brush 23 ( -24 8 0 ) ( -24 -8 0 ) ( -12 -8 -24 ) m5_3 0 0 0 1.00 1.00 ( -24 -8 0 ) ( -24 8 0 ) ( -12 8 24 ) m5_3 0 0 0 1.00 1.00 ( -12 -8 24 ) ( -12 8 24 ) ( 12 8 24 ) m5_3 0 0 0 1.00 1.00 ( 12 -8 24 ) ( 12 8 24 ) ( 24 8 0 ) m5_3 0 0 0 1.00 1.00 ( 24 -8 0 ) ( 24 8 0 ) ( 12 8 -24 ) m5_3 0 0 0 1.00 1.00 ( -12 8 -24 ) ( -12 -8 -24 ) ( 12 -8 -24 ) m5_3 0 0 0 1.00 1.00 ( -12 -8 -24 ) ( -24 -8 0 ) ( -12 -8 24 ) m5_3 0 0 0 1.00 1.00 ( -24 8 0 ) ( -12 8 -24 ) ( 12 8 -24 ) m5_3 0 0 0 1.00 1.00 } // Brush 23 { // Brush 24 ( 14 0 0 ) ( -2 8 -4 ) ( -2 0 -8 ) metal3_2 0 0 0 1.00 1.00 ( -2 8 -4 ) ( 14 0 0 ) ( -2 8 4 ) metal3_2 0 0 0 1.00 1.00 ( -2 8 4 ) ( 14 0 0 ) ( -2 0 8 ) metal3_2 0 0 0 1.00 1.00 ( -2 0 8 ) ( 14 0 0 ) ( -2 -8 4 ) metal3_2 0 0 0 1.00 1.00 ( -2 -8 4 ) ( 14 0 0 ) ( -2 -8 -4 ) metal3_2 0 0 0 1.00 1.00 ( 14 0 0 ) ( -2 0 -8 ) ( -2 -8 -4 ) metal3_2 0 0 0 1.00 1.00 ( -2 0 -8 ) ( -2 8 -4 ) ( -2 8 4 ) metal3_2 0 0 0 1.00 1.00 } // Brush 24 { // Brush 25 ( 40 32 8 ) ( 40 -32 8 ) ( -40 -32 8 ) metal2_2 0 0 0 1.00 1.00 ( 40 -32 8 ) ( 40 32 8 ) ( 40 32 -8 ) metal2_2 0 0 0 1.00 1.00 ( -40 -32 8 ) ( 40 -32 8 ) ( 40 -32 -8 ) metal2_2 0 0 0 1.00 1.00 ( -40 32 8 ) ( -40 -32 8 ) ( -40 -32 -8 ) metal2_2 0 0 0 1.00 1.00 ( 40 32 8 ) ( -40 32 8 ) ( -40 32 -8 ) metal2_2 0 0 0 1.00 1.00 ( 40 -32 -8 ) ( 40 32 -8 ) ( -40 32 -8 ) metal2_2 0 0 0 1.00 1.00 } // Brush 25 { // Brush 26 ( -24 8 0 ) ( -24 -8 0 ) ( -12 -8 -24 ) m5_3 0 0 0 1.00 1.00 ( -24 -8 0 ) ( -24 8 0 ) ( -12 8 24 ) m5_3 0 0 0 1.00 1.00 ( -12 -8 24 ) ( -12 8 24 ) ( 12 8 24 ) m5_3 0 0 0 1.00 1.00 ( 12 -8 24 ) ( 12 8 24 ) ( 24 8 0 ) m5_3 0 0 0 1.00 1.00 ( 24 -8 0 ) ( 24 8 0 ) ( 12 8 -24 ) m5_3 0 0 0 1.00 1.00 ( -12 8 -24 ) ( -12 -8 -24 ) ( 12 -8 -24 ) m5_3 0 0 0 1.00 1.00 ( -12 -8 -24 ) ( -24 -8 0 ) ( -12 -8 24 ) m5_3 0 0 0 1.00 1.00 ( -24 8 0 ) ( -12 8 -24 ) ( 12 8 -24 ) m5_3 0 0 0 1.00 1.00 } // Brush 26 { // Entity 0 "classname" "worldspawn" "wad" "qoole.wad" } // Entity 0 { // Object 0 : Position: (0.000000, 0.000000, 0.000000) Orientation (rad): (0.000000, 0.000000, 0.000000) Scale: (1.000000, 1.000000, 1.000000) Objects: 1 Entity: 0 } // Object 0 { // Object 1 : Position: (16.000000, 0.000000, 0.000002) Orientation (rad): (0.000000, 0.000000, 0.000000) Scale: (1.000000, 1.000000, 1.000000) Objects: 2, 3 } // Object 1 { // Object 2 : Position: (67.271004, 19.200001, -10.909098) Orientation (rad): (-3.141593, 0.000000, 0.000000) Scale: (0.523514, 0.800001, 0.545454) Brush: 0 } // Object 2 { // Object 3 : Position: (-0.000004, 0.000000, -0.000002) Orientation (rad): (0.000000, 0.000000, 0.000000) Scale: (0.523508, 0.800000, 0.545455) Objects: 4, 34, 35, 36, 37 } // Object 3 { // Object 4 : Position: (0.000000, -4.000000, 0.000000) Orientation (rad): (0.000000, 0.000000, 0.000000) Scale: (1.000000, 1.000000, 1.000000) Objects: 5, 6, 7, 30, 31, 32, 33 } // Object 4 { // Object 5 : Position: (-71.499992, 4.000000, 19.999996) Orientation (rad): (0.000000, 0.000000, -0.261799) Scale: (1.000000, 0.750000, 0.695652) Brush: 1 } // Object 5 { // Object 6 : Position: (-55.499992, 4.000000, 35.999996) Orientation (rad): (1.570796, 0.000000, 3.141593) Scale: (0.800000, 0.250000, 1.000000) Brush: 2 } // Object 6 { // Object 7 : Position: (25.143600, 0.000000, -0.000002) Orientation (rad): (0.000000, 0.000000, 0.000000) Scale: (1.000000, 1.000000, 1.000000) Objects: 8, 12, 28, 29 } // Object 7 { // Object 8 : Position: (-4.643589, 4.000000, 23.999998) Orientation (rad): (0.000000, 0.000000, 0.000000) Scale: (1.000000, 1.000000, 1.000000) Objects: 9 } // Object 8 { // Object 9 : Position: (0.000000, 0.000000, 0.000000) Orientation (rad): (0.000000, 0.000000, 0.000000) Scale: (1.000000, 1.000000, 1.000000) Objects: 10, 11 } // Object 9 { // Object 10 : Position: (35.999996, 0.000000, -4.000000) Orientation (rad): (0.000000, 0.000000, 0.000000) Scale: (1.000000, 0.750000, 0.695652) Brush: 3 } // Object 10 { // Object 11 : Position: (-28.000004, 0.000000, 12.000000) Orientation (rad): (0.000000, 0.000000, 0.000000) Scale: (1.000000, 1.000000, 1.000000) Brush: 4 } // Object 11 { // Object 12 : Position: (7.856407, 0.000000, -3.995193) Orientation (rad): (0.000000, 0.000000, 0.000000) Scale: (1.000000, 1.000000, 1.000000) Objects: 13, 14 } // Object 12 { // Object 13 : Position: (23.500000, 28.000000, 23.995192) Orientation (rad): (0.000000, 0.000000, -2.879793) Scale: (0.800000, 0.250000, 1.000000) Brush: 5 } // Object 13 { // Object 14 : Position: (0.000000, 0.000000, 0.000000) Orientation (rad): (0.000000, 0.000000, 0.000000) Scale: (1.000000, 1.000000, 1.000000) Objects: 15, 24, 25, 26, 27 } // Object 14 { // Object 15 : Position: (-24.499996, 0.000000, 0.000000) Orientation (rad): (0.000000, 0.000000, 0.000000) Scale: (1.000000, 1.000000, 1.000000) Objects: 16, 18, 19, 20, 21, 22, 23 } // Object 15 { // Object 16 : Position: (72.000000, -28.000000, -16.004807) Orientation (rad): (0.000000, 0.000000, 0.000000) Scale: (1.000000, 1.000000, 1.000000) Objects: 17 } // Object 16 { // Object 17 : Position: (0.000000, 0.000000, -0.000002) Orientation (rad): (0.000000, 0.000000, 0.000000) Scale: (1.000000, 1.000000, 1.000000) Brush: 6 } // Object 17 { // Object 18 : Position: (-24.000004, 4.000000, -8.004808) Orientation (rad): (0.000000, 0.000000, 0.000000) Scale: (1.000000, 1.000000, 1.000000) Brush: 7 } // Object 18 { // Object 19 : Position: (-16.000004, 4.000000, 7.995192) Orientation (rad): (0.000000, 0.000000, 1.570796) Scale: (0.800000, 1.000000, 1.000000) Brush: 8 } // Object 19 { // Object 20 : Position: (7.999996, 4.000000, 7.995192) Orientation (rad): (0.000000, 0.000000, 0.000000) Scale: (0.400000, 1.000000, 1.000000) Brush: 9 } // Object 20 { // Object 21 : Position: (-40.000004, 4.000000, 7.995192) Orientation (rad): (0.000000, 0.000000, 0.000000) Scale: (0.400000, 1.000000, 1.000000) Brush: 10 } // Object 21 { // Object 22 : Position: (47.999996, -20.000000, 23.995192) Orientation (rad): (0.000000, 0.000000, -2.879793) Scale: (0.800000, 0.250000, 1.000000) Brush: 11 } // Object 22 { // Object 23 : Position: (39.999996, 4.000000, 7.995192) Orientation (rad): (0.000000, 0.000000, 0.000000) Scale: (1.000000, 1.000000, 1.000000) Brush: 12 } // Object 23 { // Object 24 : Position: (63.500000, 4.000000, 7.995192) Orientation (rad): (0.000000, 0.000000, 0.000000) Scale: (1.000000, 1.000000, 1.000000) Brush: 13 } // Object 24 { // Object 25 : Position: (79.500000, 4.000000, -8.004808) Orientation (rad): (0.000000, 0.000000, 0.000000) Scale: (1.000000, 1.000000, 1.000000) Brush: 14 } // Object 25 { // Object 26 : Position: (95.500000, -20.000000, -16.004808) Orientation (rad): (-3.141593, 0.000000, 0.000000) Scale: (1.000000, 1.000000, 1.000000) Brush: 15 } // Object 26 { // Object 27 : Position: (95.500000, 4.000000, 15.995192) Orientation (rad): (0.000000, 0.000000, 0.000000) Scale: (1.000000, 1.000000, 1.000000) Brush: 16 } // Object 27 { // Object 28 : Position: (-88.643593, 4.000000, 11.999998) Orientation (rad): (0.000000, 0.000000, 0.000000) Scale: (1.000000, 1.000000, 1.000000) Brush: 17 } // Object 28 { // Object 29 : Position: (-96.643593, -20.000000, 19.999998) Orientation (rad): (0.000000, 0.000000, 2.617994) Scale: (0.800000, 0.250000, 1.000000) Brush: 18 } // Object 29 { // Object 30 : Position: (-103.499992, -28.000000, -20.000004) Orientation (rad): (0.000000, 0.000000, 0.000000) Scale: (1.000000, 1.000000, 1.000000) Brush: 19 } // Object 30 { // Object 31 : Position: (-135.500000, 4.000000, -12.000004) Orientation (rad): (0.000000, 0.000000, 0.000000) Scale: (1.000000, 1.000000, 1.000000) Brush: 20 } // Object 31 { // Object 32 : Position: (-151.500000, -20.000000, -4.000004) Orientation (rad): (0.000000, 0.000000, 0.000000) Scale: (1.000000, 1.000000, 1.000000) Brush: 21 } // Object 32 { // Object 33 : Position: (-119.499992, 4.000000, 3.999996) Orientation (rad): (0.000000, 0.000000, 0.000000) Scale: (1.000000, 1.000000, 1.000000) Brush: 22 } // Object 33 { // Object 34 : Position: (-103.499992, 32.000000, -20.000004) Orientation (rad): (0.000000, 0.000000, 0.000000) Scale: (1.000000, 1.000000, 1.000000) Brush: 23 } // Object 34 { // Object 35 : Position: (-151.500000, 24.000000, -4.000004) Orientation (rad): (0.000000, 0.000000, 0.000000) Scale: (1.000000, 1.000000, 1.000000) Brush: 24 } // Object 35 { // Object 36 : Position: (-71.499992, 24.000000, 19.999996) Orientation (rad): (0.000000, 0.000000, 2.617994) Scale: (0.800000, 0.250000, 1.000000) Brush: 25 } // Object 36 { // Object 37 : Position: (80.500008, 32.000000, -20.000004) Orientation (rad): (0.000000, 0.000000, 0.000000) Scale: (1.000000, 1.000000, 1.000000) Brush: 26 } // Object 37