// QOOLE // Brushes: 26 // Entities: 1 // Objects: 34 { // Brush 0 ( 32 0 -64 ) ( 32 0 64 ) ( 16 28 64 ) lgmetal2 0 0 0 1.00 1.00 ( 32 0 64 ) ( 32 0 -64 ) ( 16 -28 -64 ) lgmetal2 0 0 0 1.00 1.00 ( 16 -28 64 ) ( 16 -28 -64 ) ( -16 -28 -64 ) lgmetal2 0 0 0 1.00 1.00 ( -16 -28 64 ) ( -16 -28 -64 ) ( -32 0 -64 ) lgmetal2 0 0 0 1.00 1.00 ( -32 0 64 ) ( -32 0 -64 ) ( -16 28 -64 ) lgmetal2 0 0 0 1.00 1.00 ( 16 28 -64 ) ( 16 28 64 ) ( -16 28 64 ) lgmetal2 0 0 0 1.00 1.00 ( 16 28 64 ) ( 32 0 64 ) ( 16 -28 64 ) lgmetal2 0 0 0 1.00 1.00 ( 32 0 -64 ) ( 16 28 -64 ) ( -16 28 -64 ) lgmetal2 0 0 0 1.00 1.00 } // Brush 0 { // Brush 1 ( 32 0 -64 ) ( 32 0 64 ) ( 16 28 64 ) lgmetal2 0 0 0 1.00 1.00 ( 32 0 64 ) ( 32 0 -64 ) ( 16 -28 -64 ) lgmetal2 0 0 0 1.00 1.00 ( 16 -28 64 ) ( 16 -28 -64 ) ( -16 -28 -64 ) lgmetal2 0 0 0 1.00 1.00 ( -16 -28 64 ) ( -16 -28 -64 ) ( -32 0 -64 ) lgmetal2 0 0 0 1.00 1.00 ( -32 0 64 ) ( -32 0 -64 ) ( -16 28 -64 ) lgmetal2 0 0 0 1.00 1.00 ( 16 28 -64 ) ( 16 28 64 ) ( -16 28 64 ) lgmetal2 0 0 0 1.00 1.00 ( 16 28 64 ) ( 32 0 64 ) ( 16 -28 64 ) lgmetal2 0 0 0 1.00 1.00 ( 32 0 -64 ) ( 16 28 -64 ) ( -16 28 -64 ) lgmetal2 0 0 0 1.00 1.00 } // Brush 1 { // Brush 2 ( 32 0 -64 ) ( 32 0 64 ) ( 16 28 64 ) lgmetal2 0 0 0 1.00 1.00 ( 32 0 64 ) ( 32 0 -64 ) ( 16 -28 -64 ) lgmetal2 0 0 0 1.00 1.00 ( 16 -28 64 ) ( 16 -28 -64 ) ( -16 -28 -64 ) lgmetal2 0 0 0 1.00 1.00 ( -16 -28 64 ) ( -16 -28 -64 ) ( -32 0 -64 ) lgmetal2 0 0 0 1.00 1.00 ( -32 0 64 ) ( -32 0 -64 ) ( -16 28 -64 ) lgmetal2 0 0 0 1.00 1.00 ( 16 28 -64 ) ( 16 28 64 ) ( -16 28 64 ) lgmetal2 0 0 0 1.00 1.00 ( 16 28 64 ) ( 32 0 64 ) ( 16 -28 64 ) lgmetal2 0 0 0 1.00 1.00 ( 32 0 -64 ) ( 16 28 -64 ) ( -16 28 -64 ) lgmetal2 0 0 0 1.00 1.00 } // Brush 2 { // Brush 3 ( 24 24 8 ) ( 24 -24 8 ) ( -12 -24 8 ) metal2_2 0 0 0 1.00 1.00 ( 24 -24 8 ) ( 24 24 8 ) ( 24 24 -8 ) metal2_2 0 0 0 1.00 1.00 ( -12 -24 8 ) ( 24 -24 8 ) ( 24 -24 -8 ) metal2_2 0 0 0 1.00 1.00 ( 24 24 8 ) ( -36 24 8 ) ( -36 24 -8 ) metal2_2 0 0 0 1.00 1.00 ( 24 -24 -8 ) ( 24 24 -8 ) ( -36 24 -8 ) metal2_2 0 0 0 1.00 1.00 ( -36 24 8 ) ( -12 -24 8 ) ( -12 -24 -8 ) metal2_2 0 0 0 1.00 1.00 } // Brush 3 { // Brush 4 ( -22 -16 8 ) ( -22 16 8 ) ( 14 16 8 ) metal2_2 0 0 0 1.00 1.00 ( -22 16 8 ) ( -22 -16 8 ) ( -22 -16 -8 ) metal2_2 0 0 0 1.00 1.00 ( 14 16 8 ) ( -22 16 8 ) ( -22 16 -8 ) metal2_2 0 0 0 1.00 1.00 ( -22 16 -8 ) ( -22 -16 -8 ) ( 30 -16 -8 ) metal2_2 0 0 0 1.00 1.00 ( -22 -16 8 ) ( 30 -16 8 ) ( 30 -16 -8 ) metal2_2 0 0 0 1.00 1.00 ( 30 -16 8 ) ( 14 16 8 ) ( 14 16 -8 ) metal2_2 0 0 0 1.00 1.00 } // Brush 4 { // Brush 5 ( 24 -8 8 ) ( -28 -8 8 ) ( -28 8 8 ) metal2_2 0 0 0 1.00 1.00 ( -28 -8 8 ) ( 24 -8 8 ) ( 24 -8 -8 ) metal2_2 0 0 0 1.00 1.00 ( -28 8 8 ) ( -28 -8 8 ) ( -28 -8 -8 ) metal2_2 0 0 0 1.00 1.00 ( -28 -8 -8 ) ( 24 -8 -8 ) ( 32 8 -8 ) metal2_2 0 0 0 1.00 1.00 ( 24 -8 8 ) ( 32 8 8 ) ( 32 8 -8 ) metal2_2 0 0 0 1.00 1.00 ( 32 8 8 ) ( -28 8 8 ) ( -28 8 -8 ) metal2_2 0 0 0 1.00 1.00 } // Brush 5 { // Brush 6 ( 12 -8 8 ) ( -12 -8 8 ) ( 0 16 8 ) metal2_2 0 0 0 1.00 1.00 ( -12 -8 8 ) ( 12 -8 8 ) ( 12 -8 -8 ) metal2_2 0 0 0 1.00 1.00 ( -12 -8 -8 ) ( 12 -8 -8 ) ( 0 16 -8 ) metal2_2 0 0 0 1.00 1.00 ( 12 -8 8 ) ( 0 16 8 ) ( 0 16 -8 ) metal2_2 0 0 0 1.00 1.00 ( 0 16 8 ) ( -12 -8 8 ) ( -12 -8 -8 ) metal2_2 0 0 0 1.00 1.00 } // Brush 6 { // Brush 7 ( -12 8 8 ) ( 4 8 8 ) ( 8 0 8 ) metal2_2 0 0 0 1.00 1.00 ( 4 8 8 ) ( -12 8 8 ) ( -12 8 -8 ) metal2_2 0 0 0 1.00 1.00 ( 4 8 -8 ) ( -12 8 -8 ) ( 0 -16 -8 ) metal2_2 0 0 0 1.00 1.00 ( 8 0 8 ) ( 4 8 8 ) ( 4 8 -8 ) metal2_2 0 0 0 1.00 1.00 ( -12 8 8 ) ( 0 -16 8 ) ( 0 -16 -8 ) metal2_2 0 0 0 1.00 1.00 ( 0 -16 8 ) ( 8 0 8 ) ( 8 0 -8 ) metal2_2 0 0 0 1.00 1.00 } // Brush 7 { // Brush 8 ( 0 5 8 ) ( 4 -3 8 ) ( -4 -3 8 ) metal2_2 0 0 0 1.00 1.00 ( 4 -3 -8 ) ( 0 5 -8 ) ( -4 -3 -8 ) metal2_2 0 0 0 1.00 1.00 ( 4 -3 8 ) ( 0 5 8 ) ( 0 5 -8 ) metal2_2 0 0 0 1.00 1.00 ( 0 5 8 ) ( -4 -3 8 ) ( -4 -3 -8 ) metal2_2 0 0 0 1.00 1.00 ( -4 -3 8 ) ( 4 -3 8 ) ( 4 -3 -8 ) metal2_2 0 0 0 1.00 1.00 } // Brush 8 { // Brush 9 ( -20 -52 8 ) ( -20 52 8 ) ( 20 52 8 ) metal2_2 0 0 0 1.00 1.00 ( -20 52 8 ) ( -20 -52 8 ) ( -20 -52 -8 ) metal2_2 0 0 0 1.00 1.00 ( 20 52 8 ) ( -20 52 8 ) ( -20 52 -8 ) metal2_2 0 0 0 1.00 1.00 ( -20 52 -8 ) ( -20 -52 -8 ) ( 20 -52 -8 ) metal2_2 0 0 0 1.00 1.00 ( -20 -52 8 ) ( 20 -52 8 ) ( 20 -52 -8 ) metal2_2 0 0 0 1.00 1.00 ( 20 -52 8 ) ( 20 52 8 ) ( 20 52 -8 ) metal2_2 0 0 0 1.00 1.00 } // Brush 9 { // Brush 10 ( 100 -12 8 ) ( -100 -12 8 ) ( -100 12 8 ) metal2_2 0 0 0 1.00 1.00 ( -100 -12 8 ) ( 100 -12 8 ) ( 100 -12 -8 ) metal2_2 0 0 0 1.00 1.00 ( -100 12 8 ) ( -100 -12 8 ) ( -100 -12 -8 ) metal2_2 0 0 0 1.00 1.00 ( -100 -12 -8 ) ( 100 -12 -8 ) ( 100 12 -8 ) metal2_2 0 0 0 1.00 1.00 ( 100 -12 8 ) ( 100 12 8 ) ( 100 12 -8 ) metal2_2 0 0 0 1.00 1.00 ( 100 12 8 ) ( -100 12 8 ) ( -100 12 -8 ) metal2_2 0 0 0 1.00 1.00 } // Brush 10 { // Brush 11 ( 32 0 -64 ) ( 32 0 64 ) ( 16 28 64 ) m5_3 0 0 0 1.00 1.00 ( 32 0 64 ) ( 32 0 -64 ) ( 16 -28 -64 ) m5_3 0 0 0 1.00 1.00 ( 16 -28 64 ) ( 16 -28 -64 ) ( -16 -28 -64 ) m5_3 0 0 0 1.00 1.00 ( -16 -28 64 ) ( -16 -28 -64 ) ( -32 0 -64 ) m5_3 0 0 0 1.00 1.00 ( -32 0 64 ) ( -32 0 -64 ) ( -16 28 -64 ) m5_3 0 0 0 1.00 1.00 ( 16 28 -64 ) ( 16 28 64 ) ( -16 28 64 ) m5_3 0 0 0 1.00 1.00 ( 16 28 64 ) ( 32 0 64 ) ( 16 -28 64 ) m5_3 0 0 0 1.00 1.00 ( 32 0 -64 ) ( 16 28 -64 ) ( -16 28 -64 ) m5_3 0 0 0 1.00 1.00 } // Brush 11 { // Brush 12 ( 32 0 -64 ) ( 32 0 64 ) ( 16 28 64 ) m5_3 0 0 0 1.00 1.00 ( 32 0 64 ) ( 32 0 -64 ) ( 16 -28 -64 ) m5_3 0 0 0 1.00 1.00 ( 16 -28 64 ) ( 16 -28 -64 ) ( -16 -28 -64 ) m5_3 0 0 0 1.00 1.00 ( -16 -28 64 ) ( -16 -28 -64 ) ( -32 0 -64 ) m5_3 0 0 0 1.00 1.00 ( -32 0 64 ) ( -32 0 -64 ) ( -16 28 -64 ) m5_3 0 0 0 1.00 1.00 ( 16 28 -64 ) ( 16 28 64 ) ( -16 28 64 ) m5_3 0 0 0 1.00 1.00 ( 16 28 64 ) ( 32 0 64 ) ( 16 -28 64 ) m5_3 0 0 0 1.00 1.00 ( 32 0 -64 ) ( 16 28 -64 ) ( -16 28 -64 ) m5_3 0 0 0 1.00 1.00 } // Brush 12 { // Brush 13 ( 12 64 8 ) ( 12 -64 8 ) ( -12 -64 8 ) metal2_2 0 0 0 1.00 1.00 ( 12 -64 8 ) ( 12 64 8 ) ( 12 64 -8 ) metal2_2 0 0 0 1.00 1.00 ( -12 -64 8 ) ( 12 -64 8 ) ( 12 -64 -8 ) metal2_2 0 0 0 1.00 1.00 ( 12 64 8 ) ( -12 64 8 ) ( -12 64 -8 ) metal2_2 0 0 0 1.00 1.00 ( 12 -64 -8 ) ( 12 64 -8 ) ( -12 64 -8 ) metal2_2 0 0 0 1.00 1.00 ( -12 64 8 ) ( -12 -64 8 ) ( -12 -64 -8 ) metal2_2 0 0 0 1.00 1.00 } // Brush 13 { // Brush 14 ( 32 0 -64 ) ( 32 0 64 ) ( 16 28 64 ) m5_3 0 0 0 1.00 1.00 ( 32 0 64 ) ( 32 0 -64 ) ( 16 -28 -64 ) m5_3 0 0 0 1.00 1.00 ( 16 -28 64 ) ( 16 -28 -64 ) ( -16 -28 -64 ) m5_3 0 0 0 1.00 1.00 ( -16 -28 64 ) ( -16 -28 -64 ) ( -32 0 -64 ) m5_3 0 0 0 1.00 1.00 ( -32 0 64 ) ( -32 0 -64 ) ( -16 28 -64 ) m5_3 0 0 0 1.00 1.00 ( 16 28 -64 ) ( 16 28 64 ) ( -16 28 64 ) m5_3 0 0 0 1.00 1.00 ( 16 28 64 ) ( 32 0 64 ) ( 16 -28 64 ) m5_3 0 0 0 1.00 1.00 ( 32 0 -64 ) ( 16 28 -64 ) ( -16 28 -64 ) m5_3 0 0 0 1.00 1.00 } // Brush 14 { // Brush 15 ( -80 12 8 ) ( 80 12 8 ) ( 80 -12 8 ) metal2_2 0 0 0 1.00 1.00 ( 80 12 8 ) ( -80 12 8 ) ( -80 12 -8 ) metal2_2 0 0 0 1.00 1.00 ( 80 12 -8 ) ( -80 12 -8 ) ( -80 -12 -8 ) metal2_2 0 0 0 1.00 1.00 ( 80 -12 8 ) ( 80 12 8 ) ( 80 12 -8 ) metal2_2 0 0 0 1.00 1.00 ( -80 12 8 ) ( -80 -12 8 ) ( -80 -12 -8 ) metal2_2 0 0 0 1.00 1.00 ( -80 -12 8 ) ( 80 -12 8 ) ( 80 -12 -8 ) metal2_2 0 0 0 1.00 1.00 } // Brush 15 { // Brush 16 ( 32 0 -64 ) ( 32 0 64 ) ( 16 28 64 ) m5_3 0 0 0 1.00 1.00 ( 32 0 64 ) ( 32 0 -64 ) ( 16 -28 -64 ) m5_3 0 0 0 1.00 1.00 ( 16 -28 64 ) ( 16 -28 -64 ) ( -16 -28 -64 ) m5_3 0 0 0 1.00 1.00 ( -16 -28 64 ) ( -16 -28 -64 ) ( -32 0 -64 ) m5_3 0 0 0 1.00 1.00 ( -32 0 64 ) ( -32 0 -64 ) ( -16 28 -64 ) m5_3 0 0 0 1.00 1.00 ( 16 28 -64 ) ( 16 28 64 ) ( -16 28 64 ) m5_3 0 0 0 1.00 1.00 ( 16 28 64 ) ( 32 0 64 ) ( 16 -28 64 ) m5_3 0 0 0 1.00 1.00 ( 32 0 -64 ) ( 16 28 -64 ) ( -16 28 -64 ) m5_3 0 0 0 1.00 1.00 } // Brush 16 { // Brush 17 ( 32 32 32 ) ( 32 -32 32 ) ( -32 -32 32 ) stone1_7 0 0 0 1.00 1.00 ( 32 -32 32 ) ( 32 32 32 ) ( 32 32 -32 ) stone1_7 0 0 0 1.00 1.00 ( -32 -32 32 ) ( 32 -32 32 ) ( 32 -32 -32 ) stone1_7 0 0 0 1.00 1.00 ( -32 32 32 ) ( -32 -32 32 ) ( -32 -32 -32 ) stone1_7 0 0 0 1.00 1.00 ( 32 32 32 ) ( -32 32 32 ) ( -32 32 -32 ) stone1_7 0 0 0 1.00 1.00 ( 32 -32 -32 ) ( 32 32 -32 ) ( -32 32 -32 ) stone1_7 0 0 0 1.00 1.00 } // Brush 17 { // Brush 18 ( 32 32 32 ) ( 32 -32 32 ) ( -32 -32 32 ) metal2_8 0 0 0 1.00 1.00 ( 32 -32 32 ) ( 32 32 32 ) ( 32 32 -32 ) metal2_8 0 0 0 1.00 1.00 ( -32 -32 32 ) ( 32 -32 32 ) ( 32 -32 -32 ) metal2_8 0 0 0 1.00 1.00 ( -32 32 32 ) ( -32 -32 32 ) ( -32 -32 -32 ) metal2_8 0 0 0 1.00 1.00 ( 32 32 32 ) ( -32 32 32 ) ( -32 32 -32 ) metal2_8 0 0 0 1.00 1.00 ( 32 -32 -32 ) ( 32 32 -32 ) ( -32 32 -32 ) metal2_8 0 0 0 1.00 1.00 } // Brush 18 { // Brush 19 ( 32 0 -64 ) ( 32 0 64 ) ( 16 28 64 ) metal3_2 0 0 0 1.00 1.00 ( 32 0 64 ) ( 32 0 -64 ) ( 16 -28 -64 ) metal3_2 0 0 0 1.00 1.00 ( 16 -28 64 ) ( 16 -28 -64 ) ( -16 -28 -64 ) metal3_2 0 0 0 1.00 1.00 ( -16 -28 64 ) ( -16 -28 -64 ) ( -32 0 -64 ) metal3_2 0 0 0 1.00 1.00 ( -32 0 64 ) ( -32 0 -64 ) ( -16 28 -64 ) metal3_2 0 0 0 1.00 1.00 ( 16 28 -64 ) ( 16 28 64 ) ( -16 28 64 ) metal3_2 0 0 0 1.00 1.00 ( 16 28 64 ) ( 32 0 64 ) ( 16 -28 64 ) metal3_2 0 0 0 1.00 1.00 ( 32 0 -64 ) ( 16 28 -64 ) ( -16 28 -64 ) metal3_2 0 0 0 1.00 1.00 } // Brush 19 { // Brush 20 ( 32 0 -64 ) ( 32 0 64 ) ( 16 28 64 ) metal3_2 0 0 0 1.00 1.00 ( 32 0 64 ) ( 32 0 -64 ) ( 16 -28 -64 ) metal3_2 0 0 0 1.00 1.00 ( 16 -28 64 ) ( 16 -28 -64 ) ( -16 -28 -64 ) metal3_2 0 0 0 1.00 1.00 ( -16 -28 64 ) ( -16 -28 -64 ) ( -32 0 -64 ) metal3_2 0 0 0 1.00 1.00 ( -32 0 64 ) ( -32 0 -64 ) ( -16 28 -64 ) metal3_2 0 0 0 1.00 1.00 ( 16 28 -64 ) ( 16 28 64 ) ( -16 28 64 ) metal3_2 0 0 0 1.00 1.00 ( 16 28 64 ) ( 32 0 64 ) ( 16 -28 64 ) metal3_2 0 0 0 1.00 1.00 ( 32 0 -64 ) ( 16 28 -64 ) ( -16 28 -64 ) metal3_2 0 0 0 1.00 1.00 } // Brush 20 { // Brush 21 ( 32 32 32 ) ( 32 -32 32 ) ( -32 -32 32 ) cop1_7 0 0 0 1.00 1.00 ( 32 -32 32 ) ( 32 32 32 ) ( 32 32 -32 ) cop1_7 0 0 0 1.00 1.00 ( -32 -32 32 ) ( 32 -32 32 ) ( 32 -32 -32 ) cop1_7 0 0 0 1.00 1.00 ( -32 32 32 ) ( -32 -32 32 ) ( -32 -32 -32 ) cop1_7 0 0 0 1.00 1.00 ( 32 32 32 ) ( -32 32 32 ) ( -32 32 -32 ) cop1_7 0 0 0 1.00 1.00 ( 32 -32 -32 ) ( 32 32 -32 ) ( -32 32 -32 ) cop1_7 0 0 0 1.00 1.00 } // Brush 21 { // Brush 22 ( 32 0 -64 ) ( 32 0 64 ) ( 16 28 64 ) m5_3 0 0 0 1.00 1.00 ( 32 0 64 ) ( 32 0 -64 ) ( 16 -28 -64 ) m5_3 0 0 0 1.00 1.00 ( 16 -28 64 ) ( 16 -28 -64 ) ( -16 -28 -64 ) m5_3 0 0 0 1.00 1.00 ( -16 -28 64 ) ( -16 -28 -64 ) ( -32 0 -64 ) m5_3 0 0 0 1.00 1.00 ( -32 0 64 ) ( -32 0 -64 ) ( -16 28 -64 ) m5_3 0 0 0 1.00 1.00 ( 16 28 -64 ) ( 16 28 64 ) ( -16 28 64 ) m5_3 0 0 0 1.00 1.00 ( 16 28 64 ) ( 32 0 64 ) ( 16 -28 64 ) m5_3 0 0 0 1.00 1.00 ( 32 0 -64 ) ( 16 28 -64 ) ( -16 28 -64 ) m5_3 0 0 0 1.00 1.00 } // Brush 22 { // Brush 23 ( 32 0 -64 ) ( 32 0 64 ) ( 16 28 64 ) m5_3 0 0 0 1.00 1.00 ( 32 0 64 ) ( 32 0 -64 ) ( 16 -28 -64 ) m5_3 0 0 0 1.00 1.00 ( 16 -28 64 ) ( 16 -28 -64 ) ( -16 -28 -64 ) m5_3 0 0 0 1.00 1.00 ( -16 -28 64 ) ( -16 -28 -64 ) ( -32 0 -64 ) m5_3 0 0 0 1.00 1.00 ( -32 0 64 ) ( -32 0 -64 ) ( -16 28 -64 ) m5_3 0 0 0 1.00 1.00 ( 16 28 -64 ) ( 16 28 64 ) ( -16 28 64 ) m5_3 0 0 0 1.00 1.00 ( 16 28 64 ) ( 32 0 64 ) ( 16 -28 64 ) m5_3 0 0 0 1.00 1.00 ( 32 0 -64 ) ( 16 28 -64 ) ( -16 28 -64 ) m5_3 0 0 0 1.00 1.00 } // Brush 23 { // Brush 24 ( 64 64 64 ) ( 64 -64 64 ) ( -64 -64 64 ) cop1_8 0 0 0 1.00 1.00 ( 64 -64 64 ) ( 64 64 64 ) ( 64 64 -64 ) cop1_8 0 0 0 1.00 1.00 ( -64 -64 64 ) ( 64 -64 64 ) ( 64 -64 -64 ) cop1_8 0 0 0 1.00 1.00 ( -64 64 64 ) ( -64 -64 64 ) ( -64 -64 -64 ) cop1_8 0 0 0 1.00 1.00 ( 64 64 64 ) ( -64 64 64 ) ( -64 64 -64 ) cop1_8 0 0 0 1.00 1.00 ( 64 -64 -64 ) ( 64 64 -64 ) ( -64 64 -64 ) cop1_8 0 0 0 1.00 1.00 } // Brush 24 { // Brush 25 ( 52 80 51 ) ( 52 -80 51 ) ( -15 -80 51 ) cop1_8 0 0 0 1.00 1.00 ( 52 -80 51 ) ( 52 80 51 ) ( 52 80 -61 ) cop1_8 0 0 0 1.00 1.00 ( -15 -80 51 ) ( 52 -80 51 ) ( 52 -80 -61 ) cop1_8 0 0 0 1.00 1.00 ( -44 -80 22 ) ( -44 -80 -61 ) ( -44 80 -61 ) cop1_8 0 0 0 1.00 1.00 ( 52 80 51 ) ( -15 80 51 ) ( -44 80 22 ) cop1_8 0 0 0 1.00 1.00 ( 52 -80 -61 ) ( 52 80 -61 ) ( -44 80 -61 ) cop1_8 0 0 0 1.00 1.00 ( -15 80 51 ) ( -15 -80 51 ) ( -44 -80 22 ) cop1_8 0 0 0 1.00 1.00 } // Brush 25 { // Entity 0 "classname" "worldspawn" "wad" "qoole.wad" } // Entity 0 { // Object 0 : Position: (0.000000, 0.000000, 0.000000) Orientation (rad): (0.000000, 0.000000, 0.000000) Scale: (1.000000, 1.000000, 1.000000) Objects: 1 Entity: 0 } // Object 0 { // Object 1 : Position: (-24.000000, 0.000000, 0.000004) Orientation (rad): (0.000000, 0.000000, 0.000000) Scale: (1.000000, 1.000000, 1.000000) Objects: 2, 3 } // Object 1 { // Object 2 : Rect Prism (6 sided) Position: (-88.000008, 0.000000, -56.000004) Orientation (rad): (0.000000, -1.570796, 0.000000) Scale: (0.250000, 0.285721, 0.625000) Brush: 0 } // Object 2 { // Object 3 : Position: (-0.000008, 0.000000, -0.000005) Orientation (rad): (0.000000, 0.000000, 0.000000) Scale: (1.000000, 1.000000, 1.000000) Objects: 4, 5, 6 } // Object 3 { // Object 4 : Rect Prism (6 sided) Position: (104.000000, 0.000000, -56.000000) Orientation (rad): (0.346927, -1.570796, -0.346922) Scale: (0.250000, 0.285714, 0.625000) Brush: 1 } // Object 4 { // Object 5 : Rect Prism (6 sided) Position: (48.000000, 0.000000, -56.000000) Orientation (rad): (0.346927, -1.570796, -0.346922) Scale: (0.250000, 0.285714, 0.625000) Brush: 2 } // Object 5 { // Object 6 : Position: (0.000000, 0.000000, 0.000000) Orientation (rad): (0.000000, 0.000000, 0.000000) Scale: (1.000000, 1.000000, 1.000000) Objects: 7 } // Object 6 { // Object 7 : Position: (0.000000, 0.000000, 0.000000) Orientation (rad): (0.000000, 0.000000, 0.000000) Scale: (1.000000, 1.000000, 1.000000) Objects: 8, 15 } // Object 7 { // Object 8 : Position: (52.001537, 0.000000, -40.000000) Orientation (rad): (0.000000, 0.000000, 0.000000) Scale: (1.000000, 1.000000, 1.000000) Objects: 9, 10, 11, 12, 13, 14 } // Object 8 { // Object 9 : Position: (32.000000, 0.000000, 0.000000) Orientation (rad): (0.000000, 0.000000, 0.000000) Scale: (1.000000, 1.000000, 1.000000) Brush: 3 } // Object 9 { // Object 10 : Position: (-34.000000, 8.000000, 0.000000) Orientation (rad): (0.000000, 0.000000, 0.000000) Scale: (1.000000, 1.000000, 1.000000) Brush: 4 } // Object 10 { // Object 11 : Position: (-28.000000, -16.000000, 0.000000) Orientation (rad): (0.000000, 0.000000, 0.000000) Scale: (1.000000, 1.000000, 1.000000) Brush: 5 } // Object 11 { // Object 12 : Position: (8.000000, -16.000000, 0.000000) Orientation (rad): (0.000000, 0.000000, 0.000000) Scale: (1.000000, 1.000000, 1.000000) Brush: 6 } // Object 12 { // Object 13 : Position: (-8.000000, 16.000000, 0.000000) Orientation (rad): (0.000000, 0.000000, 0.000000) Scale: (1.000000, 1.000000, 1.000000) Brush: 7 } // Object 13 { // Object 14 : Position: (0.000000, 11.000000, 0.000000) Orientation (rad): (0.000000, 0.000000, 0.000000) Scale: (1.000000, 1.000000, 1.000000) Brush: 8 } // Object 14 { // Object 15 : Position: (0.000004, 0.000000, 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0.000000, 0.000000) Scale: (0.703308, 0.636368, 0.689667) Brush: 13 } // Object 20 { // Object 21 : Rect Prism (6 sided) Position: (105.494926, 45.818176, -57.931030) Orientation (rad): (1.570796, 0.000000, -1.570796) Scale: (0.689667, 0.803772, 0.159088) Brush: 14 } // Object 21 { // Object 22 : Position: (54.857567, 33.090912, -41.379318) Orientation (rad): (0.000000, 0.000000, 0.000000) Scale: (0.703293, 0.636368, 0.689667) Brush: 15 } // Object 22 { // Object 23 : Rect Prism (6 sided) Position: (49.231163, 45.818176, -57.931030) Orientation (rad): (1.570796, 0.000000, -1.570796) Scale: (0.689667, 0.803757, 0.159088) Brush: 16 } // Object 23 { // Object 24 : Position: (-70.329285, 0.000000, 0.000000) Orientation (rad): (0.000000, 0.000000, 0.000000) Scale: (1.000000, 1.000000, 1.000000) Objects: 25, 26, 27, 28, 29, 30, 31, 32, 33 } // Object 24 { // Object 25 : Cube Position: (21.099251, 0.000010, 33.104008) Orientation (rad): (0.000000, 0.000000, 0.000000) Scale: (0.527481, 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