// QOOLE // Brushes: 36 // Entities: 1 // Objects: 55 { // Brush 0 ( 32 4 4 ) ( 32 -4 4 ) ( -32 -4 4 ) metal3_2 0 0 0 1.00 1.00 ( 32 -4 4 ) ( 32 4 4 ) ( 32 4 -4 ) metal3_2 0 0 0 1.00 1.00 ( -32 4 4 ) ( -32 -4 4 ) ( -32 -4 -4 ) metal3_2 0 0 0 1.00 1.00 ( 32 4 4 ) ( -32 4 4 ) ( -32 4 -4 ) metal3_2 0 0 0 1.00 1.00 ( -32 -4 4 ) ( 32 -4 4 ) ( 32 -4 -4 ) metal3_2 0 0 0 1.00 1.00 ( 32 -4 -4 ) ( 32 4 -4 ) ( -32 4 -4 ) metal3_2 0 0 0 1.00 1.00 } // Brush 0 { // Brush 1 ( 32 0 -64 ) ( 32 0 64 ) ( 16 28 64 ) lgmetal2 0 0 0 1.00 1.00 ( 32 0 64 ) ( 32 0 -64 ) ( 16 -28 -64 ) lgmetal2 0 0 0 1.00 1.00 ( 16 -28 64 ) ( 16 -28 -64 ) ( -16 -28 -64 ) lgmetal2 0 0 0 1.00 1.00 ( -16 -28 64 ) ( -16 -28 -64 ) ( -32 0 -64 ) lgmetal2 0 0 0 1.00 1.00 ( -32 0 64 ) ( -32 0 -64 ) ( -16 28 -64 ) lgmetal2 0 0 0 1.00 1.00 ( 16 28 -64 ) ( 16 28 64 ) ( -16 28 64 ) lgmetal2 0 0 0 1.00 1.00 ( 16 28 64 ) ( 32 0 64 ) ( 16 -28 64 ) lgmetal2 0 0 0 1.00 1.00 ( 32 0 -64 ) ( 16 28 -64 ) ( -16 28 -64 ) lgmetal2 0 0 0 1.00 1.00 } // Brush 1 { // Brush 2 ( 32 0 -64 ) ( 32 0 64 ) ( 16 28 64 ) lgmetal2 0 0 0 1.00 1.00 ( 32 0 64 ) ( 32 0 -64 ) ( 16 -28 -64 ) lgmetal2 0 0 0 1.00 1.00 ( 16 -28 64 ) ( 16 -28 -64 ) ( -16 -28 -64 ) lgmetal2 0 0 0 1.00 1.00 ( -16 -28 64 ) ( -16 -28 -64 ) ( -32 0 -64 ) lgmetal2 0 0 0 1.00 1.00 ( -32 0 64 ) ( -32 0 -64 ) ( -16 28 -64 ) lgmetal2 0 0 0 1.00 1.00 ( 16 28 -64 ) ( 16 28 64 ) ( -16 28 64 ) lgmetal2 0 0 0 1.00 1.00 ( 16 28 64 ) ( 32 0 64 ) ( 16 -28 64 ) lgmetal2 0 0 0 1.00 1.00 ( 32 0 -64 ) ( 16 28 -64 ) ( -16 28 -64 ) lgmetal2 0 0 0 1.00 1.00 } // Brush 2 { // Brush 3 ( 32 0 -64 ) ( 32 0 64 ) ( 16 28 64 ) m5_3 0 0 0 1.00 1.00 ( 32 0 64 ) ( 32 0 -64 ) ( 16 -28 -64 ) m5_3 0 0 0 1.00 1.00 ( 16 -28 64 ) ( 16 -28 -64 ) ( -16 -28 -64 ) m5_3 0 0 0 1.00 1.00 ( -16 -28 64 ) ( -16 -28 -64 ) ( -32 0 -64 ) m5_3 0 0 0 1.00 1.00 ( -32 0 64 ) ( -32 0 -64 ) ( -16 28 -64 ) m5_3 0 0 0 1.00 1.00 ( 16 28 -64 ) ( 16 28 64 ) ( -16 28 64 ) m5_3 0 0 0 1.00 1.00 ( 16 28 64 ) ( 32 0 64 ) ( 16 -28 64 ) m5_3 0 0 0 1.00 1.00 ( 32 0 -64 ) ( 16 28 -64 ) ( -16 28 -64 ) m5_3 0 0 0 1.00 1.00 } // Brush 3 { // Brush 4 ( 32 0 -64 ) ( 32 0 64 ) ( 16 28 64 ) m5_3 0 0 0 1.00 1.00 ( 32 0 64 ) ( 32 0 -64 ) ( 16 -28 -64 ) m5_3 0 0 0 1.00 1.00 ( 16 -28 64 ) ( 16 -28 -64 ) ( -16 -28 -64 ) m5_3 0 0 0 1.00 1.00 ( -16 -28 64 ) ( -16 -28 -64 ) ( -32 0 -64 ) m5_3 0 0 0 1.00 1.00 ( -32 0 64 ) ( -32 0 -64 ) ( -16 28 -64 ) m5_3 0 0 0 1.00 1.00 ( 16 28 -64 ) ( 16 28 64 ) ( -16 28 64 ) m5_3 0 0 0 1.00 1.00 ( 16 28 64 ) ( 32 0 64 ) ( 16 -28 64 ) m5_3 0 0 0 1.00 1.00 ( 32 0 -64 ) ( 16 28 -64 ) ( -16 28 -64 ) m5_3 0 0 0 1.00 1.00 } // Brush 4 { // Brush 5 ( 32 4 4 ) ( 32 -4 4 ) ( -32 -4 4 ) metal3_2 0 0 0 1.00 1.00 ( 32 -4 4 ) ( 32 4 4 ) ( 32 4 -4 ) metal3_2 0 0 0 1.00 1.00 ( -32 4 4 ) ( -32 -4 4 ) ( -32 -4 -4 ) metal3_2 0 0 0 1.00 1.00 ( 32 4 4 ) ( -32 4 4 ) ( -32 4 -4 ) metal3_2 0 0 0 1.00 1.00 ( -32 -4 4 ) ( 32 -4 4 ) ( 32 -4 -4 ) metal3_2 0 0 0 1.00 1.00 ( 32 -4 -4 ) ( 32 4 -4 ) ( -32 4 -4 ) metal3_2 0 0 0 1.00 1.00 } // Brush 5 { // Brush 6 ( 32 4 4 ) ( 32 -4 4 ) ( -32 -4 4 ) metal3_2 0 0 0 1.00 1.00 ( 32 -4 4 ) ( 32 4 4 ) ( 32 4 -4 ) metal3_2 0 0 0 1.00 1.00 ( -32 4 4 ) ( -32 -4 4 ) ( -32 -4 -4 ) metal3_2 0 0 0 1.00 1.00 ( 32 4 4 ) ( -32 4 4 ) ( -32 4 -4 ) metal3_2 0 0 0 1.00 1.00 ( -32 -4 4 ) ( 32 -4 4 ) ( 32 -4 -4 ) metal3_2 0 0 0 1.00 1.00 ( 32 -4 -4 ) ( 32 4 -4 ) ( -32 4 -4 ) metal3_2 0 0 0 1.00 1.00 } // Brush 6 { // Brush 7 ( 32 4 4 ) ( 32 -4 4 ) ( -32 -4 4 ) metal3_2 0 0 0 1.00 1.00 ( 32 -4 4 ) ( 32 4 4 ) ( 32 4 -4 ) metal3_2 0 0 0 1.00 1.00 ( -32 4 4 ) ( -32 -4 4 ) ( -32 -4 -4 ) metal3_2 0 0 0 1.00 1.00 ( 32 4 4 ) ( -32 4 4 ) ( -32 4 -4 ) metal3_2 0 0 0 1.00 1.00 ( -32 -4 4 ) ( 32 -4 4 ) ( 32 -4 -4 ) metal3_2 0 0 0 1.00 1.00 ( 32 -4 -4 ) ( 32 4 -4 ) ( -32 4 -4 ) metal3_2 0 0 0 1.00 1.00 } // Brush 7 { // Brush 8 ( 32 4 4 ) ( 32 -4 4 ) ( -32 -4 4 ) metal3_2 0 0 0 1.00 1.00 ( 32 -4 4 ) ( 32 4 4 ) ( 32 4 -4 ) metal3_2 0 0 0 1.00 1.00 ( -32 4 4 ) ( -32 -4 4 ) ( -32 -4 -4 ) metal3_2 0 0 0 1.00 1.00 ( 32 4 4 ) ( -32 4 4 ) ( -32 4 -4 ) metal3_2 0 0 0 1.00 1.00 ( -32 -4 4 ) ( 32 -4 4 ) ( 32 -4 -4 ) metal3_2 0 0 0 1.00 1.00 ( 32 -4 -4 ) ( 32 4 -4 ) ( -32 4 -4 ) metal3_2 0 0 0 1.00 1.00 } // Brush 8 { // Brush 9 ( 32 4 4 ) ( 32 -4 4 ) ( -32 -4 4 ) metal3_2 0 0 0 1.00 1.00 ( 32 -4 4 ) ( 32 4 4 ) ( 32 4 -4 ) metal3_2 0 0 0 1.00 1.00 ( -32 4 4 ) ( -32 -4 4 ) ( -32 -4 -4 ) metal3_2 0 0 0 1.00 1.00 ( 32 4 4 ) ( -32 4 4 ) ( -32 4 -4 ) metal3_2 0 0 0 1.00 1.00 ( -32 -4 4 ) ( 32 -4 4 ) ( 32 -4 -4 ) metal3_2 0 0 0 1.00 1.00 ( 32 -4 -4 ) ( 32 4 -4 ) ( -32 4 -4 ) metal3_2 0 0 0 1.00 1.00 } // Brush 9 { // Brush 10 ( 32 4 4 ) ( 32 -4 4 ) ( -32 -4 4 ) metal3_2 0 0 0 1.00 1.00 ( 32 -4 4 ) ( 32 4 4 ) ( 32 4 -4 ) metal3_2 0 0 0 1.00 1.00 ( -32 4 4 ) ( -32 -4 4 ) ( -32 -4 -4 ) metal3_2 0 0 0 1.00 1.00 ( 32 4 4 ) ( -32 4 4 ) ( -32 4 -4 ) metal3_2 0 0 0 1.00 1.00 ( -32 -4 4 ) ( 32 -4 4 ) ( 32 -4 -4 ) metal3_2 0 0 0 1.00 1.00 ( 32 -4 -4 ) ( 32 4 -4 ) ( -32 4 -4 ) metal3_2 0 0 0 1.00 1.00 } // Brush 10 { // Brush 11 ( 32 4 4 ) ( 32 -4 4 ) ( -32 -4 4 ) metal3_2 0 0 0 1.00 1.00 ( 32 -4 4 ) ( 32 4 4 ) ( 32 4 -4 ) metal3_2 0 0 0 1.00 1.00 ( -32 4 4 ) ( -32 -4 4 ) ( -32 -4 -4 ) metal3_2 0 0 0 1.00 1.00 ( 32 4 4 ) ( -32 4 4 ) ( -32 4 -4 ) metal3_2 0 0 0 1.00 1.00 ( -32 -4 4 ) ( 32 -4 4 ) ( 32 -4 -4 ) metal3_2 0 0 0 1.00 1.00 ( 32 -4 -4 ) ( 32 4 -4 ) ( -32 4 -4 ) metal3_2 0 0 0 1.00 1.00 } // Brush 11 { // Brush 12 ( 8 0 -16 ) ( 8 0 16 ) ( 4 8 16 ) metal1_6 0 0 0 1.00 1.00 ( 8 0 16 ) ( 8 0 -16 ) ( 4 -8 -16 ) metal1_6 0 0 0 1.00 1.00 ( 4 -8 16 ) ( 4 -8 -16 ) ( -4 -8 -16 ) metal1_6 0 0 0 1.00 1.00 ( -4 -8 16 ) ( -4 -8 -16 ) ( -8 0 -16 ) metal1_6 0 0 0 1.00 1.00 ( -8 0 16 ) ( -8 0 -16 ) ( -4 8 -16 ) metal1_6 0 0 0 1.00 1.00 ( 4 8 -16 ) ( 4 8 16 ) ( -4 8 16 ) metal1_6 0 0 0 1.00 1.00 ( 8 0 -16 ) ( 4 8 -16 ) ( -4 8 -16 ) metal1_6 0 0 0 1.00 1.00 ( 4 8 16 ) ( 8 0 16 ) ( 4 -8 16 ) metal1_6 0 0 0 1.00 1.00 } // Brush 12 { // Brush 13 ( 32 0 -64 ) ( 32 0 64 ) ( 16 28 64 ) *water2 0 0 0 1.00 1.00 ( 32 0 64 ) ( 32 0 -64 ) ( 16 -28 -64 ) *water2 0 0 0 1.00 1.00 ( 16 -28 64 ) ( 16 -28 -64 ) ( -16 -28 -64 ) *water2 0 0 0 1.00 1.00 ( -16 -28 64 ) ( -16 -28 -64 ) ( -32 0 -64 ) *water2 0 0 0 1.00 1.00 ( -32 0 64 ) ( -32 0 -64 ) ( -16 28 -64 ) *water2 0 0 0 1.00 1.00 ( 16 28 -64 ) ( 16 28 64 ) ( -16 28 64 ) *water2 0 0 0 1.00 1.00 ( 16 28 64 ) ( 32 0 64 ) ( 16 -28 64 ) *water2 0 0 0 1.00 1.00 ( 32 0 -64 ) ( 16 28 -64 ) ( -16 28 -64 ) *water2 0 0 0 1.00 1.00 } // Brush 13 { // Brush 14 ( -176 17 -22 ) ( 176 17 -22 ) ( 176 -11 26 ) m5_8 0 0 0 1.00 1.00 ( 176 17 -22 ) ( -176 17 -22 ) ( -176 12 -30 ) m5_8 0 0 0 1.00 1.00 ( -176 -11 26 ) ( 176 -11 26 ) ( 176 -20 26 ) m5_8 0 0 0 1.00 1.00 ( 176 -11 26 ) ( 176 17 -22 ) ( 176 12 -30 ) m5_8 0 0 0 1.00 1.00 ( -176 17 -22 ) ( -176 -11 26 ) ( -176 -20 26 ) m5_8 0 0 0 1.00 1.00 ( 176 12 -30 ) ( -176 12 -30 ) ( -176 -20 26 ) m5_8 0 0 0 1.00 1.00 } // Brush 14 { // Brush 15 ( -176 -8 -22 ) ( 176 -8 -22 ) ( 176 15 18 ) m5_8 0 0 0 1.00 1.00 ( 176 -8 -22 ) ( -176 -8 -22 ) ( -176 -17 -22 ) m5_8 0 0 0 1.00 1.00 ( 176 15 18 ) ( 176 -8 -22 ) ( 176 -17 -22 ) m5_8 0 0 0 1.00 1.00 ( -176 -8 -22 ) ( -176 15 18 ) ( -176 11 26 ) m5_8 0 0 0 1.00 1.00 ( -176 15 18 ) ( 176 15 18 ) ( 176 11 26 ) m5_8 0 0 0 1.00 1.00 ( 176 -17 -22 ) ( -176 -17 -22 ) ( -176 11 26 ) m5_8 0 0 0 1.00 1.00 } // Brush 15 { // Brush 16 ( -176 -23 -4 ) ( 176 -23 -4 ) ( 176 24 -4 ) m5_8 0 0 0 1.00 1.00 ( 176 -23 -4 ) ( -176 -23 -4 ) ( -176 -28 4 ) m5_8 0 0 0 1.00 1.00 ( 176 24 -4 ) ( 176 -23 -4 ) ( 176 -28 4 ) m5_8 0 0 0 1.00 1.00 ( -176 -23 -4 ) ( -176 24 -4 ) ( -176 28 4 ) m5_8 0 0 0 1.00 1.00 ( -176 24 -4 ) ( 176 24 -4 ) ( 176 28 4 ) m5_8 0 0 0 1.00 1.00 ( 176 -28 4 ) ( -176 -28 4 ) ( -176 28 4 ) m5_8 0 0 0 1.00 1.00 } // Brush 16 { // Brush 17 ( -176 -15 18 ) ( 176 -15 18 ) ( 176 8 -22 ) m5_8 0 0 0 1.00 1.00 ( 176 -15 18 ) ( -176 -15 18 ) ( -176 -10 26 ) m5_8 0 0 0 1.00 1.00 ( 176 8 -22 ) ( 176 -15 18 ) ( 176 -10 26 ) m5_8 0 0 0 1.00 1.00 ( -176 -15 18 ) ( -176 8 -22 ) ( -176 18 -22 ) m5_8 0 0 0 1.00 1.00 ( -176 8 -22 ) ( 176 8 -22 ) ( 176 18 -22 ) m5_8 0 0 0 1.00 1.00 ( 176 -10 26 ) ( -176 -10 26 ) ( -176 18 -22 ) m5_8 0 0 0 1.00 1.00 } // Brush 17 { // Brush 18 ( -176 8 22 ) ( 176 8 22 ) ( 176 -15 -18 ) m5_8 0 0 0 1.00 1.00 ( 176 8 22 ) ( -176 8 22 ) ( -176 17 22 ) m5_8 0 0 0 1.00 1.00 ( 176 -15 -18 ) ( 176 8 22 ) ( 176 17 22 ) m5_8 0 0 0 1.00 1.00 ( -176 8 22 ) ( -176 -15 -18 ) ( -176 -11 -26 ) m5_8 0 0 0 1.00 1.00 ( -176 -15 -18 ) ( 176 -15 -18 ) ( 176 -11 -26 ) m5_8 0 0 0 1.00 1.00 ( 176 17 22 ) ( -176 17 22 ) ( -176 -11 -26 ) m5_8 0 0 0 1.00 1.00 } // Brush 18 { // Brush 19 ( 4 23 40 ) ( 4 47 0 ) ( 4 23 -40 ) m5_8 0 0 0 1.00 1.00 ( 4 47 0 ) ( 4 23 40 ) ( -4 23 40 ) m5_8 0 0 0 1.00 1.00 ( 4 23 -40 ) ( 4 47 0 ) ( -4 47 0 ) m5_8 0 0 0 1.00 1.00 ( 4 -23 -40 ) ( 4 23 -40 ) ( -4 23 -40 ) m5_8 0 0 0 1.00 1.00 ( 4 -47 0 ) ( 4 -23 -40 ) ( -4 -23 -40 ) m5_8 0 0 0 1.00 1.00 ( 4 -23 40 ) ( 4 -47 0 ) ( -4 -47 0 ) m5_8 0 0 0 1.00 1.00 ( 4 23 40 ) ( 4 -23 40 ) ( -4 -23 40 ) m5_8 0 0 0 1.00 1.00 ( -4 47 0 ) ( -4 23 40 ) ( -4 -23 40 ) m5_8 0 0 0 1.00 1.00 } // Brush 19 { // Brush 20 ( -4 47 0 ) ( -4 23 40 ) ( -4 -23 40 ) m5_8 0 0 0 1.00 1.00 ( -4 23 40 ) ( -4 47 0 ) ( 4 47 0 ) m5_8 0 0 0 1.00 1.00 ( -4 47 0 ) ( -4 23 -40 ) ( 4 23 -40 ) m5_8 0 0 0 1.00 1.00 ( -4 23 -40 ) ( -4 -23 -40 ) ( 4 -23 -40 ) m5_8 0 0 0 1.00 1.00 ( -4 -23 -40 ) ( -4 -47 0 ) ( 4 -47 0 ) m5_8 0 0 0 1.00 1.00 ( -4 -47 0 ) ( -4 -23 40 ) ( 4 -23 40 ) m5_8 0 0 0 1.00 1.00 ( -4 -23 40 ) ( -4 23 40 ) ( 4 23 40 ) m5_8 0 0 0 1.00 1.00 ( 4 23 40 ) ( 4 47 0 ) ( 4 23 -40 ) m5_8 0 0 0 1.00 1.00 } // Brush 20 { // Brush 21 ( 92 19 4 ) ( 92 -19 4 ) ( -83 -19 4 ) m5_8 0 0 0 1.00 1.00 ( 92 -19 4 ) ( 92 19 4 ) ( 92 23 -4 ) m5_8 0 0 0 1.00 1.00 ( 92 19 4 ) ( -101 19 4 ) ( -104 23 -4 ) m5_8 0 0 0 1.00 1.00 ( -83 -19 4 ) ( 92 -19 4 ) ( 92 -23 -4 ) m5_8 0 0 0 1.00 1.00 ( 92 -23 -4 ) ( 92 23 -4 ) ( -104 23 -4 ) m5_8 0 0 0 1.00 1.00 ( -101 19 4 ) ( -83 -19 4 ) ( -80 -23 -4 ) m5_8 0 0 0 1.00 1.00 } // Brush 21 { // Brush 22 ( 9 -5 4 ) ( -9 -5 4 ) ( 0 14 4 ) m5_8 0 0 0 1.00 1.00 ( -9 -5 4 ) ( 9 -5 4 ) ( 12 -9 -4 ) m5_8 0 0 0 1.00 1.00 ( -12 -9 -4 ) ( 12 -9 -4 ) ( 0 14 -4 ) m5_8 0 0 0 1.00 1.00 ( 9 -5 4 ) ( 0 14 4 ) ( 0 14 -4 ) m5_8 0 0 0 1.00 1.00 ( 0 14 4 ) ( -9 -5 4 ) ( -12 -9 -4 ) m5_8 0 0 0 1.00 1.00 } // Brush 22 { // Brush 23 ( -79 0 4 ) ( -79 274 4 ) ( 81 3 4 ) m5_8 0 0 0 1.00 1.00 ( -79 3 4 ) ( -79 -271 4 ) ( -79 -4 -4 ) m5_8 0 0 0 1.00 1.00 ( -79 0 4 ) ( 80 0 4 ) ( 77 -4 -4 ) m5_8 0 0 0 1.00 1.00 ( -79 3 -4 ) ( -79 -4 -4 ) ( 77 -4 -4 ) m5_8 0 0 0 1.00 1.00 ( 80 0 4 ) ( 217 274 4 ) ( 81 3 -4 ) m5_8 0 0 0 1.00 1.00 ( 81 3 4 ) ( -79 3 4 ) ( -79 3 -4 ) m5_8 0 0 0 1.00 1.00 } // Brush 23 { // Brush 24 ( -67 -19 4 ) ( -67 16 4 ) ( 60 16 4 ) m5_8 0 0 0 1.00 1.00 ( -67 16 4 ) ( -67 -19 4 ) ( -67 -19 -4 ) m5_8 0 0 0 1.00 1.00 ( 60 16 4 ) ( -67 16 4 ) ( -67 20 -4 ) m5_8 0 0 0 1.00 1.00 ( -67 20 -4 ) ( -67 -19 -4 ) ( 77 -19 -4 ) m5_8 0 0 0 1.00 1.00 ( -67 -19 4 ) ( 77 -19 4 ) ( 77 -19 -4 ) m5_8 0 0 0 1.00 1.00 ( 77 -19 4 ) ( 60 16 4 ) ( 57 20 -4 ) m5_8 0 0 0 1.00 1.00 } // Brush 24 { // Brush 25 ( -9 5 4 ) ( 9 5 4 ) ( 0 -14 4 ) m5_8 0 0 0 1.00 1.00 ( 9 5 4 ) ( -9 5 4 ) ( -12 9 -4 ) m5_8 0 0 0 1.00 1.00 ( 12 9 -4 ) ( -12 9 -4 ) ( 0 -14 -4 ) m5_8 0 0 0 1.00 1.00 ( -9 5 4 ) ( 0 -14 4 ) ( 0 -14 -4 ) m5_8 0 0 0 1.00 1.00 ( 0 -14 4 ) ( 9 5 4 ) ( 12 9 -4 ) m5_8 0 0 0 1.00 1.00 } // Brush 25 { // Brush 26 ( -7 0 4 ) ( 7 0 4 ) ( 144 -274 4 ) m5_8 0 0 0 1.00 1.00 ( 7 0 4 ) ( -7 0 4 ) ( -4 4 -4 ) m5_8 0 0 0 1.00 1.00 ( 4 4 -4 ) ( -4 4 -4 ) ( -8 -3 -4 ) m5_8 0 0 0 1.00 1.00 ( 8 -3 4 ) ( -129 271 4 ) ( 4 4 -4 ) m5_8 0 0 0 1.00 1.00 ( -7 0 4 ) ( -144 -274 4 ) ( -8 -3 -4 ) m5_8 0 0 0 1.00 1.00 ( -8 -3 4 ) ( 8 -3 4 ) ( 8 -3 -4 ) m5_8 0 0 0 1.00 1.00 } // Brush 26 { // Brush 27 ( 176 -48 -4 ) ( 176 -48 4 ) ( 176 48 4 ) cop2_1 0 0 0 1.00 1.00 ( 176 -48 4 ) ( 176 -48 -4 ) ( -176 -48 -4 ) cop2_1 0 0 0 1.00 1.00 ( -176 -48 4 ) ( -176 -48 -4 ) ( -176 48 -4 ) cop2_1 0 0 0 1.00 1.00 ( 176 48 -4 ) ( 176 48 4 ) ( -176 48 4 ) cop2_1 0 0 0 1.00 1.00 ( 176 -48 -4 ) ( 176 48 -4 ) ( -176 48 -4 ) cop2_1 0 0 0 1.00 1.00 ( 176 48 4 ) ( 176 -48 4 ) ( -176 -48 4 ) cop2_1 0 0 0 1.00 1.00 } // Brush 27 { // Brush 28 ( 32 0 -64 ) ( 32 0 64 ) ( 16 28 64 ) lgmetal2 0 0 0 1.00 1.00 ( 32 0 64 ) ( 32 0 -64 ) ( 16 -28 -64 ) lgmetal2 0 0 0 1.00 1.00 ( 16 -28 64 ) ( 16 -28 -64 ) ( -16 -28 -64 ) lgmetal2 0 0 0 1.00 1.00 ( -16 -28 64 ) ( -16 -28 -64 ) ( -32 0 -64 ) lgmetal2 0 0 0 1.00 1.00 ( -32 0 64 ) ( -32 0 -64 ) ( -16 28 -64 ) lgmetal2 0 0 0 1.00 1.00 ( 16 28 -64 ) ( 16 28 64 ) ( -16 28 64 ) lgmetal2 0 0 0 1.00 1.00 ( 16 28 64 ) ( 32 0 64 ) ( 16 -28 64 ) lgmetal2 0 0 0 1.00 1.00 ( 32 0 -64 ) ( 16 28 -64 ) ( -16 28 -64 ) lgmetal2 0 0 0 1.00 1.00 } // Brush 28 { // Brush 29 ( 32 0 -64 ) ( 32 0 64 ) ( 16 28 64 ) lgmetal2 0 0 0 1.00 1.00 ( 32 0 64 ) ( 32 0 -64 ) ( 16 -28 -64 ) lgmetal2 0 0 0 1.00 1.00 ( 16 -28 64 ) ( 16 -28 -64 ) ( -16 -28 -64 ) lgmetal2 0 0 0 1.00 1.00 ( -16 -28 64 ) ( -16 -28 -64 ) ( -32 0 -64 ) lgmetal2 0 0 0 1.00 1.00 ( -32 0 64 ) ( -32 0 -64 ) ( -16 28 -64 ) lgmetal2 0 0 0 1.00 1.00 ( 16 28 -64 ) ( 16 28 64 ) ( -16 28 64 ) lgmetal2 0 0 0 1.00 1.00 ( 16 28 64 ) ( 32 0 64 ) ( 16 -28 64 ) lgmetal2 0 0 0 1.00 1.00 ( 32 0 -64 ) ( 16 28 -64 ) ( -16 28 -64 ) lgmetal2 0 0 0 1.00 1.00 } // Brush 29 { // Brush 30 ( 32 0 -64 ) ( 32 0 64 ) ( 16 28 64 ) m5_3 0 0 0 1.00 1.00 ( 32 0 64 ) ( 32 0 -64 ) ( 16 -28 -64 ) m5_3 0 0 0 1.00 1.00 ( 16 -28 64 ) ( 16 -28 -64 ) ( -16 -28 -64 ) m5_3 0 0 0 1.00 1.00 ( -16 -28 64 ) ( -16 -28 -64 ) ( -32 0 -64 ) m5_3 0 0 0 1.00 1.00 ( -32 0 64 ) ( -32 0 -64 ) ( -16 28 -64 ) m5_3 0 0 0 1.00 1.00 ( 16 28 -64 ) ( 16 28 64 ) ( -16 28 64 ) m5_3 0 0 0 1.00 1.00 ( 16 28 64 ) ( 32 0 64 ) ( 16 -28 64 ) m5_3 0 0 0 1.00 1.00 ( 32 0 -64 ) ( 16 28 -64 ) ( -16 28 -64 ) m5_3 0 0 0 1.00 1.00 } // Brush 30 { // Brush 31 ( 32 0 -64 ) ( 32 0 64 ) ( 16 28 64 ) m5_3 0 0 0 1.00 1.00 ( 32 0 64 ) ( 32 0 -64 ) ( 16 -28 -64 ) m5_3 0 0 0 1.00 1.00 ( 16 -28 64 ) ( 16 -28 -64 ) ( -16 -28 -64 ) m5_3 0 0 0 1.00 1.00 ( -16 -28 64 ) ( -16 -28 -64 ) ( -32 0 -64 ) m5_3 0 0 0 1.00 1.00 ( -32 0 64 ) ( -32 0 -64 ) ( -16 28 -64 ) m5_3 0 0 0 1.00 1.00 ( 16 28 -64 ) ( 16 28 64 ) ( -16 28 64 ) m5_3 0 0 0 1.00 1.00 ( 16 28 64 ) ( 32 0 64 ) ( 16 -28 64 ) m5_3 0 0 0 1.00 1.00 ( 32 0 -64 ) ( 16 28 -64 ) ( -16 28 -64 ) m5_3 0 0 0 1.00 1.00 } // Brush 31 { // Brush 32 ( 32 4 4 ) ( 32 -4 4 ) ( -32 -4 4 ) metal3_2 0 0 0 1.00 1.00 ( 32 -4 4 ) ( 32 4 4 ) ( 32 4 -4 ) metal3_2 0 0 0 1.00 1.00 ( -32 4 4 ) ( -32 -4 4 ) ( -32 -4 -4 ) metal3_2 0 0 0 1.00 1.00 ( 32 4 4 ) ( -32 4 4 ) ( -32 4 -4 ) metal3_2 0 0 0 1.00 1.00 ( -32 -4 4 ) ( 32 -4 4 ) ( 32 -4 -4 ) metal3_2 0 0 0 1.00 1.00 ( 32 -4 -4 ) ( 32 4 -4 ) ( -32 4 -4 ) metal3_2 0 0 0 1.00 1.00 } // Brush 32 { // Brush 33 ( 32 4 4 ) ( 32 -4 4 ) ( -32 -4 4 ) metal3_2 0 0 0 1.00 1.00 ( 32 -4 4 ) ( 32 4 4 ) ( 32 4 -4 ) metal3_2 0 0 0 1.00 1.00 ( -32 4 4 ) ( -32 -4 4 ) ( -32 -4 -4 ) metal3_2 0 0 0 1.00 1.00 ( 32 4 4 ) ( -32 4 4 ) ( -32 4 -4 ) metal3_2 0 0 0 1.00 1.00 ( -32 -4 4 ) ( 32 -4 4 ) ( 32 -4 -4 ) metal3_2 0 0 0 1.00 1.00 ( 32 -4 -4 ) ( 32 4 -4 ) ( -32 4 -4 ) metal3_2 0 0 0 1.00 1.00 } // Brush 33 { // Brush 34 ( 32 4 4 ) ( 32 -4 4 ) ( -32 -4 4 ) metal3_2 0 0 0 1.00 1.00 ( 32 -4 4 ) ( 32 4 4 ) ( 32 4 -4 ) metal3_2 0 0 0 1.00 1.00 ( -32 4 4 ) ( -32 -4 4 ) ( -32 -4 -4 ) metal3_2 0 0 0 1.00 1.00 ( 32 4 4 ) ( -32 4 4 ) ( -32 4 -4 ) metal3_2 0 0 0 1.00 1.00 ( -32 -4 4 ) ( 32 -4 4 ) ( 32 -4 -4 ) metal3_2 0 0 0 1.00 1.00 ( 32 -4 -4 ) ( 32 4 -4 ) ( -32 4 -4 ) metal3_2 0 0 0 1.00 1.00 } // Brush 34 { // Brush 35 ( 32 4 4 ) ( 32 -4 4 ) ( -32 -4 4 ) metal3_2 0 0 0 1.00 1.00 ( 32 -4 4 ) ( 32 4 4 ) ( 32 4 -4 ) metal3_2 0 0 0 1.00 1.00 ( -32 4 4 ) ( -32 -4 4 ) ( -32 -4 -4 ) metal3_2 0 0 0 1.00 1.00 ( 32 4 4 ) ( -32 4 4 ) ( -32 4 -4 ) metal3_2 0 0 0 1.00 1.00 ( -32 -4 4 ) ( 32 -4 4 ) ( 32 -4 -4 ) metal3_2 0 0 0 1.00 1.00 ( 32 -4 -4 ) ( 32 4 -4 ) ( -32 4 -4 ) metal3_2 0 0 0 1.00 1.00 } // Brush 35 { // Entity 0 "classname" "worldspawn" "wad" "qoole.wad" } // Entity 0 { // Object 0 : Position: (0.000000, 0.000000, 0.000000) Orientation (rad): (0.000000, 0.000000, 0.000000) Scale: (1.000000, 1.000000, 1.000000) Objects: 1 Entity: 0 } // Object 0 { // Object 1 : Position: (16.000008, 24.000004, -71.999992) Orientation (rad): (0.000000, 0.000000, 0.000000) Scale: (1.000000, 1.000000, 1.000000) Objects: 2, 3 } // Object 1 { // Object 2 : Cube Position: (-80.000000, 47.268581, 31.999992) Orientation (rad): (0.000000, 0.523598, -1.570796) Scale: (1.000002, 1.000002, 1.000000) Brush: 0 } // Object 2 { // Object 3 : Position: (0.000000, -0.731419, -0.000008) Orientation (rad): (0.000000, 0.000000, 0.000000) Scale: (1.000000, 1.000000, 1.000000) Objects: 4, 5, 6 } // Object 3 { // Object 4 : Rect Prism (6 sided) Position: (96.000046, -9.999222, -52.965332) Orientation (rad): (1.570796, -1.570796, -1.570796) Scale: (0.250000, 0.285721, 0.500000) Brush: 1 } // Object 4 { // Object 5 : Rect Prism (6 sided) Position: (152.000061, -9.999222, -36.965332) Orientation (rad): (0.000000, 0.000000, 0.000000) Scale: (0.250000, 0.285721, 0.250000) Brush: 2 } // Object 5 { // Object 6 : Position: (-0.000004, 0.000000, 0.000000) Orientation (rad): (0.000000, 0.000000, 0.000000) Scale: (1.000000, 1.000000, 1.000000) Objects: 7, 8 } // Object 6 { // Object 7 : Rect Prism (6 sided) Position: (96.000053, 22.000778, -52.965332) Orientation (rad): (1.570796, 0.000000, -1.570796) Scale: (0.689667, 0.803772, 0.159088) Brush: 3 } // Object 7 { // Object 8 : Position: (0.000000, 0.000000, 0.000000) Orientation (rad): (0.000000, 0.000000, 0.000000) Scale: (1.000000, 1.000000, 1.000000) Objects: 9, 10 } // Object 8 { // Object 9 : Rect Prism (6 sided) Position: (96.000053, -41.999222, -52.965332) Orientation (rad): (1.570796, 0.000000, -1.570796) Scale: (0.689667, 0.803772, 0.159088) Brush: 4 } // Object 9 { // Object 10 : Position: (0.000000, 0.000000, 0.000000) Orientation (rad): (0.000000, 0.000000, 0.000000) Scale: (1.000000, 1.000000, 1.000000) Objects: 11, 12, 13, 14 } // Object 10 { // Object 11 : Cube Position: (-23.999947, 62.000778, -20.965332) Orientation (rad): (0.000000, 0.000000, 0.000000) Scale: (1.000000, 1.000000, 1.000000) Brush: 5 } // Object 11 { // Object 12 : Cube Position: (-23.999947, 62.000778, -36.965332) Orientation (rad): (0.000000, 0.000000, 0.000000) Scale: (1.000000, 1.000000, 1.000000) Brush: 6 } // Object 12 { // Object 13 : Cube Position: (-23.999947, 62.000778, -52.965332) Orientation (rad): (0.000000, 0.000000, 0.000000) Scale: (1.000000, 1.000000, 1.000000) Brush: 7 } // Object 13 { // Object 14 : Position: (0.000000, 0.000000, 0.000000) Orientation (rad): (0.000000, 0.000000, 0.000000) Scale: (1.000000, 1.000000, 1.000000) Objects: 15, 16 } // Object 14 { // Object 15 : Cube Position: (-23.999947, 62.000778, -4.965332) Orientation (rad): (0.000000, 0.000000, 0.000000) Scale: (1.000000, 1.000000, 1.000000) Brush: 8 } // Object 15 { // Object 16 : Position: (0.000000, 0.000000, 0.000000) Orientation (rad): (0.000000, 0.000000, 0.000000) Scale: (1.000000, 1.000000, 1.000000) Objects: 17, 18 } // Object 16 { // Object 17 : Cube Position: (-23.999947, 62.000778, 11.034668) Orientation (rad): (0.000000, 0.000000, 0.000000) Scale: (1.000000, 1.000000, 1.000000) Brush: 9 } // Object 17 { // Object 18 : Position: (0.000000, 0.000000, 0.000000) Orientation (rad): (0.000000, 0.000000, 0.000000) Scale: (1.000000, 1.000000, 1.000000) Objects: 19, 20 } // Object 18 { // Object 19 : Cube Position: (-55.999947, 62.000778, -20.965332) Orientation (rad): (0.000000, -0.000015, -1.570812) Scale: (1.000000, 1.000000, 1.000000) Brush: 10 } // Object 19 { // Object 20 : Position: (0.000000, -0.000061, 0.000000) Orientation (rad): (0.000000, 0.000000, 0.000000) Scale: (1.000000, 1.000000, 1.000000) Objects: 21, 22, 53, 54 } // Object 20 { // Object 21 : Cube Position: (-23.999947, 54.000839, 27.034668) Orientation (rad): (0.000000, 0.000000, 0.000000) Scale: (1.000000, 1.000000, 1.000000) Brush: 11 } // Object 21 { // Object 22 : Position: (0.000000, 0.000000, 0.000000) Orientation (rad): (0.000000, 0.000000, 0.000000) Scale: (1.000000, 1.000000, 1.000000) Objects: 23, 24, 44, 51, 52 } // Object 22 { // Object 23 : Rect Prism (6 sided) Position: (-143.999939, -9.999161, -28.965332) Orientation (rad): (0.000000, 0.000000, 0.000000) Scale: (1.000000, 1.000000, 1.000000) Brush: 12 } // Object 23 { // Object 24 : Position: (0.000000, -9.999161, 11.034668) Orientation (rad): (0.000000, 0.000000, 0.000000) Scale: (1.000000, 1.000000, 1.000000) Objects: 25, 26, 42, 43 } // Object 24 { // Object 25 : Rect Prism (6 sided) Position: (0.000053, 0.000000, 16.000000) Orientation (rad): (-1.891702, -1.570796, 0.320902) Scale: (1.250000, 1.428571, 2.625000) Brush: 13 } // Object 25 { // Object 26 : Position: (0.000000, 0.000000, 16.000000) Orientation (rad): (0.000000, 0.000000, 0.000000) Scale: (1.000000, 1.000000, 1.000000) Objects: 27 } // Object 26 { // Object 27 : Position: (0.000000, 0.000000, 0.000000) Orientation (rad): (0.000000, 0.000000, 0.000000) Scale: (1.000000, 1.000000, 1.000000) Objects: 28 } // Object 27 { // Object 28 : Rect Prism (6 sided) Position: (0.000053, 0.000000, 0.000000) Orientation (rad): (0.000000, 0.000000, 0.000000) Scale: (1.000000, 1.000000, 1.000000) Objects: 29, 30, 31, 32, 33, 34, 35, 36, 37, 38 Objects: 39, 40, 41 } // Object 28 { // Object 29 : Position: (0.000000, 39.000000, 22.000000) Orientation (rad): (0.000000, 0.000000, 0.000000) Scale: (1.000000, 1.000000, 1.000000) Brush: 14 } // Object 29 { // Object 30 : Position: (0.000000, 36.000000, -26.000000) Orientation (rad): (0.000000, 0.000000, 0.000000) Scale: (1.000000, 1.000000, 1.000000) Brush: 15 } // Object 30 { // Object 31 : Position: (0.000000, -5.000000, -44.000000) Orientation (rad): (0.000000, 0.000000, 0.000000) Scale: (1.000000, 1.000000, 1.000000) Brush: 16 } // Object 31 { // Object 32 : Position: 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22 } // Object 37 { // Object 38 : Position: (-97.000000, -19.000000, 44.000000) Orientation (rad): (0.000000, 0.000000, 0.000000) Scale: (1.000000, 1.000000, 1.000000) Brush: 23 } // Object 38 { // Object 39 : Position: (-109.000000, 3.000000, 44.000000) Orientation (rad): (0.000000, 0.000000, 0.000000) Scale: (1.000000, 1.000000, 1.000000) Brush: 24 } // Object 39 { // Object 40 : Position: (-40.000000, 14.000000, 44.000000) Orientation (rad): (0.000000, 0.000000, 0.000000) Scale: (1.000000, 1.000000, 1.000000) Brush: 25 } // Object 40 { // Object 41 : Position: (-24.000000, 19.000000, 44.000000) Orientation (rad): (0.000000, 0.000000, 0.000000) Scale: (1.000000, 1.000000, 1.000000) Brush: 26 } // Object 41 { // Object 42 : Plate Position: (0.000053, 0.000000, -32.000000) Orientation (rad): (0.000000, 0.000000, 0.000000) Scale: (1.000000, 1.000000, 1.000000) Brush: 27 } // Object 42 { // Object 43 : Rect Prism (6 sided) Position: (96.000053, 0.000000, -48.000000) Orientation (rad): (0.000000, 0.000000, 0.000000) Scale: (0.250000, 0.285714, 0.250000) Brush: 28 } // Object 43 { // Object 44 : Position: (152.000061, -9.999161, -52.965332) Orientation (rad): (0.000000, 0.000000, 0.000000) Scale: (1.000000, 1.000000, 1.000000) Objects: 45, 48, 49 } // Object 44 { // Object 45 : Position: (0.000000, 0.000000, 0.000000) Orientation (rad): (0.000000, 0.000000, 0.000000) Scale: (1.000000, 1.000000, 1.000000) Objects: 46 } // Object 45 { // Object 46 : Position: (0.000000, 0.000000, 0.000000) Orientation (rad): (0.000000, 0.000000, 0.000000) Scale: (1.000000, 1.000000, 1.000000) Objects: 47 } // Object 46 { // Object 47 : Rect Prism (6 sided) Position: (0.000000, 0.000000, 0.000000) Orientation (rad): (0.346927, -1.570796, -0.346922) Scale: (0.250000, 0.285714, 0.500000) Brush: 29 } // Object 47 { // Object 48 : Rect Prism (6 sided) Position: (0.000000, 32.000000, 0.000000) Orientation (rad): (1.570796, 0.000000, -1.570796) Scale: (0.689667, 0.803772, 0.159088) Brush: 30 } // Object 48 { // Object 49 : Position: (0.000000, -32.000000, 0.000000) Orientation (rad): (0.000000, 0.000000, 0.000000) Scale: (1.000000, 1.000000, 1.000000) Objects: 50 } // Object 49 { // Object 50 : Rect Prism (6 sided) Position: (0.000000, 0.000000, 0.000000) Orientation (rad): (1.570796, 0.000000, -1.570796) Scale: (0.689667, 0.803772, 0.159088) Brush: 31 } // Object 50 { // Object 51 : Cube Position: (8.000053, 62.000839, -20.965332) Orientation (rad): (0.000006, -0.000011, -1.570808) Scale: (1.000000, 1.000000, 1.000000) Brush: 32 } // Object 51 { // Object 52 : Cube Position: (8.000053, 46.000839, 35.034668) Orientation (rad): (0.000002, 0.523597, -1.570797) Scale: (1.000000, 1.000000, 1.000000) Brush: 33 } // Object 52 { // Object 53 : Cube Position: (-23.999947, 46.000839, 43.034668) Orientation (rad): (0.000000, 0.000000, 0.000000) Scale: (1.000000, 1.000000, 1.000000) Brush: 34 } // Object 53 { // Object 54 : Cube Position: (-23.999947, 38.000839, 59.034668) Orientation (rad): (0.000000, 0.000000, 0.000000) Scale: (1.000000, 1.000000, 1.000000) Brush: 35 } // Object 54