// QOOLE // Brushes: 18 // Entities: 1 // Objects: 29 { // Brush 0 ( 2.0 0.0 0.0 ) ( 2.0 0.0 500.0 ) ( 2.000022 500.0 0.0 ) exit02_2 0 0 0 1.00 1.00 ( -2.0 0.0 0.0 ) ( -2.000022 500.0 0.0 ) ( -2.0 0.0 500.0 ) exit02_2 0 0 0 1.00 1.00 ( 0.0 -48.0 0.0 ) ( 0.0 -48.0 500.0 ) ( 500.0 -47.999954 0.0 ) exit02_2 0 0 0 1.00 1.00 ( 0.0 48.0 0.0 ) ( 500.0 48.0 0.0 ) ( 0.0 48.0 500.0 ) exit02_2 0 0 0 1.00 1.00 ( 0.0 0.0 -1.0 ) ( 500.0 0.0 -1.000022 ) ( 0.0 500.0 -1.0 ) exit02_2 0 0 0 1.00 1.00 ( 0.0 0.0 1.0 ) ( 0.0 500.0 1.0 ) ( 500.0 0.0 1.000022 ) exit02_2 0 0 0 1.00 1.00 } // Brush 0 { // Brush 1 ( 2.0 0.0 0.0 ) ( 2.0 0.0 500.0 ) ( 2.000022 500.0 0.0 ) exit02_2 0 0 0 1.00 1.00 ( -2.0 0.0 0.0 ) ( -2.000022 500.0 0.0 ) ( -2.0 0.0 500.0 ) exit02_2 0 0 0 1.00 1.00 ( 0.0 -48.0 0.0 ) ( 0.0 -48.0 500.0 ) ( 500.0 -47.999954 0.0 ) exit02_2 0 0 0 1.00 1.00 ( 0.0 48.0 0.0 ) ( 500.0 48.0 0.0 ) ( 0.0 48.0 500.0 ) exit02_2 0 0 0 1.00 1.00 ( 0.0 0.0 -1.0 ) ( 500.0 0.0 -1.000022 ) ( 0.0 500.0 -1.0 ) exit02_2 0 0 0 1.00 1.00 ( 0.0 0.0 1.0 ) ( 0.0 500.0 1.0 ) ( 500.0 0.0 1.000022 ) exit02_2 0 0 0 1.00 1.00 } // Brush 1 { // Brush 2 ( 2.0 0.0 0.0 ) ( 2.0 0.0 500.0 ) ( 2.000022 500.0 0.0 ) exit02_2 0 0 0 1.00 1.00 ( -2.0 0.0 0.0 ) ( -2.000022 500.0 0.0 ) ( -2.0 0.0 500.0 ) exit02_2 0 0 0 1.00 1.00 ( 0.0 -48.0 0.0 ) ( 0.0 -48.0 500.0 ) ( 500.0 -47.999954 0.0 ) exit02_2 0 0 0 1.00 1.00 ( 0.0 48.0 0.0 ) ( 500.0 48.0 0.0 ) ( 0.0 48.0 500.0 ) exit02_2 0 0 0 1.00 1.00 ( 0.0 0.0 -1.0 ) ( 500.0 0.0 -1.000022 ) ( 0.0 500.0 -1.0 ) exit02_2 0 0 0 1.00 1.00 ( 0.0 0.0 1.0 ) ( 0.0 500.0 1.0 ) ( 500.0 0.0 1.000022 ) exit02_2 0 0 0 1.00 1.00 } // Brush 2 { // Brush 3 ( 0.0 0.0 -9.0 ) ( 500.0 0.0 -8.999978 ) ( 0.0 500.0 -9.0 ) wall3_4 0 0 0 1.00 1.00 ( 0.0 53.437504 0.0 ) ( 362.499725 -290.937256 0.0 ) ( 0.0 53.437508 500.0 ) wall3_4 0 0 0 1.00 1.00 ( 0.0 -53.4375 0.0 ) ( 0.0 -53.437496 500.0 ) ( 362.499756 290.937225 0.0 ) wall3_4 0 0 0 1.00 1.00 ( 0.0 -53.4375 0.0 ) ( 0.0 -53.437496 500.0 ) ( 362.499756 -397.812225 0.0 ) wall3_4 0 0 0 1.00 1.00 ( 0.0 53.4375 0.0 ) ( 362.499725 397.812256 0.0 ) ( 0.0 53.437504 500.0 ) wall3_4 0 0 0 1.00 1.00 ( 32.0 0.0 0.0 ) ( 32.0 0.0 500.0 ) ( 32.000259 500.0 0.0 ) wall3_4 0 0 0 1.00 1.00 ( 0.0 -32.0 0.0 ) ( 0.0 -32.0 500.0 ) ( 500.0 -31.999956 0.0 ) wall3_4 0 0 0 1.00 1.00 ( -32.0 0.0 0.0 ) ( -32.000259 500.0 0.0 ) ( -32.0 0.0 500.0 ) wall3_4 0 0 0 1.00 1.00 ( 0.0 32.0 0.0 ) ( 500.0 32.0 0.0 ) ( 0.0 32.0 500.0 ) wall3_4 0 0 0 1.00 1.00 ( 0.0 0.0 9.0 ) ( 0.0 500.0 9.0 ) ( 500.0 0.0 8.999978 ) wall3_4 0 0 0 1.00 1.00 } // Brush 3 { // Brush 4 ( 0.0 0.0 64.0 ) ( 0.0 500.0 64.0 ) ( 500.0 0.0 64.000023 ) *water1 0 0 0 1.00 1.00 ( 32.0 0.0 0.0 ) ( 32.0 0.0 500.0 ) ( 32.000023 500.0 0.0 ) *water1 0 0 0 1.00 1.00 ( 0.0 -32.0 0.0 ) ( 0.0 -32.0 500.0 ) ( 500.0 -31.999956 0.0 ) *water1 0 0 0 1.00 1.00 ( -32.0 0.0 0.0 ) ( -32.000023 500.0 0.0 ) ( -32.0 0.0 500.0 ) *water1 0 0 0 1.00 1.00 ( 0.0 32.0 0.0 ) ( 500.0 32.0 0.0 ) ( 0.0 32.0 500.0 ) *water1 0 0 0 1.00 1.00 ( 0.0 0.0 -64.0 ) ( 500.0 0.0 -64.000023 ) ( 0.0 500.0 -64.0 ) *water1 0 0 0 1.00 1.00 ( 45.0 0.0 0.0 ) ( 45.0 0.0 500.0 ) ( -308.553375 353.553375 0.0 ) *water1 0 0 0 1.00 1.00 ( 45.0 0.0 0.0 ) ( 45.0 0.0 500.0 ) ( 398.553375 353.553375 0.0 ) *water1 0 0 0 1.00 1.00 ( -45.0 0.0 0.0 ) ( -398.553375 353.553375 0.0 ) ( -45.0 0.0 500.0 ) *water1 0 0 0 1.00 1.00 ( -45.0 0.0 0.0 ) ( 308.553375 353.553375 0.0 ) ( -45.0 0.0 500.0 ) *water1 0 0 0 1.00 1.00 } // Brush 4 { // Brush 5 ( 2.0 0.0 0.0 ) ( 1.999686 0.0 500.0 ) ( 1.999903 500.0 0.0 ) wood1_7 0 0 0 1.00 1.00 ( -2.0 0.0 0.0 ) ( -2.000082 500.0 0.0 ) ( -2.000314 0.0 500.0 ) wood1_7 0 0 0 1.00 1.00 ( 0.0 44.000061 0.0 ) ( 500.0 44.000099 0.0 ) ( 0.0 44.000061 500.0 ) wood1_7 0 0 0 1.00 1.00 ( 0.0 -44.000061 0.0 ) ( 0.0 -44.000061 500.0 ) ( 500.0 -43.999985 0.0 ) wood1_7 0 0 0 1.00 1.00 ( 0.0 0.0 2.0 ) ( 0.0 500.0 2.0 ) ( 500.0 0.0 1.999978 ) wood1_7 0 0 0 1.00 1.00 ( 0.0 0.0 -2.0 ) ( 500.0 0.0 -2.000022 ) ( 0.0 500.0 -2.0 ) wood1_7 0 0 0 1.00 1.00 } // Brush 5 { // Brush 6 ( 2.0 0.0 0.0 ) ( 1.999602 0.0 500.0 ) ( 2.000379 500.0 0.0 ) nmetal2_6 0 0 0 1.00 1.00 ( -2.0 0.0 0.0 ) ( -1.999605 500.0 0.0 ) ( -2.000308 0.0 500.0 ) nmetal2_6 0 0 0 1.00 1.00 ( 0.0 0.0 23.430819 ) ( 0.0 384.671753 -295.986847 ) ( 500.0 0.0 23.430861 ) nmetal2_6 0 0 0 1.00 1.00 ( 0.0 0.0 -23.430817 ) ( 500.0 0.0 -23.430754 ) ( 0.0 384.671783 -342.84848 ) nmetal2_6 0 0 0 1.00 1.00 ( 0.0 -1.273496 0.0 ) ( 0.0 318.144165 384.671753 ) ( 500.0 -1.274167 0.0 ) nmetal2_6 0 0 0 1.00 1.00 ( 0.0 1.273496 0.0 ) ( 500.0 1.272867 0.0 ) ( 0.0 320.691162 384.671753 ) nmetal2_6 0 0 0 1.00 1.00 } // Brush 6 { // Brush 7 ( 2.0 0.0 0.0 ) ( 2.000044 0.0 500.0 ) ( 1.999664 500.0 0.0 ) wood1_7 0 0 0 1.00 1.00 ( -2.0 0.0 0.0 ) ( -2.00038 500.0 0.0 ) ( -2.0 0.0 500.0 ) wood1_7 0 0 0 1.00 1.00 ( 0.0 0.0 -48.0 ) ( 500.0 0.0 -48.000023 ) ( 0.0 500.0 -48.0 ) wood1_7 0 0 0 1.00 1.00 ( 0.0 0.0 48.0 ) ( 0.0 500.0 48.0 ) ( 500.0 0.0 48.000023 ) wood1_7 0 0 0 1.00 1.00 ( 0.0 2.0 0.0 ) ( 500.0 2.00038 0.0 ) ( 0.0 2.0 500.0 ) wood1_7 0 0 0 1.00 1.00 ( 0.0 -2.0 0.0 ) ( 0.0 -2.0 500.0 ) ( 500.0 -1.999686 0.0 ) wood1_7 0 0 0 1.00 1.00 } // Brush 7 { // Brush 8 ( 2.828472 0.0 0.0 ) ( 2.828534 0.0 500.0 ) ( 356.381836 353.553406 0.0 ) wood1_7 0 0 0 1.00 1.00 ( 0.0 2.828388 0.0 ) ( 353.553406 356.381744 0.0 ) ( 0.0 2.828326 500.0 ) wood1_7 0 0 0 1.00 1.00 ( 53.740032 0.0 0.0 ) ( 53.740032 0.0 500.0 ) ( -299.813354 353.553406 0.0 ) wood1_7 0 0 0 1.00 1.00 ( 0.0 -53.739944 0.0 ) ( 0.0 -53.739944 500.0 ) ( 353.553406 -407.293335 0.0 ) wood1_7 0 0 0 1.00 1.00 ( 0.0 0.0 2.0 ) ( 0.0 500.0 1.999985 ) ( 500.0 0.0 2.000015 ) wood1_7 0 0 0 1.00 1.00 ( 0.0 0.0 -2.0 ) ( 500.0 0.0 -1.999985 ) ( 0.0 500.0 -2.000015 ) wood1_7 0 0 0 1.00 1.00 } // Brush 8 { // Brush 9 ( 0.0 2.828421 0.0 ) ( 353.553986 -350.724365 0.0 ) ( 0.0 2.828483 500.0 ) wood1_7 0 0 0 1.00 1.00 ( 0.0 -2.828421 0.0 ) ( 0.0 -2.82836 500.0 ) ( 353.553986 -356.381226 0.0 ) wood1_7 0 0 0 1.00 1.00 ( -53.739986 0.0 0.0 ) ( 299.812805 353.553986 0.0 ) ( -53.739986 0.0 500.0 ) wood1_7 0 0 0 1.00 1.00 ( 53.739986 0.0 0.0 ) ( 53.739986 0.0 500.0 ) ( 407.292786 353.553986 0.0 ) wood1_7 0 0 0 1.00 1.00 ( 0.0 0.0 2.0 ) ( 0.0 500.0 2.000015 ) ( 500.0 0.0 2.000015 ) wood1_7 0 0 0 1.00 1.00 ( 0.0 0.0 -2.0 ) ( 500.0 0.0 -1.999985 ) ( 0.0 500.0 -1.999985 ) wood1_7 0 0 0 1.00 1.00 } // Brush 9 { // Brush 10 ( 0.0 0.0 13.999998 ) ( 0.0 500.0 13.999998 ) ( 500.0 0.0 13.999976 ) wall3_4 0 0 0 1.00 1.00 ( 4.0 0.0 0.0 ) ( 4.0 0.0 500.0 ) ( 4.000201 500.0 0.0 ) wall3_4 0 0 0 1.00 1.00 ( 0.0 0.0 -13.999998 ) ( 500.0 0.0 -13.999976 ) ( 0.0 500.0 -13.999998 ) wall3_4 0 0 0 1.00 1.00 ( 0.0 19.237501 0.0 ) ( 362.499725 -325.137268 0.0 ) ( 0.0 19.237503 500.0 ) wall3_4 0 0 0 1.00 1.00 ( 0.0 -19.237505 0.0 ) ( 0.0 -19.237501 500.0 ) ( 362.499756 325.137207 0.0 ) wall3_4 0 0 0 1.00 1.00 ( -4.0 0.0 0.0 ) ( -3.999962 500.0 0.0 ) ( -4.0 0.0 500.0 ) wall3_4 0 0 0 1.00 1.00 } // Brush 10 { // Brush 11 ( 0.0 0.0 4.999999 ) ( 0.0 500.0 4.999999 ) ( 500.0 0.0 4.999977 ) wall3_4 0 0 0 1.00 1.00 ( 0.0 4.687501 0.0 ) ( 362.499725 -339.687256 0.0 ) ( 0.0 4.687503 500.0 ) wall3_4 0 0 0 1.00 1.00 ( 7.000013 0.0 0.0 ) ( 7.000013 0.0 500.0 ) ( 7.000273 500.0 0.0 ) wall3_4 0 0 0 1.00 1.00 ( 0.0 7.0 0.0 ) ( 500.0 7.0 0.0 ) ( 0.0 7.0 500.0 ) wall3_4 0 0 0 1.00 1.00 ( 0.0 0.0 -5.000001 ) ( 500.0 0.0 -5.000023 ) ( 0.0 500.0 -5.000001 ) wall3_4 0 0 0 1.00 1.00 ( 0.0 -5.00001 0.0 ) ( 0.0 -5.000007 500.0 ) ( 353.553467 -358.553284 0.0 ) wall3_4 0 0 0 1.00 1.00 } // Brush 11 { // Brush 12 ( 0.0 0.0 14.0 ) ( 0.0 500.0 14.0 ) ( 500.0 0.0 13.999978 ) wall3_4 0 0 0 1.00 1.00 ( 0.0 3.0 0.0 ) ( 500.0 3.0 0.0 ) ( 0.0 3.0 500.0 ) wall3_4 0 0 0 1.00 1.00 ( 0.0 0.0 -14.0 ) ( 500.0 0.0 -13.999978 ) ( 0.0 500.0 -14.0 ) wall3_4 0 0 0 1.00 1.00 ( 0.0 18.437502 0.0 ) ( 362.499725 -325.937256 0.0 ) ( 0.0 18.437506 500.0 ) wall3_4 0 0 0 1.00 1.00 ( 0.0 18.4375 0.0 ) ( 362.499725 362.812256 0.0 ) ( 0.0 18.437504 500.0 ) wall3_4 0 0 0 1.00 1.00 ( 0.0 -3.0 0.0 ) ( 0.0 -3.0 500.0 ) ( 500.0 -3.000044 0.0 ) wall3_4 0 0 0 1.00 1.00 } // Brush 12 { // Brush 13 ( 0.0 0.0 5.000001 ) ( 0.0 500.0 5.000001 ) ( 500.0 0.0 4.999979 ) wall3_4 0 0 0 1.00 1.00 ( 0.0 4.687499 0.0 ) ( 362.499725 349.062256 0.0 ) ( 0.0 4.687502 500.0 ) wall3_4 0 0 0 1.00 1.00 ( -7.000013 0.0 0.0 ) ( -7.000273 500.0 0.0 ) ( -7.000013 0.0 500.0 ) wall3_4 0 0 0 1.00 1.00 ( 0.0 7.0 0.0 ) ( 500.0 7.0 0.0 ) ( 0.0 7.0 500.0 ) wall3_4 0 0 0 1.00 1.00 ( 0.0 0.0 -4.999999 ) ( 500.0 0.0 -5.000021 ) ( 0.0 500.0 -4.999999 ) wall3_4 0 0 0 1.00 1.00 ( 0.0 -4.999987 0.0 ) ( 0.0 -4.99998 500.0 ) ( 353.553467 348.553284 0.0 ) wall3_4 0 0 0 1.00 1.00 } // Brush 13 { // Brush 14 ( 0.0 0.0 14.000002 ) ( 0.0 500.0 14.000002 ) ( 500.0 0.0 13.99998 ) wall3_4 0 0 0 1.00 1.00 ( -4.0 0.0 0.0 ) ( -4.000201 500.0 0.0 ) ( -4.0 0.0 500.0 ) wall3_4 0 0 0 1.00 1.00 ( 0.0 0.0 -14.000002 ) ( 500.0 0.0 -13.99998 ) ( 0.0 500.0 -14.000002 ) wall3_4 0 0 0 1.00 1.00 ( 0.0 -19.237505 0.0 ) ( 0.0 -19.237501 500.0 ) ( 362.499756 -363.612244 0.0 ) wall3_4 0 0 0 1.00 1.00 ( 0.0 19.237497 0.0 ) ( 362.499725 363.612244 0.0 ) ( 0.0 19.237501 500.0 ) wall3_4 0 0 0 1.00 1.00 ( 4.0 0.0 0.0 ) ( 4.0 0.0 500.0 ) ( 3.999962 500.0 0.0 ) wall3_4 0 0 0 1.00 1.00 } // Brush 14 { // Brush 15 ( 0.0 0.0 5.000001 ) ( 0.0 500.0 5.000001 ) ( 500.0 0.0 4.999979 ) wall3_4 0 0 0 1.00 1.00 ( 0.0 -4.687503 0.0 ) ( 0.0 -4.687499 500.0 ) ( 362.499756 -349.062225 0.0 ) wall3_4 0 0 0 1.00 1.00 ( 0.0 -7.000002 0.0 ) ( 0.0 -7.000002 500.0 ) ( 500.0 -6.999959 0.0 ) wall3_4 0 0 0 1.00 1.00 ( -6.999987 0.0 0.0 ) ( -7.000247 500.0 0.0 ) ( -6.999987 0.0 500.0 ) wall3_4 0 0 0 1.00 1.00 ( 0.0 0.0 -4.999999 ) ( 500.0 0.0 -5.000021 ) ( 0.0 500.0 -4.999999 ) wall3_4 0 0 0 1.00 1.00 ( 0.0 4.999996 0.0 ) ( 353.553406 -348.553345 0.0 ) ( 0.0 5.000003 500.0 ) wall3_4 0 0 0 1.00 1.00 } // Brush 15 { // Brush 16 ( 0.0 0.0 14.0 ) ( 0.0 500.0 14.0 ) ( 500.0 0.0 13.999978 ) wall3_4 0 0 0 1.00 1.00 ( 0.0 -3.0 0.0 ) ( 0.0 -3.0 500.0 ) ( 500.0 -3.000044 0.0 ) wall3_4 0 0 0 1.00 1.00 ( 0.0 0.0 -14.0 ) ( 500.0 0.0 -13.999978 ) ( 0.0 500.0 -14.0 ) wall3_4 0 0 0 1.00 1.00 ( 0.0 -18.4375 0.0 ) ( 0.0 -18.437496 500.0 ) ( 362.499756 325.937225 0.0 ) wall3_4 0 0 0 1.00 1.00 ( 0.0 -18.4375 0.0 ) ( 0.0 -18.437496 500.0 ) ( 362.499756 -362.812225 0.0 ) wall3_4 0 0 0 1.00 1.00 ( 0.0 3.0 0.0 ) ( 500.0 3.000044 0.0 ) ( 0.0 3.0 500.0 ) wall3_4 0 0 0 1.00 1.00 } // Brush 16 { // Brush 17 ( 0.0 0.0 4.999999 ) ( 0.0 500.0 4.999999 ) ( 500.0 0.0 4.999977 ) wall3_4 0 0 0 1.00 1.00 ( 0.0 -4.687503 0.0 ) ( 0.0 -4.687499 500.0 ) ( 362.499756 339.687225 0.0 ) wall3_4 0 0 0 1.00 1.00 ( 6.999987 0.0 0.0 ) ( 6.999987 0.0 500.0 ) ( 7.000247 500.0 0.0 ) wall3_4 0 0 0 1.00 1.00 ( 0.0 -6.999998 0.0 ) ( 0.0 -6.999998 500.0 ) ( 500.0 -6.999954 0.0 ) wall3_4 0 0 0 1.00 1.00 ( 0.0 0.0 -5.000001 ) ( 500.0 0.0 -5.000023 ) ( 0.0 500.0 -5.000001 ) wall3_4 0 0 0 1.00 1.00 ( 0.0 4.999996 0.0 ) ( 353.553406 358.553345 0.0 ) ( 0.0 5.000002 500.0 ) wall3_4 0 0 0 1.00 1.00 } // Brush 17 { // Entity 0 "classname" "worldspawn" "wad" "qoole.wad" } // Entity 0 { // Object 0 : Position: (0.0, 0.0, 0.0) Orientation (rad): (0.0, 0.0, 0.0) Scale: (1.0, 1.0, 1.0) Objects: 1 Entity: 0 } // Object 0 { // Object 1 : Position: (0.0, -34.86607, -16.0) Orientation (rad): (0.0, 0.0, 0.0) Scale: (1.0, 1.0, 1.0) Objects: 2, 3, 5, 7 } // Object 1 { // Object 2 : Position: (0.0, -55.13393, 10.0) Orientation (rad): (0.0, 1.047194, -0.000001) Scale: (1.0, 0.791666, 2.000001) Brush: 0 } // Object 2 { // Object 3 : Position: (0.0, -1.13393, 42.0) Orientation (rad): (0.0, 0.0, 0.0) Scale: (1.0, 1.0, 1.0) Objects: 4 } // Object 3 { // Object 4 : Position: (0.0, 0.0, 0.0) Orientation (rad): (0.0, 0.0, 0.0) Scale: (1.0, 0.791664, 2.0) Brush: 1 } // Object 4 { // Object 5 : Position: (0.0, 34.86607, 6.0) Orientation (rad): (0.0, 0.0, 0.0) Scale: (1.0, 1.0, 1.0) Objects: 6 } // Object 5 { // Object 6 : Position: (0.0, 0.0, 0.0) Orientation (rad): (0.0, -1.570796, 0.0) Scale: (1.0, 0.708334, 2.0) Brush: 2 } // Object 6 { // Object 7 : Position: (0.0, 16.86607, 0.0) Orientation (rad): (0.0, 0.0, 0.0) Scale: (1.0, 1.0, 1.0) Objects: 8, 9 } // Object 7 { // Object 8 : Position: (0.0, 21.000031, -39.0) Orientation (rad): (0.0, 0.0, 0.0) Scale: (1.0, 1.0, 1.0) Brush: 3 } // Object 8 { // Object 9 : Position: (0.0, 0.0, 0.0) Orientation (rad): (0.0, 0.0, 0.0) Scale: (1.0, 1.0, 1.0) Objects: 10, 11, 20, 28 } // Object 9 { // Object 10 : Rect Prism (8 sided) Position: (0.0, 21.000031, -24.0) Orientation (rad): (0.0, 0.0, 0.0) Scale: (1.0, 1.0, 0.0625) Brush: 4 } // Object 10 { // Object 11 : Position: (0.0, -14.999969, 0.0) Orientation (rad): (0.0, 0.0, 0.0) Scale: (1.0, 1.0, 1.0) Objects: 12, 13, 15, 16 } // Object 11 { // Object 12 : Position: (0.0, 0.0, 40.0) Orientation (rad): (0.0, 0.0, 0.0) Scale: (1.0, 1.0, 1.0) Brush: 5 } // Object 12 { // Object 13 : Position: (0.0, -20.0, 26.0) Orientation (rad): (0.0, 0.0, 0.0) Scale: (1.0, 1.0, 1.0) Objects: 14 } // Object 13 { // Object 14 : Position: (0.0, 0.0, 0.0) Orientation (rad): (0.0, 0.0, 0.0) Scale: (1.0, 1.0, 1.0) Brush: 6 } // Object 14 { // Object 15 : Position: (0.0, -30.0, 0.0) Orientation (rad): (0.0, 0.0, 0.0) Scale: (1.0, 1.0, 1.0) Brush: 7 } // Object 15 { // Object 16 : Position: (0.0, -4.0, -46.0) Orientation (rad): (0.0, 0.0, 0.0) Scale: (1.0, 1.0, 1.0) Objects: 17, 18 } // Object 16 { // Object 17 : Position: (24.0, 0.0, 0.0) Orientation (rad): (0.0, 0.0, 0.0) Scale: (1.0, 1.0, 1.0) Brush: 8 } // Object 17 { // Object 18 : Position: (-23.999958, 0.0, 0.0) Orientation (rad): (0.0, 0.0, 0.0) Scale: (1.0, 1.0, 1.0) Objects: 19 } // Object 18 { // Object 19 : Position: (0.0, 0.0, 0.0) Orientation (rad): (0.0, 0.0, 0.0) Scale: (1.0, 1.0, 1.0) Brush: 9 } // Object 19 { // Object 20 : Position: (0.0, 21.000031, -34.0) Orientation (rad): (0.0, 0.0, 0.0) Scale: (1.0, 1.0, 1.0) Objects: 21, 22, 23, 24, 25, 26, 27 } // Object 20 { // Object 21 : Position: (36.0, 0.0, 0.0) Orientation (rad): (0.0, 0.0, 0.0) Scale: (1.0, 1.0, 1.0) Brush: 10 } // Object 21 { // Object 22 : Position: (25.0, 25.0, 9.0) Orientation (rad): (0.0, 0.0, 0.0) Scale: (1.0, 1.0, 1.0) Brush: 11 } // Object 22 { // Object 23 : Position: (0.0, 35.0, 0.0) Orientation (rad): (0.0, 0.0, 0.0) Scale: (1.0, 1.0, 1.0) Brush: 12 } // Object 23 { // Object 24 : Position: (-25.0, 25.0, 9.0) Orientation (rad): (0.0, 0.0, 0.0) Scale: (1.0, 1.0, 1.0) Brush: 13 } // Object 24 { // Object 25 : Position: (-36.0, 0.0, 0.0) Orientation (rad): (0.0, 0.0, 0.0) Scale: (1.0, 1.0, 1.0) Brush: 14 } // Object 25 { // Object 26 : Position: (-25.0, -25.0, 9.0) Orientation (rad): (0.0, 0.0, 0.0) Scale: (1.0, 1.0, 1.0) Brush: 15 } // Object 26 { // Object 27 : Position: (0.0, -35.0, 0.0) Orientation (rad): (0.0, 0.0, 0.0) Scale: (1.0, 1.0, 1.0) Brush: 16 } // Object 27 { // Object 28 : Position: (25.0, -3.999969, -25.0) Orientation (rad): (0.0, 0.0, 0.0) Scale: (1.0, 1.0, 1.0) Brush: 17 } // Object 28