// QOOLE // Brushes: 1 // Entities: 1 // Objects: 2 { // Brush 0 ( 0.0 0.0 72.0 ) ( 0.0 500.000031 72.0 ) ( 500.000031 0.0 72.0 ) e1u2/basic1_1 0 0 0 1.00 1.00 ( 0.0 0.0 -72.0 ) ( 500.000031 0.0 -72.0 ) ( 0.0 500.000031 -72.0 ) e1u2/basic1_1 0 0 0 1.00 1.00 ( -62.500004 0.0 0.0 ) ( -62.500004 500.000031 0.0 ) ( 55.590004 0.0 485.855011 ) e1u2/basic1_1 0 0 0 1.00 1.00 ( 62.500004 0.0 0.0 ) ( -55.590004 0.0 485.855011 ) ( 62.500004 500.000031 0.0 ) e1u2/basic1_1 0 0 0 1.00 1.00 ( 0.0 16.0 0.0 ) ( 500.000031 16.0 0.0 ) ( 0.0 16.0 500.000031 ) e1u2/basic1_1 0 0 0 1.00 1.00 ( 0.0 -16.0 0.0 ) ( 0.0 -16.0 500.000031 ) ( 500.000031 -16.0 0.0 ) e1u2/basic1_1 0 0 0 1.00 1.00 } // Brush 0 { // Entity 0 "classname" "worldspawn" } // Entity 0 { // Object 0 : Position: (0.0, 0.0, 0.0) Orientation (rad): (0.0, 0.0, 0.0) Scale: (1.0, 1.0, 1.0) Objects: 1 Entity: 0 } // Object 0 { // Object 1 : Position: (0.0, 0.0, 72.0) Orientation (rad): (0.0, 0.0, 0.0) Scale: (1.0, 1.0, 1.0) Brush: 0 } // Object 1